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CLY89 - Dominic20

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Dominic20

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About this mod

Highly-acclaimed CQB Training map from the UE4 era is now finally remade & ready for Dark Waters

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Mirrors
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An elaborate remake of the excellence from @CLY89 - CQB Training (2023)
Fully rebuilt for the Dark Waters update, an excellent choice for running solo drills or instructing a team
Delivering an authentic, customizable experience


Also available on mod.io. Subscribe / track & endorse if you like it!
Vote / leave a comment to give us suggestions and bug reports.

Original Features

Killhouse
Real-world close-quarters scenarios with balanced layout and multiple room types

  • Professional Layout
    • 8 distinct rooms connected by an L-shaped corridor, including a Z-shaped walkway and an interior bus setup.
    • Multiple cover types & crossfire points to challenge trainees of all skill levels.
  • Customizable Scenarios
    • Toggle CiviliansSuspects, and Door Traps ON or OFF to fit instructional or live-fire modes. *
    • Randomized spawns — perfect for testing reactions.
  • Instructor-Friendly Design
    • An overhead catwalk spans the entire facility for instructors to easily observe and guide trainees.




Shooting Ground
Sharpen your skill or in a dedicated area with variable distances and reactive targets


  • Controlled Oversight
    • An overhead catwalk mirrors the Killhouse design, allowing instructors to monitor form and technique from above.
  • Distance Markers (5m–20m)
    • Clearly labeled firing lines at 5m10m15m, and 20m for practice engagements at different ranges.
  • Feedback Targets
    • Pop-up targets fall when struck and automatically reset after a short delay.




Additional

  • Ammo Replenishment
    • Scattered throughout both the Killhouse and Shooting Range to keep trainees fully stocked — no need to hunt for spare mags
  • Teleport Between Facilities
    • Fast way to move between the Killhouse and Shooting Range (because we don’t want you wasting time on a stroll).
  • Authentic Layout Preservation
    • All original room dimensions, door positions, and interactive elements are retained to honor the original design — just with some UE5 polish.



What's New in Remake?

Control Panel (New)

A user-friendly Control Panel provides full command over the training environment:

  • Scenario Customization
    • Enable or disable Suspects and/or Civilians with a few simple clicks.
    • Prevent mission auto-termination after primary objectives are met — ideal for extended drills.
    • Summon Door Traps easily (coming soon)
  • Host-Only Access (coming soon)
    • The panel can be locked and accessible only to the host player.

SMM (Simple Mod Menu) Compatible
Our map is perfect compatible with SMM (formerly In Game Menu). 
  • You can start the map from SMM on the main menu to start Quick Play in singleplayer.
  • If you are the host of a multiplayer session, you may directly start the map in SMM without waiting for voting or countdown.

Visual & Performance Enhancements
  • UE5 Lighting & Shadows
    • Rebuilt to create realistic lighting and visual effects.
  • Optimization
    • Original geometry is optimized to balance between details and performance.




Gameplay Showcase





Credits

Acknowledgments
  • CLY89 - original author of CQB Training (2023), special thanks for granting permission and meticulous help
  • Vinzi, Dr. Loshangbo, MusicGem - main map testers
  • Luissu (from ANKT Special Recording Group) - Gameplay photos provider
  • RareKiwi, Delta - lighting stuff instruction
  • mr eman - UI & networking stuff instruction
  • Everyone who gave help from RoN Custom Maps

* Door trap summon, NPC respawning are currently under development. We'll bring it to your experience soon. 

If you meet any issues or have any suggestions, please feel free to ping us in RoN Custom Maps or give us a Direct Message.