This mod is not supported by this developer, just for your understanding and to save your time, as the developer of this mod will not help you with problems or at least will not give an answer. all rights to this mod were transferred to me with his permission.
For some reason any cars added by this mod refuse to let me select Connelly Creek for the "Empty's to" part of the waybill, it'll let me select Walker, but I refuse to use Walker, too much of a pain
Strange Customs is a dependency. Albeit you might have already figured that out after a month.
Most railroader mod makers don't seem to understand simple mod description ease of understanding what is needed (and what the mod does). Again, Most, not all. It is a learning experience.
"This mod requires Strange Customs to work." <- a simple line to add to start of mod description would Easily help. Saying thanks for setting up mod for SC, nor "SC setup", directly imply the necessity of Strange Custom as a dependency.
I hope for a UnityModManager version of this mod. One day hopefully.
Last time I tried it, the cars went to like infinity weight and with a full brake set and full reverse and throttle shoved me and a mik down the hill from Connely... Like as soon as it's loaded it's uncontrollable.
Industry Edit has been updated to version 1.2 with more compatibility fixes for MVR's Logging Cars at Connelly. Some other fixes are included as well. More info and download here. Enjoy :3
Not sure if it happens only to me, but the sawmill cannot load the 25T flatcars, not sure if it the foult of the mod but I would like to just get some information regarding this issue, basicly just a code check with a fix or a possible fix on user side.
27 comments
Most railroader mod makers don't seem to understand simple mod description ease of understanding what is needed (and what the mod does).
Again, Most, not all. It is a learning experience.
"This mod requires Strange Customs to work." <- a simple line to add to start of mod description would Easily help.
Saying thanks for setting up mod for SC, nor "SC setup", directly imply the necessity of Strange Custom as a dependency.
I hope for a UnityModManager version of this mod. One day hopefully.
However, it stopped working?
2. https://railroader.stelltis.ch/mods/strange-customs
Optional: https://github.com/Exp232/Industry-Edit