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communityAI

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CommunityAI

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About this mod

This modified AI ini configuration (mod) is not for people who want a real swat team training simulation, but for people who
like games to have fun and excitement. For my taste and after many tests, this is fulfilled.

Permissions and credits
Version 1.7.4
- Health  adjusted to Suspects class
- Morale Settings a bit adjusted to Suspects class
- here and there some more little changes.



Version 1.
7
.3
- Suspects using more cover and doing nice movements !!!
- Suspects have a bit lower accuraty on all missions.
- Changes on gunshot hearing ranges.
  ...

The open INI file for modders has a complete new structure now


Version 1.
7
- final
Tried to find the right balance between tough enemies and firefights on each map.

Don't feel safe because you think you've cleared an area, enemies like to be right there again.
The situation should not be the same every time a mission is started. It also happens that you are attacked right at the start.

More enemies move around the map and you are often surprised.
It is hard to play without friends backup.

The number of opponents is adjusted depending on the map, but generally more than in the original. Not maxed out on all maps (it's not really great to have 36 opponents on the gas station).

You want to create your own AI mod?
Take a look at this BaseAI ini, cleaned and structured.

BaseAI ini