I wanted to let you know that I tested out your AI Mod and I have to say that I agree with everyone else here. The AI seem to have very high accuracy now. There were a lot of behavioral changes with the Adam Update and I think the way you have it tweaked currently causes them to be much more accurate through walls and at medium to close range.
You may want to consider adjusting the values associated with their accuracy from range and when they are strafing. Just a thought man. You had the most played AI mod because of its simplicity and easier difficulty compared to Vanilla. I am sure you can bring that back.
Carlitox25 I know this is not the place to ask about this, but I don't know how else to get in contact with you. And I'm asking you since I understand that you know about this game a lot more than most other people. What I want to understand is what exactly the requirements are to get an "S" rank...so far, all of the S we got are not reflecting the score we had. Sorry for the trouble, and thanks in advance!
you basically need to complete all the mission, secure all evidences, report everything that is on the map to report, and most important: don't kill anybody, civillian or suspect, use non lethal methods to achieve that. Yes, it is very hard on some maps and really easy on others.
damnn are yo usure this is even working ? I dont really see a difference, i usually get instantly aimbotted in less time than it takes to blink xD I had to double check i really had put the mod file in the game folder
Used this mod for a long time, but what's the difference between this and the "No crack for AI - Just say NO" mod?...or are both similar? Thanks for your work.
Since putting it in , suspects act even more agresive then before. I've been destroyed in first room of the first level two out of two times, being immediately shot at from all sides (it never happened before)
The description says: "SuspectAccuracy. Increased all Numbers by 0.3" ....but increasing makes it even more accurate, I think. It should be decreased by 0.3 to be less accurate...maybe that's why so many here experience, that AI is even more accurate than vanilla.
236 comments
I wanted to let you know that I tested out your AI Mod and I have to say that I agree with everyone else here. The AI seem to have very high accuracy now. There were a lot of behavioral changes with the Adam Update and I think the way you have it tweaked currently causes them to be much more accurate through walls and at medium to close range.
You may want to consider adjusting the values associated with their accuracy from range and when they are strafing. Just a thought man. You had the most played AI mod because of its simplicity and easier difficulty compared to Vanilla. I am sure you can bring that back.
All the best.
Since putting it in , suspects act even more agresive then before. I've been destroyed in first room of the first level two out of two times, being immediately shot at from all sides (it never happened before)