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Coffee009

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Coffee009

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>The Token Mod

>Mod created by BasementApe
-Commissioned by Coffee009
+Using Lunaran's Copper mod as a base

Spice up your next Quake playthough with the Token mod! Choose from various tokens that give you passive effects!

-Bandolier Token: Increased max ammo capacity
-Turtle Token: Spawn with yellow armor on each map
-Safety Token: Immune to self damage, slime, and reduced lava damage
-Demolition Token: Spawn with 50 rockets, a Grenade Launcher, and a Proximity Launcher (this variant is slightly stronger than SoA's)
-Swiftness Token: +30% Movespeed
-Cat Token: Increased jump height and no fall damage
-Assassin Token: Invisibility, HP reduced to 40%, 2x melee damage and 4x backstab damage
-Viking Token: 4x Melee damage, can gib zombies
-Vanilla Token: Standard Quake

>INSTALL INSTRUCTIONS<
Place the 'tokens' folder inside your Quake folder or \Quake\rerelease folder. Then, while ingame, type 'game tokens' into the console without the '
You'll know it works when the menu has Copper's look, hit new game and Quake on!
This works with any map that works with vanilla or copper Quake.

Extra campaigns on rerelease do not work with this, you'll know because the menu changes back to standard Quake's menu rather than Copper's

If you want to play a custom map, type 'map mapfilename' into the console without the ' after typing game tokens



>If you are using H4lf_D3ad's right handed weapons mod as shown in the trailer, use the pak from 'hipnotic' rather than 'id1' for the proxy to look properly.

For source ports, rename the pak1.pak in 'hipnotic' to pak2.pak and place it in your id1 folder
For Kex/Rerelease, use the pak1.pak within 'hipnotic' thats under 'rerelease' and place it in your id1 folder