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File credits
C_L_B REX
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Changelogs
Version 1.3.5
~Added the requirement for SCOLD ~Changed the type to "OpsNew" to "Ops" for the industries and progression industries
Version 1.3
~Changed the groupids to be Alarka-Junction instead of the branch giving you access earlier ~Added a stable branch for the die hards
Version 1.2
~Removed road crossing on west end due to model not existing anymore and they are generated by another means (I hope someone will create a fix for this *cough cough* Zamu) ~Added other scenery bits as a replacement for the missing road crossing
Version 1.1
Fixed Span C1 not properly spotting cars, Added migration for Junction Cement (Thanks Sekibanki17!)
This is a remake of Junction Cement made by Peter. With the changes to Strange Customs, that legacy mod has been deemed outdated. This aims to recreate the original vision without it being forgotten. Pete's Cement takes Gypsum, Clay, and Coal to create Cement Powder and Packaged Cement. The other is Nick and Sons Sand and Aggregate, which produces Sand and Gravel.
There is a progression element to access these industries from the west, which is of a lesser grade from the entrance at Alarka Branch in the east. You must have Alarka Junction unlocked to serve these industries.
Please let me know if I need to tweak anything; it greatly helps! :) Thanks to C_L_B for the Assets and REX for SCOLD!