I found a fix if the Kaiju SF Mk III helmet and the MICH helmet are locked while having the customization unlocked mod by Ballistic. I made the pakchunk number for the cosmetics fix mod 98 and the Customization Unlocked pakchunk number 99, and then both mods no longer have a compatibility issue.
I don't mean to jump on the complain train, but there's a few pants and boots that don't sit well. Lots of pants clipping through the boot ankles. Both mods and not modded. Love the work though, the vanilla game was way too choppy with the cosmetics, and this mod makes it so much better!
Really great mod, and hopefully it'll continue to be updated in the future. Are there any plans to address the minor issue of the Heavy Armor medical pouck on the back clipping right into the butt packs on the belts?
Thanks for your work, it really help the visual fidelity. I have an idea/request on the matter. It would be very nice to fix the issue most gloves have with handguns. Their beavertails, to be exact. The clipping is major on every single pair except the first ones (I don't recall the name, but they are black only). I'm sure, many players here would agree it ruins the immersion quite a bit, to see in first person the parts of your pistol clipping through the glove.
Hello there, I've been witnessing problems about the mod, I've installed this pack called "Legacy Heads" or whatever, it has the legacy balaclavas for the AIs, and I've noticed while customizing one of the SWAT officers (Delta) The balaclava seems to be gone and it has gone transparent, and the head is gone.
One more issue is that, when I installed this mod a couple days ago, Judge's hair has been clipping through multiple helmets that I putted into them, plus Sleeves that are clipping through armor (If it's just a bug of the game, not sure) But I'm just saying, no probs or what-so-on, but happily just reporting this, since alot of people at the previous comments even has a problem, anyways thanks!
idk if this is still issue for you, but theres solution from comments of legacy masked heads and Echo Masked heads: "Rename the 999 on Cosmetic Fix to 998, and rename legacy masked heads from 99 to 999." (not my solution) OR "Cosmetic Fix pakchunk999, I changed it to pakchunk997. Echo Masked SWAT Heads pakchunk99, I changed it to 9999" (also not my solution) Echo Masked heads is like legacy masked heads, but adds other masks, so it probably should work the same
Basically, u need to put mask mod after cosmetic fix in mod order by rename files
After the DLC update, it seems that it broke the FISA Battle Belt in that pistols no longer appear in the holster. Was wondering if this is something you could fix. Thanks and keep up the great work!
With that belt, if you right click and spin your character to show the back of the holster and look closely the pistol actually is in the holster but just extremely scaled down in size. It's hilarious. I have no idea what they did to cause that.
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Also for what I've seen so far, it seems there's been a lot of clipping lately
The balaclava seems to be gone and it has gone transparent, and the head is gone.
One more issue is that, when I installed this mod a couple days ago, Judge's hair has been clipping through multiple helmets that
I putted into them, plus Sleeves that are clipping through armor (If it's just a bug of the game, not sure)
But I'm just saying, no probs or what-so-on, but happily just reporting this, since alot of people at the previous comments even has
a problem, anyways thanks!
"Rename the 999 on Cosmetic Fix to 998, and rename legacy masked heads from 99 to 999." (not my solution)
OR
"Cosmetic Fix pakchunk999, I changed it to pakchunk997.
Echo Masked SWAT Heads pakchunk99, I changed it to 9999" (also not my solution)
Echo Masked heads is like legacy masked heads, but adds other masks, so it probably should work the same
Basically, u need to put mask mod after cosmetic fix in mod order by rename files
they added a kolibri to my holster