Ready or Not
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khaosmaou

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khaosmaou

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198 comments

  1. khaosmaou
    khaosmaou
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    Mod supports game version "Ready or Not Version 40173 (Dec 17 2023)". Versions newer than this may work but are not supported until I update the mod, this can take anywhere from 6 hours to 2-3 days after an update.

    v3.7 updates the mod to the latest version of the game.

    Please only report bugs with the mod itself, not with the game. Also mod compatibility isn't guaranteed with other mods that edit AILevelData.ini. This includes ALL other AI mods, they cannot be mixed with each other.
  2. AdociHiKi10086
    AdociHiKi10086
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    where AILevelData.ini ?
    1. khaosmaou
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      Both the vanilla and modded INIs are on the download page under miscellaneous files.
  3. vikingsail
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    awesome mod. tried quite a few AI tweaks and this is the only one that amazes me.

    this is subjective but i think we could increase the AI's accuracy and reaction time a bit. currently it feels they are too easy.
    1. khaosmaou
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      I am currently working on an update that will modify the AI difficulty to more accurately reflect the actual level you play on. Should make some of the more trained enemies more difficult, while keeping the teens on gas more "noob".
  4. josieblink182
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    Prob the only decent AI rewrite that hasn't made me die constantly going "Oh, Shroud is one of the suspects" +1endors
    1. khaosmaou
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      Thanks for the endorsement man, appreciate it.
  5. Ardos97
    Ardos97
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    Wow, the return :)
    1. khaosmaou
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      Haha yeah! Got back into the game after 1.0. Nice to see you again.
  6. mythcraft
    mythcraft
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    could you please make a separate mod that increase the speed of movement when the player is in low ready, increase it by 2.5x
  7. mreapr
    mreapr
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    can you make a improved pepperball standalone mod? i have reallly tried pepper ball guns and they suck balls as cool as they look sound and feel.
    1. khaosmaou
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      Making the pepperballs better requires also modifying suspect morale as they won't give up no matter what you do to them in some instances. The mod already corrects this by modifying the morale and very slighting increasing the pepperball morale damage from 25 to 35.
  8. AstroPug2023
    AstroPug2023
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    hello! is compatible with SWAT and Suspects AI Overhaul & Gunfighter Gameplay Improvement 3 V1.1 ?
    1. khaosmaou
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      AI Mods overwrite each other, they are not compatible with others.
    2. AstroPug2023
      AstroPug2023
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      thanks for the reply! :( anyway, I'll try it!!!! yaaay
  9. Ardos97
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    Hello dude!
    Can we expect and update for the Adam patch?

    Thanks!
    1. khaosmaou
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      Things have been crazy this year, but I am planning on updating the mod soon. I haven't played the game since around late July do to being so busy. But I am picking the game up as things have recently changed and I have a lot more free time on my hands.

      My goal is having the new version out by the end of the month -- possibly sooner if things go well.

      Sorry for the delays -- the mod needed a serious update has been on my mind for months I just haven't got around to it until now.
    2. Ardos97
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      Ahah, don't worry man :)
      Take your time ^^
    3. khaosmaou
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      Alright, finally pushed the new version after a few days of personal testing. You should be able to grab the update now.
    4. Ardos97
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      Got it!
      I'll test it out and tell you if all work as intented! :)
  10. chingis009
    chingis009
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    After installing this thing - all suspects on all maps only armed with knifes now
  11. zaksnapped
    zaksnapped
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    Does this mod still work with the latest update?
    - Thanks