Documentation
Readme
View as plain text
I always loved that the bodies in Quake II were gibbable so now you can in Quake 1.
Supports Quake, Scourge of Armagon, Dissolution of Eternity, Dimension of the Past and Dimension of the Machine
Tested with Remaster, QuakeSpasm, DarkPlaces and QDOS. It should work with most sourceports.
If you host a server with the mod installed it will work for all other players whether they have it or not.
Zombies can be hit when down but will not gib unless shot with an explosive.
Special thanks to Kryten for his helpful guide that put me in the right direction.
________________________________________________________________________________________
| |
| To install navigate to your quake directory and drag and drop the files in. |
| |
| by default the files are set to be the next pak file after the default ones. |
| (if the folder already has pak0 then the mod file is pak1) |
| You wont be asked to replace any files unless you have another mod with the same name. |
| In that case rename it to the next number (pak1 to pak2, etc). |
|________________________________________________________________________________________|