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CaptainFoxy_

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CaptainFoxy1

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16 comments

  1. kildar501
    kildar501
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    So I downloaded the file to add in the captive hopper loading. I see the track spur for it. How do I do it, though? Do I just spot the car on the spur and wait for it to load or what?
    1. CaptainFoxy1
      CaptainFoxy1
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      Yes, it will load at the specified times
  2. xCinnamon
    xCinnamon
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    Would it be possible to enable a coal loader to allow refilling tenders with coal? It would be a nice feature to have playing singleplayer without having to take my mine shunting engine down to Whittier to refill on coal.
    1. CaptainFoxy1
      CaptainFoxy1
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      I could add it as a conditional add
    2. JJflan0510
      JJflan0510
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      if you did that i'd prob only refill me engines working the mine itself but that would be a good idea and you have 2 loading tracks already so maybe both or 1 could work for tenders as well as hoppers for personal coal
  3. Piratesteve5
    Piratesteve5
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    It's a Life Saver. 
  4. kildar501
    kildar501
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    Hello, my name is Bob and I'm an addict. I have an addiction to mods now. And HOLY MOLY is this one huge!!! Thanks for the autoloader option. I'm going to have to start all over as my saved game is not going to keep up with all the mods I've been adding and now this monster!?!?! Happy times are a'comin'......
  5. nighthostler
    nighthostler
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    OK, so what is the procedure to auto load these cars? It is definitely NOT like loading at Robinson Mine, as there are no active track pads in either yard to get the car flags to go dark so the Mine knows they have arrived. Even shoving the cut of empties thru the loader and clicking on the car flag when it's on the track pad under the silo they go dark but then go back to the green stripe flag as soon as you shove the next car under, like they have never been there.  So how do you get the cars to Auto Load? 

    Never mind, figured it out, didn't load the latest version of one of the Requirements. Working fine now...
  6. KingLongDck
    KingLongDck
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    Thank you for doing this.  I don't have the option to join others in the game and having this on auto pilot is great.
  7. Atomizer33
    Atomizer33
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    Very Cool, but is it possible to add a section of track heading towards Sylva?
    1. CaptainFoxy1
      CaptainFoxy1
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      This patch was meant to change how the industry handled cars. I am not considering any track changes at this time
    2. Papafok
      Papafok
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      Not that hard to do yourself. I use CzBuChi's  map editor for this kind of small adjustyments.
      https://github.com/CzBuCHi/Railroader-Mods/releases
  8. Ronnon78
    Ronnon78
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    It is worth considering adding an additional track or at least a switch in Ela towards the mine to manage freight trains more smoothly.
  9. Papafok
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    What about bringing the production nbrs down as well  to a amanageble level  it isn't flooding the game and still takes all the time away from all other industries.  In general i see a lot of modders ramping up production which is, if you want some variation all over the line,  making it hard to serve all ion a resonable manner . just my 2 cents  . non the less apreciate what everyone is doing with the game  as a noob without any knowledge to do it myself .
     
  10. Libra0985
    Libra0985
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    Absolute game changer for those who run solo railroads, especially for those who are short on power for their day to day operations