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BjornS87

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BjornS87

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17 comments

  1. kildar501
    kildar501
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    I really love this mod. With the extra industries we can add to the starting area, an extra large yard is perfect to add, too. I just have one request. Would it be possible to add the other 3 tracks outside of the 2 current interchange tracks to be interchange also? 5 tracks would make it easier to begin the Kirkland Coal Mine without having to buy the track to Sylva for an extra large yard there.
  2. Love the Mod, would it be possible to make it compatible with the East Whittier Yard Expansion & Engine Service Upgrade.
    1. BjornS87
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      no it would not be possible as both mods alters the same things. how ever i'm planning on expanding this mod a bit more so there will be an extra track area for service of cars/locomotives
  3. pgw
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    Oh my god. I would endorse the mod a second time if I could. With the new scenery additions this is even more amazing. This is THE best East Whittier Yard mod here.
    1. BjornS87
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      might be more scenery coming this was just a small test to see what works and how to =) 
    2. I took a stroll around the yard and the new additions look good. But, it's 11AM and all the new flood lights in the yard and the lights on the additional bldgs you added are all turned on. While all the vanilla lighting is off.
    3. BjornS87
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      Yeah that's the only thing i can't do something about. Unfortunately no power saving mode on those lights 
    4. No prob, thought I'd mention it in case there was a way to script it in. I do software QA for a living so I tend to take my work home with me. 😁
    5. BjornS87
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      the asset pack is not mine so it's out of my control, and also i think if there were a way to get it like the base game C_LB would have fixed that already =) 
  4. With these new details this yard sure does remind me of the Bessemer and Lake Erie yard in Albion, PA back in its heyday. The yard was miles long and stretched from Albion proper where the depot and engine servicing was done up through Cranesville where one line went to the Ashtabula docks and the other up to Erie PA via NKP trackage rights.  And it was all very, very rural dotted with shacks for the crews along its length.

    Nice!
  5. Love the yard but I must have a conflict, there's a small section of mainline missing east of East Whittier, replaced with a dirt mound. Oddly, an AI train did traverse it and even used an invisible switch over to the new yard tracks.

    1. BjornS87
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      witch mods are you running in East Whittier? 
    2. Hey, thanks for the swift response. Turns out I had two other East Whittier yard mods in my mod folder, but they were not enabled. After I removed them, the east end track and switch appeared as normal. All is well. Sorry for the derp moment. I'm still learning how Railroader handles mods.

      The only thing missing now, for a yard this size is a yard tower. ;-) GREAT work on this new yard design.

    3. BjornS87
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      no problem =) that's what the forum is for =) hmm yard tower maybe... 
  6. mar106
    mar106
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    Would love a version of this w/o the extra yard on the opposite side of the tracks. Good mod tho, seems to be the only Whittier Yard mod that works with CTC.
    1. BjornS87
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      Might be posible =) i'll se what i can cook up here =)  yeah the not working CTC on all other yards was one of the reasons for me to make this one =) 
  7. pgw
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    I have to say, this is by far my favourite rework of the Whittier Yard. It practical and offers enough space to store and switch cars with a modded sawmill and the Sugar Mill without being ridiculously oversized. Thank you very much for your effort.