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Changelogs
Version 3.4.5
~Small patch to the new industry type from OpsNew to Ops ~Updated to require the latest of Alina's Map Mod
Version 3.4
~Updated requirements for Alina's latest update ~Scenery and trestles now only appear once you complete the required milestones ~Fixed an error on the first delivery of Part 1 where you loaded MOW equipment instead of unloading
Version 3.3
~Renamed the mod to pair better (and some clarity) with Western RMG mod
Version 3.2
~Removed two node adjustments that were from a v1.0 edit. Fixed compatibility issues with Western RMG Track Rework
Version 3.1
~Fixed an error on the last progression, making the tracks not appear once you complete the last milestone ~Made it so you need to build the original Red Marble Grade first before you build the Cutoff ~Quick fix to a segment which had a wrong group id
Version 3.0
Significant change to the track layout to 2.5%. Added C_L_B Assets for some bridges. Track curve radius is much easier. Added a progression to build the cutoff
Version 2.0
Added the correct groupIds for the track spans so they will not be shown until you unlock Red Marble grade. Works with V2.0 Nantahala Yard without the need for the patch. Minor adjustments to bridge spans to attempt to make them look better
Version 1.1
Changed the mod significantly to give you the option to enter the cut off at Gram County and main tunnel now will drop you right to Topton instead.
With the many map mods that increase "convenience," I wanted to do that without cutting into the scenery. Here is my attempt at this principle by reducing the grade for Red Marble. The tunnel entrance is above Gram County and ends at the top of Topton. Later, updates will improve/clean any areas to make the tracks more aesthetically pleasing and/or easier on curves.