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Inkub0

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INKUB0 RTLIGHTS RELOADED EPISODE 3

I've picked up my old passion for quake and use it to give you a much better and polished Episode 3 Realtime Lights.
As i mentioned before on the forums of old, my idea of Quake 1 is a dark, scary place, where you can barely see anything,
lit with dim torches, set in a world where even the sky moves in an eternal twilight.
So please don't complain it's too dark :)
You should get a decent framerate on any mainstream gaming graphic card. With my 1080ti it goes smoothly at around 100 fps at 1080p.
I'm not sure what is the percentage left of the old work made by Romi back in 2010, but since I decided to make those rtlights better,
I changed almost every single light source. The cubemaps are still the same.

:: REQUIREMENTS Template::
• Quake 1 PAK Files
• Darkplaces Engine

:: Alternative ::
• FTEQW Engine

:: FEATURES ::
• Every map in Episode 1 has been lit with Realtime lights casting shadows, plus some non shadow casting lights to simulate light bouncing off surfaces.

:: BEST USED WITH ::
• QRP project textures. I suggest you to use them, unless you like that oldstyle quake texture feeling.

:: KNOWN ISSUES Template::
• No known issue, but it will kill your framerate if you have a low end graphic card.

:: CREDITS Template::
♦ Romi for the first source of my work, and cubemaps.