This mod expands the Robinson Gap coal mine without sacrificing the landscape. It adds two more input hopper tracks and one outbound track. It also tweaks coal output to get 78 hoppers daily at tier 5.
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Changelogs
Version 1.07
~Added a component from ConfusingSupplements. ~More Span and Segment adjustments ~Fixed "conflictWith" in the definitions not being defined correctly
Version 1.06
Fixed a Derail issue while coming into Robinson Gap. Did some other adjustments to smooth out switches
Version 1.05
Adjusted span lengths (again) for input tracks. This will hopefully prevent players from fouling switches
Version 1.04
Adjustments to output tracks to make them less sharp. Credit Katertje
Version 1.03
Fixed a bug relating to the Outbound Tracks. Adjusted span lengths on input tracks to incentivize to not foul the switches
Version 1.02
Adjusted Output Tracks to be more utilized (I will return to this at a later date to fine tune it)
Version 1.01
Fixed 3rd input track not registering. Adjusted Span lengths
Here is a beautiful addition to Robinson Gap. I've expanded Robinson Gap to allow you to have those long coal drags without sacrificing the landscape. This mod adds two input tracks for incoming hoppers and one more output track. With the tweaks, this mine will consume a little more mining materials and, at tier 5, receive 78 hoppers each day. It's as much as you want before it gets out of control (Unless you like that sort of thing).