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crazy4videogames

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crazy4videogames

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45 comments

  1. Dreepa
    Dreepa
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    This map has simple graphics, but good gameplay.
    Clear rooms, clear structure, clear good angles. 
    It's fun.
  2. msiang324
    msiang324
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    • 1 kudos
    Nice to meet you. Has the Dark Water DLC version been updated?
  3. mreapr
    mreapr
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    lol this is a remake of a 2006 map i wonder is the og map from swat 4 a guilty pleasure or something? its actually incredibly well made when comparing how close it is to the orignal swat 4 map, good work.
    1. crazy4videogames
      crazy4videogames
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      Hey extremely late reply. I hadn't used nexus mods in a while or touched Ready or not mapping. Sorry map no longer works as of now cause they updated from unreal engine 4 to 5. I might update the map to work on unreal engine 5 for the game now, but that's not definite.

      Yeah, I loved that custom map from SWAT 4. Hence me remaking it for Ready or Not. I don't have anything to do with the original map nor do I know the people behind it though. I'm curious if they're still into SWAT shooters and have played Ready or Not. If so, I wonder if they would've seen my remake of their map. I've also remade one of their other SWAT 4 maps for Ready or Not. Saint Paul Asylum.
  4. stainedproject
    stainedproject
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    this causes my game to crash during launch with this pak file loaded
    1. crazy4videogames
      crazy4videogames
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      Sorry dude, I haven't updated this map in ages. This was made for when the game was on unreal engine 4, and the game has since moved to unreal engine 5. I haven't touched mapping in ages. I might update the maps for unreal engine 5 for the game now, but that's not definite.
  5. eviltaptap
    eviltaptap
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    amazing mod, didn't have a problem w the sus count honestly, really hope to see this for UE5
  6. meszolym
    meszolym
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    Way too many suspects. It was a suffering, and with AI don't even try.
  7. EdwardLothbrok
    EdwardLothbrok
    • supporter
    • 1 kudos
    Glass causes too many errors, from suspects floating, to civilians trespassing on the ground. It's a shame, because the map is great.
  8. YoRHa9S
    YoRHa9S
    • member
    • 2 kudos
    I feel like the suspect count is way too high! But I enjoy the small size of the map and the many angles are fun to play with. Please reduce suspect AI by like, 30%.
    1. disasterbricklayer
      disasterbricklayer
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      • 0 kudos
      I agree too many sus
  9. metalnat111
    metalnat111
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    • 2 kudos
    Thjis map is AWESOME on version 1.0 LOL! I have not upgraded to Hotfix yet, so I can't speak for that. But damn! 1.0 this map BANNGING!! HAHA THANK YOU!!! Finally more suspects to go against with and they're more challenging this time around too! My whole team died the first time. Second time, we all survived ( barely ) but took me 20 minutes to complete this mission. I had to move very carefully the second time around while giving according orders to my team. Because unfortunately, the map is also SLIGHTLY bugged up with your team AI when giving them room clearing orders. One member will clear the room accordingly while the other will wonder off leaving him\her open for immediate ambush  to instantly getting killed. So as a whole, I made sure we all moved together slowly on my second try. Still hard as hell though lol. And I love it still! Can't wait to replay this map once I am done testing all of my old MODDED maps on 1.0 = )!
  10. ahzidaljun
    ahzidaljun
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    ty for the update, plays really well. it can be pretty challenging with how quickly the sus ai opens up every angle and rushes into the main room once you breach it, so its really fun

    it didn't have music for me, maybe brisa cove ost would work for it since it's a fancy apartment