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===================================================
=================== PATCH NOTES ===================
=================== 1.0.3 ===================
===================================================

>ResponseRate is denoted in the form (R:X, P:X, Y:X, S:X)
>R=Roll, P=Pitch, Y=Yaw, S=Speed/Velocity
>If a specification is not listed, it was not changed from PW 1.0.4D.

==========================
======== AIRCRAFT ========
==========================

=== T-21 ===

=== T/F-4 ===

==== MG-21 ====
STDM Slot: 2->4 hardpoints.
Slot 1: SAA, UGBS, URS, HGP

==== SV-37 ====
Main gun: changed to heavy
Slot 1: HVSM, ASM, MLAA, SAA, URM
Slot 2: MLAA, SAA, MLAG, URM

==== F/E-4 ====
Slot 1: HVSM, MLAA, SAA
Slot 2: ADM, UGBS-3, UGBL, RGP
Slot 3: SAA, MLAA (no change)

==== F/C-16 ====
ResponseRate: 2.1->2.5 (R:2.5, P:2.5, Y:2.5, S:2.5)
Slot 1: SAA, MLAA, HPAA, MLAG
Slot 2: MLAA, GBS, UGBS-3, UGBL

=== CR.105 ===
Slot 1: SAA, MLAA, UGBS (no change)
Slot 2: MLAA, ADM, UGBS, UGBL
Slot 3: SAA, MLAA, ADM, UGBS, UGBL

==== SK.25 ====
ResponseRate: 2.0->2.2 (R:2.5, P:2.5, Y:2, S:2)
TurnRate: 55->60
YawRate: 5->10
Slot 1: MLAG, MLAG-2, UGBL, URM, URMB, RGP, HGP
Slot 2: MLAG, UGBL, URM, URMB, RGP, HGP
Slot 3: ASM, MLAG, MLAG-2, UGBL, BDU-16, URM, URMB, RGP, HGP

=== MG-31 ===
Acceleration: 80->85
Slot 1: STDM, SAA, HVSM, XLAA
Slot 2: SAA, XLAA, ASM

==== F/D-14 ====
Slot 1: STDM, XLAA, SAA, URMB
Slot 2: XLAA, GBL, UGBS-3, GBS
Slot 3: XLAA, GBL, UGBS-3, GBS

==== MG-29 ====
ResponseRate: ->2.2 (R:2, P:2, Y:2, S:2.75)
MaxSpeed: 2900->2750
Acceleration: 75->70
Main gun: changed to heavy
Slot 1: HVSM, MLAA, SAA
Slot 2: MLAA, UGBS, URS
Slot 3: MLAA, MLAG-2, UGBS

==== Accipiter ====
MaxSpeed: 2500->2000
Acceleration: 75->60
TurnRate: 100->90
YawRate: 12->18
Slot 1: STDM, UGBL, GBS, URS, URMB
Slot 2: ADM, UGBL, GBS, URS, URMB, MGP, CGP
Slot 3: MLAG-2, UGBL, GBS, URS, URMB, MGP, CGP

==== F/E-18 ====
MaxSpeed: 3000->2750
Slot 1: SAA, MLAA (no change)
Slot 2: ASM, SAA, HPAA, MLAA, MLAG, GBS, URM, URMB

==== F/C-15 ==== (todo: fix hardpoints)
MaxSpeed: 2500->3000
Acceleration: 65->75
Slot 1: SAA, HPAA, MLAA, MGP
Slot 2: SAA, MLAA
Slot 3: SAA, MLAA, UGBL

==== SK.27 ====
STDM Slot: 4 hardpoints (no change)
ResponseRate: 2.5->2.6 (R:2.2, P:3, Y:2.2, S:3)
Main gun: changed to heavy
Slot 1: SAA, MLAA, UGBS, URM, URS
Slot 2: SAA, MLAA, UGBS

==== SK.37 ====
STDM Slot: 4 hardpoints (no change)
ResponseRate: 3.1->3.2 (R:3, P:3.5, Y:3, S:3.5)
MaxSpeed: 3200->3000
Acceleration: 115->110
Main gun: changed to heavy
Slot 1: SAA, HVSM, MLAA, URM, URMB, GRS, HGP
Slot 2: SAA, MLAA, UGBL

==== F/S-15 ====
Crew configuration: single-seat -> two-seat.
MaxSpeed: 3200->3000
Slot 1: SAA, HPAA, MLAA
Slot 2: SAA, HPAA, MLAA
Slot 3: SAA, HPAA, MLAG

==== VX-23 ====
ResponseRate: 2.6->2.7 (R:2.6, P:2.8, Y:2.2, S:3)
MaxSpeed: 3200->3250
Slot 1: SAA, HPAA, GBS-3
Slot 2: SAA, HPAA, MLAA-3, GBS-3
Slot 3: MLAA-3, STDM-2, GBL

==== Chimera ====
MaxSpeed: 2500->2750
Acceleration: 75->80
RollRate: 200->190
Main gun: changed to heavy
Slot 1: STDM-2, RDBM, ADM-2, ASM, MLAA-3, MLAG, GBL
Slot 2: SAA, MLAG, GBL
Slot 3: MLAG, BDU-16, GBS-3, GBL

==== SP-34R ====
ResponseRate: 2.2->2.5 (R:2, P:2.5, Y:2.5, S:3)
Acceleration: 75->90

==== PW-Mk.I ====
MaxSpeed: 4000->3500
ResponseRate: 4->3.6 (R:3.5, P:4, Y:3.5, S:3.2)
Acceleration: 150->130
RollRate: 350->220
TurnRate: 150->130

==== MG-21 Mk.2 ====
Temporarily removed.

==== F/D-14 Mk.2 ====
Made available in Conquest.
ResponseRate: ->2.7 (R:2.75, P:2.5, Y:2.5, S:3.2)
MaxSpeed: ->3600
Acceleration: ->100
RollRate: ->200
TurnRate: ->100
YawRate: ->12
Main gun: changed to rapid
Slot 1: STDM-2, MLAA-2, SAA, RDBM, ADM-2, XASM
Slot 2: MLAA-2, SAA, GBL, GBS-3, XASM
Slot 3: MLAA-2, SAA, GBL, GBS-3, XASM

=========================
======== WEAPONS ========
=========================

==== STDM (Standard Missile) ====
Up to 4 hardpoints.
>Equipping STDMs in one of your secondary slots, or flying a plane with more than two visible STDMs by default, allows loading and firing up to 4 STDMs at once.

==== STDM-2 (Multi-Lock Standard Missile) ====
Made available.
>Functionality similar to MLAA-2 or MLAG-2.

==== HVSM (High Velocity Standard Missile) ====
Ammo 64->72.
Reload time 3s->2.75s.

==== ASM (Anti-Ship Missile) ====
1->2 hardpoints.
Ammo 8->14.
Reload time 45s->36s.

==== ADM (Anti-Defense Missile) ====
Made available. New model added.
Ammo ->20.
Reload time ->16s.

==== ADM-2 (Anti-Defense Missile, Dual Volley) ====
Made available. New model added.
Ammo ->16.
Reload time ->36s.

==== BML-U (Burst Missile Launcher, Universal) ====
Ammo 32->16.

==== EUFB (Experimental Uranium Freefall Bomb) ====
Temporarily removed pending a more useful niche.

==== UGBL (Unguided Bomb, Large) ====
Ammo 8->24.
Reload time 24s->16s.

==== UGBS (Unguided Bomb, Small) ====
Ammo 40->48.
Reload time 12s->8s.

==== UGBS-3 (Unguided Bomb, Small, Triple Volley) ====
Ammo 26->30.
Reload time 20s->14s.

==== URS (Unguided Rocket) ====
Ammo 18->20.
Reload time 16s->14s.

==== SAA (Semi-Active Air Missile) ====
Firing type -> Hot off the rails.
Ammo 16->20.
Reload time 24s->16s.

==== SR (Standoff Rocket) ====
Temporarily removed pending a more useful niche.

==== RDBM (Remote Detonation Burst Missile) ====
Made available outside Conquest.
Ammo 30->24.
Reload time 8s->12s.

==== HPAA (High-Power Anti-Air Missile) ====
Made available.
Ammo 8->40.
Reload time 12s->10s.
Range: 3000->3400.

==== MLAA-2 (Multi-Lock Anti-Air Missiles, Dual Volley) ====
Reload time 26s->20s.

==== MLAG (Multi-Lock Anti-Ground Missiles) ====
Ammo 48->40.

==== MLAG-2 (Multi-Lock Anti-Ground Missiles, Dual Volley) ====
Ammo 36->26.
Reload time 36s->30s.

==== MLAA-3 (Multi-Lock Anti-Air Missiles, Triple Volley) ====
Reload time 48s->24s.

==== BDU-16 (Bomb Dispenser Unit) ====
Made available. New model added.
Ammo ->30.
Reload time 30s->16s.

==== GBL (Guided Bomb, Large) ====
Made available. Unique model sold separately.
Targeting type -> Single target.
Ammo ->20.
Reload time ->16s.

==== GBS (Multi-Lock Guided Bomb, Small) ====
Made available. Unique model sold separately.
Targeting type -> Multi-lock.
Ammo ->40.

==== GBS-3 (Multi-Lock Guided Bomb, Small, Triple Volley) ====
Made available. Unique model sold separately.
Ammo ->26.
Reload time ->20s.

==== GRS (Guided Rockets) ====
Made available.
Targeting type -> Single target.
Ammo ->18.
Reload time ->16s.

==== XASM (Advanced Anti-Ship Missile) ====
Made available on certain aircraft in Conquest.
Up to 6 hardpoints.
Targeting type -> Multi-lock.
Ammo ->14.
Reload time ->36s.

==== XLAA (Advanced Long-Range Anti-Air Missiles) ====
Made available.
Up to 12 hardpoints.
Targeting type -> Multi-lock.
Ammo ->36.
Reload time ->18s.