Will increase slots for therapy and give you some passive stress relief (details in description).
Ideas for variants are welcome.
My other work: Check out my AI mod here if you want a MP/coop mod to adjust the AI or just add more suspects. Multiple difficulties. Also have a ROE/Scoring mod that enables lethal runs without penalty, no point loss for kills and optional HVT kills. No Suppression for SWAT - Removes suppression blur and camera shake for player.
Excellent, this mechanic truly sucks for this game especially when installing an AI mod that makes the game harder with heavy losses the original won't be able to take it!
Been enjoying the 'Robocop' version which grants more lethal leeway against suspects although that only appears to extend as far as incapacitation as player kills still appear to greatly upset the SWAT AI immediately into crisis mode, thankfully however, the increased therapy slots allow for about 2 Russian security services-esque mission runs which usually guarantees the maximum 8 ongoing therapist interventions thus far.
Would like to ask if it's possible to remove the cooldown limitation preventing the dismissal of more than 1 officer per mission-to-station vice versa refreshing rotation, it'd be one great quality of life feature in allowing everyone to assemble their desired officer traits/ neatly grouping squad sets drastically quicker.
I really enjoyed the "no mercy for terrorists" mod, trouble is my whole damn team's stress level went from content to crisis in 1 mission LOL. This is perfect, thanks.
I don't get the point of morale system in 1.0 update but since I have never been a SWAT officer so I don't know, good to see a mod bypassing the system alltogether.
42 comments
Will increase slots for therapy and give you some passive stress relief (details in description).
Ideas for variants are welcome.
My other work:
Check out my AI mod here if you want a MP/coop mod to adjust the AI or just add more suspects. Multiple difficulties.
Also have a ROE/Scoring mod that enables lethal runs without penalty, no point loss for kills and optional HVT kills.
No Suppression for SWAT - Removes suppression blur and camera shake for player.
Would like to ask if it's possible to remove the cooldown limitation preventing the dismissal of more than 1 officer per mission-to-station vice versa refreshing rotation, it'd be one great quality of life feature in allowing everyone to assemble their desired officer traits/ neatly grouping squad sets drastically quicker.
I don't get the point of morale system in 1.0 update but since I have never been a SWAT officer so I don't know, good to see a mod bypassing the system alltogether.
t. angry savescummer
Thanks