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Created by

Legotrainman and the WNCRR Mod team

Uploaded by

MrCsam

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14 comments

  1. DerailValleyFan7
    DerailValleyFan7
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    How would I add my own bells?
    1. MrCsam
      MrCsam
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      You would need to build a bundle in unity. 
    2. DerailValleyFan7
      DerailValleyFan7
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      ....And how would I do that?
    3. MLWMax
      MLWMax
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      he neglected to answer the same question on the youtube video any further than "make a bundle in unity".
    4. MrCsam
      MrCsam
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      There are plenty of tutorial videos out there for how to build a bundle with Unity. 
      We may be creating a tutorial video on how to specifically do that with this mod in the future. 
  2. LITTLECONMAN
    LITTLECONMAN
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    hay this mod has issues with the alantic it don't play the bell at all
  3. hoborailcat
    hoborailcat
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    Question about disabling the mod. I also noticed that with the recent update, the bell would occasionally be silent. I figured I'd just disable the mod until there was an update so I switched back to the default bell on every one of my engines. Then I saved the game and returned to the main menu before disabling the mod through the UMM console. After restarting the game I was unable to load into my save without the game crashing. Re-enabling the mod allowed me to load the save.

    Edit- Went through all the same process again and was able to get my save working properly with the mod disabled. Not sure what was different this time around, it's entirely possible that I screwed something up before and that was what caused it. Either way, I don't seem to be having the issue now so it's potentially resolved.
  4. Belltexrails56
    Belltexrails56
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    For some reason the bell mod will not work in multiplayer
  5. Michael4201
    Michael4201
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    bug has been found. With the newest update to the experimental branch the bell sounds don't play. The only fix I've found is reinstalling the mod but it breaks again not long after 
  6. Allanknight185
    Allanknight185
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    A bug has arisen due to the newest patch of the game wherein engines still fitted with the default bell will not make any bell sounds until the bell is changed and the engine unloaded and then reloaded 
  7. SIeeeper
    SIeeeper
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    this is compatible with experimental i assume?
    1. MrCsam
      MrCsam
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      Yes. 
  8. Fuzzy388
    Fuzzy388
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    I just want to voice my appreciation and thanks for the inclusion of ACL 250's bell.  The Wilmington Railroad Museum and that engine have been important to me for a long time.  I just rang the bell last month while visiting, and the recording is spot-on.  I do feel like some of the other recordings could be cleaner, but for the game's first bell mod this is great.
  9. CTMarauder
    CTMarauder
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    Thanks for the Mod it is very much appreciated and was needed in my opinion just like all the whistles!