Ready or Not

File information

Last updated

Original upload

Created by

Loaf Lord

Uploaded by

TheLoafLord

Virus scan

Some files not scanned

Tags for this mod

229 comments

  1. NETRYS1
    NETRYS1
    • member
    • 0 kudos
    Hands are  invisble
  2. hsammai2
    hsammai2
    • supporter
    • 0 kudos
    mod broke after 1.0
    1. Killer5980
      Killer5980
      • member
      • 0 kudos
      https://www.nexusmods.com/readyornot/mods/3154/?tab=files Make sure you also have this mod downloaded as well along with the corresponding world gen data. Hope it works with no issues.
    2. cheezeballgood4u
      cheezeballgood4u
      • member
      • 0 kudos
      where do I put the world gen data? @Killer5980
    3. blankdvth
      blankdvth
      • premium
      • 0 kudos
      From my earlier post: https://www.nexusmods.com/readyornot/mods/1581?tab=posts#comment-136527945

      5. Move the world gen files to the SaveGames folder
      - This should be in X:\Users\SOMENAME\AppData\Local\ReadyOrNot\Saved\SaveGames by default (where X is a drive letter [usually C], and SOMENAME is your username)
      - You should see other .sav files here
      - Remember to unzip after downloading, you should be copying a .sav file, not a .rar/.zip

      6. Rename the world gen files to the following format: MAPNAME_WorldGen_VERSION.sav (where MAPNAME is the name of the map, and VERSION is the version number)
      - This is necessary because Ready or Not does not appear to detect the worldgen files in the old naming standard (worldgen_NotSoConvenient_XXX.sav)
      - The naming standard provided in this post is accurate at the time of
      writing, and may change with future Ready or Not releases. If this
      changes, you can find out the new format by generating world data for
      another working map, looking in the folder for that map's data, and
      following that format instead.
      - At the time of writing, the version number is: 42473
      - The map names should be: NotSoConvenient_Day, NotSoConvenient_Night, NotSoConvenient_Xmas respectively
      - An example filename (for the Xmas version, version at time of writing) is: NotSoConvenient_Xmas_WorldGen_42473.sav
      - If you do not see the .sav file extension when renaming the file, or in other files, this simply
      means you do not have "show file name extensions" on in Windows
      Explorer. This is fine, simply disregard (and do not type) .sav when renaming
  3. LawsonWilson18
    LawsonWilson18
    • premium
    • 0 kudos
    so, as most people mention the game crashes to desktop when loading in. From what I've read it seems you need to install two other mods to get this one to work with the new update. however i would like some help as to where i put the worldgen folder. its a .SAV file and don't know what folder to look in. any info would help thanks!
    1. blankdvth
      blankdvth
      • premium
      • 0 kudos
      Bit of a late reply, but I just managed to get this map working myself. The folder where you should put the worldgen files is X:\Users\USERNAME\AppData\Local\ReadyOrNot\Saved\SaveGames (where X is a drive letter, probably C, and USERNAME is your username). However, you do need to rename the worldgen files for it to be detected properly by Ready Or Not. I talked about this in a bit more detail in the post I just made (https://www.nexusmods.com/readyornot/mods/1581?tab=posts#comment-136527945), but the new format (currently) is NotSoConvenient_XXX_WorldGen_42473.sav. XXX is the version of the map (Day, Night, or Xmas), and 42473 is the current version number.
  4. blankdvth
    blankdvth
    • premium
    • 0 kudos
    I've managed to get this map working for me through a number of steps, which I'm posting in a large amount of detail on the off chance that it helps someone else out. I'm not guaranteeing that this will work for your setup, nor that all steps are necessary (I tried numerous separate things which ended with a working install, I did not go through and reverify exactly which steps are necessary). Thanks to everyone else who made posts here.

    1. Download the 1.1.1 version of the maps (under Old Files)
    - NOT the latest releases (2.0, under Main Files), those did not work for me

    2. Download the Legacy AI Spawn Fix and Legacy Door fix from Legacy Modded Maps Door Fix
    - https://www.nexusmods.com/readyornot/mods/3154/?tab=files
    - These are likely necessary based on what other people have said, however I have not tried removing this mod after getting everything working

    3. Install both Not So Convenient, and the Legacy fixes as you would any other mod.
    - I, personally, used Vortex; however, this should still work with manual installation (move the Pak files to the Paks folder in Ready Or not, I won't be covering this as it's pretty standard)

    4. Download the world gen files for the maps (under Optional Files)
    - I am not sure if these world gen files are necessary for the map to work. When I did not install them, I managed to get past the CTD (crash) during loading at ~5s remaining, and the game appeared to be generating the world just fine. I did not wait for this to complete, however, and instead quit and downloaded the world gen files.
    - As a result, I recommend downloading the world gen files anyhow to be safe, and to save time anyway.

    5. Move the world gen files to the SaveGames folder
    - This should be in X:\Users\SOMENAME\AppData\Local\ReadyOrNot\Saved\SaveGames by default (where X is a drive letter [usually C], and SOMENAME is your username)
    - You should see other .sav files here
    - Remember to unzip after downloading, you should be copying a .sav file, not a .rar/.zip

    6. Rename the world gen files to the following format: MAPNAME_WorldGen_VERSION.sav (where MAPNAME is the name of the map, and VERSION is the version number)
    - This is necessary because Ready or Not does not appear to detect the worldgen files in the old naming standard (worldgen_NotSoConvenient_XXX.sav)
    - The naming standard provided in this post is accurate at the time of writing, and may change with future Ready or Not releases. If this changes, you can find out the new format by generating world data for another working map, looking in the folder for that map's data, and following that format instead.
    - At the time of writing, the version number is: 42473
    - The map names should be: NotSoConvenient_Day, NotSoConvenient_Night, NotSoConvenient_Xmas respectively
    - An example filename (for the Xmas version, version at time of writing) is: NotSoConvenient_Xmas_WorldGen_42473.sav
    - If you do not see the .sav file extension when renaming the file, or in other files, this simply means you do not have "show file name extensions" on in Windows Explorer. This is fine, simply disregard (and do not type) .sav when renaming

    7. Launch Ready Or Not, select the map, and cross your fingers...

    I've played on the Day and Xmas versions of the map, and can confirm they worked for me. I did not play on Night; however, it's likely these steps will work for that version as well. I will note that on the day version of the map, there was an irritating buzzing sound in various locations throughout the map (purely guessing, I think they are coming from the lights on the map) -- this sound is not present in the Xmas version, not sure about Night.

    If you have any questions or encounter any difficulties, leave a reply. I'll try to help you out if I see the message; however, I'm not an expert on this by any means.
  5. batmgo
    batmgo
    • member
    • 0 kudos
    I know a lot of people like this map and want it to work again.

    https://www.nexusmods.com/readyornot/mods/3154/?tab=files
    [Legacy Modded Maps Door Fix]

    download "Legacy AI Spawn Fix" and "Legacy Door Fix" 
    it definitely works. But swat team doesn't do 100% command(maybe 98%???) and If you turn on the flashlight, the frame rate littlebit drops
  6. Lukehen125
    Lukehen125
    • member
    • 0 kudos
    I feel like this map needs more NPC variation there's like only 2 enemies variation and 1 civilian variation
  7. DemonSlayer244
    DemonSlayer244
    • member
    • 0 kudos
    In the bugs report section, 11 people are saying this map crashes the game. Now 3 more below me saying the same thing, maybe instead of releasing a broken map mod, do some testing to see why it's crashing for a lot of others. This also kind of looks like the 247 convenience store from GTA V, the store that Rockstar Games themselves created.
    1. ZoopersDE
      ZoopersDE
      • supporter
      • 0 kudos
      This mod is a year and a half old and probably broke after the 1.0 release, which the mod author hasn't had time to fix yet, as can be seen in the description. Contrary to popular belief, modders are not your servants and have lives outside of modding. So maybe instead of being disrespectful, just accept that this totally free map mod doesn't work at the moment and have some patience.
    2. sp00nybard
      sp00nybard
      • member
      • 0 kudos
      You do realise that typical convenience stores look like that? It looks like a typical 7/11 you see in films or even the Kwik-E-Mart from the Simpsons. Rockstar doesn't have a copyright on convenience store design and even their stores are clearly just based on 7/11. Get off your high horse...
    3. GuavaR6
      GuavaR6
      • premium
      • 0 kudos
      "AYE CEDRIC, GET OFF YOUR HIGH HORSE"
      *looks over at horse smoking joint*
      "I just thought of a new name for you" *smirks* "hiiiigh horse"
    4. thhuni
      thhuni
      • member
      • 0 kudos
      better releas  no MAO  than  release  crap   with  crashes
    5. Killer5980
      Killer5980
      • member
      • 0 kudos
      I know it's been a few months but since you cant read it might be redundant but here you go. https://www.nexusmods.com/readyornot/mods/3154/?tab=files Download this along with the corresponding world gen data for the variant of map you want and it should work fine. I tried Xmas variant by itself it crashed. Then I downloaded the world gen data along with the mods I have linked and it worked just fine. Hope it does for you too.
    6. EliaGram
      EliaGram
      • member
      • 0 kudos
      Yes, however, they said that they would patch the crash on December 13, but nothing has happened yet
  8. shahaabmir
    shahaabmir
    • member
    • 0 kudos
    game crashes instantly
    1. Killer5980
      Killer5980
      • member
      • 0 kudos
      If you wanna give this mod another try make sure you downloaded both of these mods as well. https://www.nexusmods.com/readyornot/mods/3154/?tab=files 

      I tried the Xmas variant and it worked just fine for me. Should fix your issue and don't forget the world gen data included in the optional files.
  9. Jack15ace
    Jack15ace
    • member
    • 0 kudos
    game crashes before mission starts
    1. Killer5980
      Killer5980
      • member
      • 0 kudos
      Make sure you download these mods as well https://www.nexusmods.com/readyornot/mods/3154/?tab=files along with the world gen included in the optional files should work but I only tested the Xmas variant but I encourage you to give it a try
  10. Killer5980
    Killer5980
    • member
    • 0 kudos
    Any problems you guys may experience is most likely user sided due to your guys inability to read. You need to download both of these mods the author included in the description. https://www.nexusmods.com/readyornot/mods/3154/?tab=files along with the world gen data in the optional files in THIS mod corresponding with the map type you want to go for. 

    I tested the XMas variant and it worked just fine. I haven't checked if the day or night variant works as well but you guys can do that it takes not even 5 mins.