PSM version of Balanced Wingman requires this. Old standalone version does not.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
Lavernius Regalis#9919 - hex editing, balancing, model work, texturing MinecrackTyler#4039 - models Epsilon#0580 - model work CherrysDelight - materials
Donation Points system
This mod is not opted-in to receive Donation Points
Minor loadout tweaks for lower-performing aircraft, incl. CR-105, MG-31, and Accipiter.
Version v1.0.3S8
Fixed non-functional reload time tweaks.
Version v1.0.3S7
Finally fixed region of F/D-14 Mk.2's weapons
Version v1.0.3S6
Updated to support A Better MiG-21 UV Map. Fixed ADM.
Updated to support A Better MiG-21 UV Map. Fixed ADM.
Version v1.0.3S5
Updated to support A Better MiG-21 UV Map.
Version v1.0.3S4
Rebuilt with support for Project Sicario Merger. Fixed minor issues from previous revisions of 1.0.3S
Version v1.0.3S
Rebuilt with support for Project Sicario Merger
Version v1.0.3
BDU-16 receives textures, minor balance changes, experimental new weapons for Conquest mode
Version v1.0.2C
Hotfix of 1.0.2, minor balance tweaks and fixed ASM ammo count
Version v1.0.2B
Hotfix of 1.0.2, fixed model of Viggen anti-ship missile
Version v1.0.2
First major revision with various balancing changes to both aircraft and weapons
Version v1.0.1
Initial release for Project Wingman 1.0.4D
This mod aims to rebalance Project Wingman's aircraft and weapons to offer more interesting and viable playstyles, as well as re-enabling certain unused or underused weapons. Seek out ground targets from afar with the F/E-4's anti-radiation missiles; employ precision guided bombs and long-range missiles with the F/D-14; engage enemy aircraft with high-powered air-to-air weaponry in the F/C-15; and annihilate Federation airships with the Chimera's burst missiles.
For a detailed list of changes, check the articles section of this page. My goal is to slightly close the gap between low-tier and high-tier aircraft, while more importantly ensuring that each plane fills its own distinct niche where possible. To this end, balancing suggestions are absolutely encouraged; feel free to contact Lavernius Regalis#9919 on the Project Wingman Discord server with your feedback.
Files Included:
A-PW-WeaponBalancePack_PSM_P.pak — Project Sicario Merger version of Balanced Wingman. Contains assets and all changes, and can be merged with other gameplay mods.
Installation:
Extract the included .pak file to ..\Project Wingman\ProjectWingman\Content\Paks\~mods
Use the Project Sicario Merger to combine Balanced Wingman with any other gameplay-altering mods of your choice.
Place Balanced Wingman at the top of the Merger load order if you want other mods to overwrite Balanced Wingman properly.