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CaptainFoxy__

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CaptainFoxy1

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9 comments

  1. CSXP408x2NoX0382
    CSXP408x2NoX0382
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    Is this compatible with Strange Customs 1.10+?
    1. CaptainFoxy1
      CaptainFoxy1
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      Yes, it should be. Make sure you follow the requirements
    2. CSXP408x2NoX0382
      CSXP408x2NoX0382
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      Ah, the problem is that Alina's Map Mod ISN'T compatible with it
    3. CaptainFoxy1
      CaptainFoxy1
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      I don't remember what version I used for Alina's Map Mod; I can't remember if I used the generic version number or the one for experimental. Either way, pay attention to what the alerts tell you and report back 
    4. CSXP408x2NoX0382
      CSXP408x2NoX0382
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      The Alina thing says it needed 1.7-something
  2. Senor1Droolcup
    Senor1Droolcup
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    This looks marvelous! Thank you. If we already have the Toptun Tunnel installed, wonder if that will cause a problem?
    1. CaptainFoxy1
      CaptainFoxy1
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      • 31 kudos
      That will cause issues with clipping and other things. I wouldn't recommend having it with this mod. Besides that, I'm pretty sure my mod would make Strange Customs tell you that there is an issue if you have the other mod enabled
  3. RobertoHun
    RobertoHun
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    Hi, its me again! This wouldn't work as a standalone, now would it? (Should have checked requirements beforehand.)
    1. CaptainFoxy1
      CaptainFoxy1
      • supporter
      • 31 kudos
      Yes, this is standalone! I changed the brief description for this mod to better explain it. I also tried to ensure that the requirement tab shows what you will need to run the mod without any problem. If you are planning on running my Nantahala yard, you will need to get my patch https://www.nexusmods.com/railroader/mods/250

      Edit 1/6/2024: As of the v3.0, that is not the case anymore. C_L_B Assets and Alina's Map Mod are now required. 2.0 and 1.0 versions do not need those requirements