I don't know if this is a bug or not but, after 6-7 attempts at randomizing plane loadouts, I never saw GRS (Guided Rockets) on any of the planes as an option. I get all the other weapons at random though. Yes, I am using the Balance Wingman mod as well.
Late reply I know GRS is a weapon that was added by another mod (I'm pretty sure Balanced Wingman) hence wasn't included in the randomizer's weapon list. Since the rando program can't actually read the game files, the weapon list is hard coded to be all the working weapons in the base game's datatable.
However, in an update coming Soon(TM) there will be an option to have unguided weapons become guided
While I have considered adding more options, such as specifying ranges for performance stats and weapon lists, I have no plans to implement them as it would add a lot of clutter to the menu, and make this less valuable as a seeded randomizer as you would also have to remember all the settings along with the seed.
In terms of randomising more aspects of the games, the only other things that are really possible would be swapping attachments for ground units and stats for NPC planes, but this would only modify the unit blueprints not individual instances, e.g. all SAMs become AA or all F/E-4s have a max speed of 800, which I personally find uninteresting. Model swapping might also be possible, but unnecessarily complex.
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GRS is a weapon that was added by another mod (I'm pretty sure Balanced Wingman) hence wasn't included in the randomizer's weapon list. Since the rando program can't actually read the game files, the weapon list is hard coded to be all the working weapons in the base game's datatable.
However, in an update coming Soon(TM) there will be an option to have unguided weapons become guided
In terms of randomising more aspects of the games, the only other things that are really possible would be swapping attachments for ground units and stats for NPC planes, but this would only modify the unit blueprints not individual instances, e.g. all SAMs become AA or all F/E-4s have a max speed of 800, which I personally find uninteresting. Model swapping might also be possible, but unnecessarily complex.