So this mod doesn't seem to be working at all for me, in VR or desktop mode. The only other mods I have re the F-22 conversion mod and unlimited allies for conquest. Anyone know why this may not be working?
The catapult reminds me of Ace Combat 5 where some missions limit the aircraft you can use to "catapult only" except for the last carrier-based mission where because of emergency all planes are available to be used for taking off.
Better that sooner or later i will see that every single mission (except the last mission landing for obvious reasons) has take off and landing implemented, including the first mission!
As the VA for the Federation ATC, I just wanna say that I approve of this mod. I have an unhealthy obsession with the take-off sequences in the game, and this makes me way too happy to see it.
Thank you for this. Thank you for taking RB's carrier work and implementing it.
Just a quick heads up for any non-Vortex users: this also won't be compatible with Payday (or any merged mods that include Payday or Playable Unreleased Missions) :)
I'm using Vortex but this mod doesn't work for me, even with Payday (updated version) disabled. Even after mods were purged. Is there a hidden file that activates Payday or something?
edit: btw, i’m not using merged mods of any kind and there is no warnings about mod conflicts.
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The only other mods I have re the F-22 conversion mod and unlimited allies for conquest.
Anyone know why this may not be working?
Thank you for this. Thank you for taking RB's carrier work and implementing it.
Great work Armadilliest!
edit: btw, i’m not using merged mods of any kind and there is no warnings about mod conflicts.