did you download the corect version as there are 2 uploaded , one for main branch, one for experimental i just tested experimental on my end and it is still working with the new update?
Completely missed there was an update, but glad to see the issue has been resolved.
Small suggestion - consider adding a 'Repository' entry to your info.json. You can create a "mods" repository on GitHub that contains a 'repository.json' file as well as a copy of the zip so players get notified by UMM of an update. Theoretically you can have all of your mods listed in a single repository.json
Hey hellboy, after adding this mod I don't see the tooltips when hovering over cars and engines (for the ID, load, hand break status etc). Only hovering over doors, gates, firebox, bogies I get a tooltip. I am using the vanilla Railroader 2024.5.3. Status of the mod is Active and On in UMM when starting the game. It happens with just this mod installed. Any idea what I might be doing wrong? Cheers
I was having the same issue. the UI seems to break. i couldn't rerail my engine cause i couldn't find the engine marker. it kept trying to open doors or oil the trucks. i just uninstalled and issue was gone right away.
You might be using the wrong version. The newest version of the mod is for the 2024.6 experimental branch only, while the mod file under the old version is for the 2024.5 branches. I had the same problem, but when I downloaded the old version, the mod worked perfectly again.
@Chrisshereos I can confirm that downgrading to previous version of the mod 0.0.1 works for me with the 2024.5 vanilla Railroader. It seems v0.0.2 is only for the experimental branch of Railroader. Thank you
Hey man, i was playing on the experimental branch when i was randomly soft locked, played around and it turns out sum how your mod was soft locking the game whenever i pressed shift, i know this because i spend to much time adding and removing mods until i isolated the issue
I have been out of the railroader community for a while as i was busy with other things , just came back and i hoped on experimental to play with a friend and noticed my mod was doing this as well , i will be looking into it
23 comments
i just tested experimental on my end and it is still working with the new update?
soon
if not can i get an explanation of what is wrong on your end?
Edit: second try at the moment and now it seems to work
Small suggestion - consider adding a 'Repository' entry to your info.json.
You can create a "mods" repository on GitHub that contains a 'repository.json' file as well as a copy of the zip so players get notified by UMM of an update. Theoretically you can have all of your mods listed in a single repository.json
e.g. info.json
{
"Id": "passengers_ui_mod",
"Version": "0.0.2",
"DisplayName": "Passengers UI Mod",
"Author": "Hellboy2314",
"EntryMethod": "passengers_ui_mod.Main.Load",
"AssemblyName": "passengers_ui_mod.dll",
"HomePage": "https://www.nexusmods.com/railroader/mods/38",
"Repository": "https://github.com/Hellboy2314/mods/raw/master/repository.json"
}
repository.json
{
"Releases":
[
{
"Id": "passengers_ui_mod",
"Version": "0.0.3",
"DownloadUrl": "https://github.com/Hellboy2314/mods/releases/download/passengers_ui_mod_0.0.3/Passengers_UI_Mod_0.0.3.zip"
}
]
}
please let me know if there is any issues
Only hovering over doors, gates, firebox, bogies I get a tooltip.
I am using the vanilla Railroader 2024.5.3.
Status of the mod is Active and On in UMM when starting the game.
It happens with just this mod installed.
Any idea what I might be doing wrong?
Cheers
It seems v0.0.2 is only for the experimental branch of Railroader. Thank you