Raft
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aedenthorn

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aedenthorn

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13 comments

  1. HandJobe
    HandJobe
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    Possible conflict: After booting up the Raft Mod Loader (not installing anything because nothing managed to install) this mod no longer works. All items are in storage, but I can't craft from storage anymore.
  2. Mclite0487
    Mclite0487
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    I cannot refuel engine with plank, just me or what?
     
  3. owega
    owega
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    Good mod
    bug detected : making reinforcment is not actually using metal
  4. MeetInfinity
    MeetInfinity
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    Bug in multiplayer. It doesn't sync crafts until the person who crafts opens the chest. If someone who didn't craft opened the chest it resets back to the amount you had before crafting.
  5. SirGregoryTheKid
    SirGregoryTheKid
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    Another great mod that saves the "hassle" part of crafting after hundreds of hours manually sorting through chests.  Works exactly s intended. Thanks.
  6. ShiLilith
    ShiLilith
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    Planks aren't being added to the cooking pot from containers and can't paint from containers either.
    So much easier to craft a hook and weapon when they break while on an island c:

    Btw I love this mod and all of your other mods!! ?
  7. FireHawkX
    FireHawkX
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    Found two tiny "bugs", similar to your update from yesterday,
    Wood isnt used from container for the cooking pot
    Paint for Painting also isnt grabbed from containers ;)

    EDIT a week later : JUST saw the new update, we'll be testing it out today and i'll let you know!

    Edit 2 : not sure what that last update fixed... but wood for cooking pot and paint for painting are still not used from containers...

    Still, many thanks for all you do!! :)
  8. FireHawkX
    FireHawkX
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    is this compatible with the unity mod manager?

    any chances for a version that uses that one instead or would that be too difficult?

    This mod is absolutely FANTASTIC and I need it!!
    1. aedenthorn
      aedenthorn
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      No I'm using BepInEx for modding these days, it's just what everyone seems to use. It's really easy to switch.
    2. FireHawkX
      FireHawkX
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      thats not an issue... i can use everything :)

      I just didnt want to lose the 4 mods we have that use the unity mod manager :)
    3. aedenthorn
      aedenthorn
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      yeah it's a pain, but I can't easily keep track of two mod managers, and BepInEx is most agreed upon by modders afaics.
    4. FireHawkX
      FireHawkX
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      any idea if current mods for the other manager can be ported to this new one?

      I dont mind trying to do the work myself if its possible...
      Shark Modifiers, Show Tank Capacity, Label Storages and Scary Scarecrows are all really nice features I wouldnt want to lose

      EDIT : I tried having both Bepinex AND that unity mod manager... (had to install the mod manager as "assembly" instead) but it works! I can keep the 4 other mods and add yours!
    5. aedenthorn
      aedenthorn
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      Great!