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Dimmy

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deleted124456128

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About this mod

Swat has been Dispatched to the Supermarket on Hills Road. Reports of armed men in the market have been received. Robbery In Progress.
Files Fully Updated 11:00PM EST, 3/30/22.

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Swat has been Dispatched to the Supermarket on Hills Road. Incidents of armed men exiting trucks and entering the Supermarket have been reported.

Fully Fleshed Supermarket. Windows can be penetrated, along with most every other object.
Testing Physics Objects, baloons will bounce around, one Checkout Gate is a PhysObject, it does *Not* Rotate well, like a saloon door would.
Performance and Gameplay Issues reworked with hours of tasking the Optimization and testing Gameplay.

Updates 23:00 UTC - 3/31/2022
0.9b - Day
0.9n - Night
0.9d - Dusk

-"Day" release actually Day-Time, ie. Broad Daylight. /*fixed
-Night Release fixed with the Updates /*fixed
-Dusk Updated with new tag for version, and Updated with all fixes and chages all other maps have in this mod. /*fixed
-Replacement chem lights meshes at spawn resembling existing Equipment chems. /*fixed
-Shopping carts with Simulation Physics to be interactive upon walking into or shooting them. /*fixed
-Updated Projectile Blocking Volumes inside walls to prevent wall-banging at storage area and restrooms. /*fixed
-Updated Skyline with 4X Resolution SkyRing Texture. /*Fixed
-Advertisements that could hinder movement converted into Physics Objects, knocking them around would be better than static. /*fixed
-Chairs models near bakery and in restroom area moved to not be hindering team. /*fixed
-Culling Volumes for objects not visible to offload from GPU. /*Removed, counter-productive in a small level.
- AI adjustments /*fixed