For a moment i thought you were able to pull off giving the entire outfit to John. When in actuality you simply swapped the hat and modified textures. I see that stges decided to leave some comments here. As he said he is working on all 3 US outfits for John. I am hoping either him or someone else can make a mod but only with those 3 outfits with nothing else added to it.
My uh mod may not be in your interest then when its updated to have the beta outfits because it also will give john his beta head model, beta hair model, and full on beta textures. Could do an optional for normal textures but it will have the beta hair meshes. Mines probably gonna be the only one thatll add them for outfit slots most likely
Or how about this. Since you figured out a way not only to give those outfits to John while adding new slots why not collab with 600poundman to make a 100% original versions mod? He could probably upload the mod through his account afterwards while crediting you of course.
I mean the real bureau uniform is just a retexture and hat swap of the elegant suit so this is pretty much identical. But yes it would be nice to have its own outfit slot.
Just install the textures and don't swap the hats in fragment.rpf. Darker gun belt version has a clean version of the Elegant suit's hat if you're interested.
Nice! i wanted to do this for my mod but decided to wait till #FT is here so that way itd work best without replacing anything so for having all the beta outfits as new slots for my beta game overhaul mod. How come you didnt add the tie from the original texture tho, theyre the same mesh?
If you are talking about the textures from the actual Bureau uniform, I couldn't find them in the files lol. Also, the tie itself is not the same as the Elegant suit one, it actually has a different shape as far is I can tell from images (it's wider).
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If anyone knows how to fix the "error code breakpoint", please share that
so for having all the beta outfits as new slots for my beta game overhaul mod.
How come you didnt add the tie from the original texture tho, theyre the same mesh?