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Author notes
This author has not provided any additional notes regarding file permissions
File credits
Void Interactive (Original models)
Donation Points system
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Changelogs
Version 2.1.0
Added a new variation of shirt
Added a new variation of armor
Added helmet without headset
Fixed some meshes
Removed Herobrine
Version 2.0.0
Reworked models for "Ready or Not 1.0"
Version 1.9.1
Fixed custom materials after Adam hotfix update #5
Version 1.9
Updated to latest CharacterLookOverrider version
Added King body models (LSPD SWAT OD)
Merged fixes from Generic SWAT
Version 1.8
Restructure .pak files (Common/LSPD/LSPD OD)
Updated OD Textures
Version 1.7.1
Added old NVGs
Version 1.7
Restructured files for CharacterLookOverrider
Added custom anti-stab vests
Temporarily removed modules
Version 1.6
Restructured files for June update (Build 20964+)
Heavily modified CharacterLookOverride: removed body armor for "no armor" option, returned the old NVG with old textures and overridden heavy armor for each member of the team
Version 1.5
Updated meshes for team tags
Returned backpacks
Added OD skin variant
Fixed missing tape for King's armor
Updated alpha channels for body and armor textures
Version 1.4
Updated materials and team colors
Added masked heads
Added blue PVP skin variant
Version 1.3
Updated some textures
Added "NON PULSATE" patches
New armor variations
Version 1.2
Modular update
Version 1.1
Replaced the indicator on heavy armor
Updated clothing materials
Version 1.0
Initial release
Mod adds legacy alpha SWAT models from gameplay trailer. Models were extracted from Steam version of the game (Build 18081).
Notes: - Mod uses the resources of weapons. If you are reskinning the following weapons: SR16, Mk16, M4A1, Hk416 and USP, then the corresponding magazines will be shown