Hey mate could you make a mod that adds a zombie mask you can wear and with it on you can walk with the dead undetected. the idea comes from the Whisperers in the walking dead tv show and comic
Hi, this seems like a great mod and I'll try it out later.
I have 2 questions already: - Can the player character recover from a bite? I dunno if it was ever possible, but whenever my character got bit, the bite wound never heal before they died. - Does the threshold count only active injuries or also past, healed ones? So when my character healed 2 lacerations sustained by zombie attacks and is therefor free of injuries at the moment, does that mean the next bite will be infectious?
I tried it out myself and apparently healed injuries still count. I'd prefer if it would only count current injuries towards the threshold.
Thank you for giving me the tools to at least tweak the chances. It's very helpful :)
Btw why did you decide to make your own options tab? there is a mod that allows modders to just stuff their configs into a bundled "Mods" tab: https://steamcommunity.com/sharedfiles/filedetails/?id=2169435993 Also do you plan to upload this mod elsewhere?
A new update for this mod has been pushed out, which resolves a few of the problems you're having. Yes, the way the mod currently works is that it will only count your current unhealed injuries, and once you receive a zombie-related injury past the set threshold, zombification rates will be applied.
You can find this mod over on the Steam Workshop, which requires a separate dependency. Here on Nexusmods, I've bundled them together since the dependency isn't found here. As for the options tab, that was mainly a design choice, since I found the EasyConfig API easier to work with.
Ah thank you very much! I checked it out on steam and I will use that version from now on, because it's easier for me to organize. As it is the Nexusmods version works and is very recommendable.
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Is it a patch on top of V1, do I only get V1.1, do I ignore it? what :P ?
I have 2 questions already:
- Can the player character recover from a bite? I dunno if it was ever possible, but whenever my character got bit, the bite wound never heal before they died.
- Does the threshold count only active injuries or also past, healed ones? So when my character healed 2 lacerations sustained by zombie attacks and is therefor free of injuries at the moment, does that mean the next bite will be infectious?
Thank you for giving me the tools to at least tweak the chances. It's very helpful :)
Btw why did you decide to make your own options tab? there is a mod that allows modders to just stuff their configs into a bundled "Mods" tab:
https://steamcommunity.com/sharedfiles/filedetails/?id=2169435993
Also do you plan to upload this mod elsewhere?
Just asking out of curiosity, it's no criticism.
You can find this mod over on the Steam Workshop, which requires a separate dependency. Here on Nexusmods, I've bundled them together since the dependency isn't found here. As for the options tab, that was mainly a design choice, since I found the EasyConfig API easier to work with.
As it is the Nexusmods version works and is very recommendable.