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Created by

RJ Williams

Uploaded by

RalphJordanWilliams

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45 comments

  1. Ancaladore
    Ancaladore
    • premium
    • 0 kudos
    It does work even now. Make sure you don't have any other mods installed. Start a new game, pickup all of the chipsets, then save, exit, and remove this mod while installing the other mods you want.

    Easy.
  2. fallenwing
    fallenwing
    • supporter
    • 26 kudos
    It's not working at the moment, don't try it out
  3. zelitt50
    zelitt50
    • supporter
    • 0 kudos
    This mod has never worked for me. I am wondering if its because I have other mods installed such as More guns mod infinite ammo mod, fixed stack mod , all the hack mods. Please help.
    1. ihaveathumb
      ihaveathumb
      • member
      • 0 kudos
      I was having the same issue.  What I did was remove all the other mods when I started a new game, collected all the chipsets from this mod, saved, exited, removed this mod, put the others back, and then start the game back up and enjoy all the chipsets and mods.
    2. zelitt50
      zelitt50
      • supporter
      • 0 kudos
      Thank you kindly.
  4. DragosDrakkar
    DragosDrakkar
    • member
    • 4 kudos
    Years later, so I am not expecting anything to be done about it, but it seems that this mod is missing the RECOVERE++ 2094I Psycoscope chipset to regenerate health. I've got all the rest including the two chips from the Treasure Hunt quest, and the preorder bonus Recycler Shielding chip, so the mod is working. That one chip seemed to either not be present, or it's glitched and I am not seeing it.

    Despite that, getting all of the rest of the chips is a very good bonus when starting a new game, so thanks for the mod.
  5. LTFreeBorn
    LTFreeBorn
    • member
    • 0 kudos
    Firstly. Excellent mod, never felt so strong by picking up all chipsets at once. Secondly, why was she carrying so many chipsets?
  6. poptheflop
    poptheflop
    • member
    • 0 kudos
    Great mod! Works for me.
  7. YourMomWasTaken
    YourMomWasTaken
    • member
    • 0 kudos
    For anyone trying to use this with another mod that modifies loot tables (a more loot mod or more stuff from recycling charges) then make a new save with just this mod installed, grab all the chipsets, save, exit to desktop, then add all your other mods and it should work
  8. unityviolet
    unityviolet
    • member
    • 0 kudos
    does it work if i  downloaded the xboxgame pass version?
  9. Go0Fun
    Go0Fun
    • member
    • 0 kudos
    Does this mod work for pirated version? If yes, then how to install this mod for the pirated version?
  10. devinci35
    devinci35
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    • 0 kudos
    Since your mod isn't compatible with other loot mods, since they manipulate the same file, I made a slight edit to it inspired by the Greed mod.  The mimics dropped the least valuable Typhon organs.  They have almost no exotic material in them.  So, instead of that, they now have a 100% chance of dropping 5 recycler grenades, 5 boxes of 9mm rounds, 5 boxes of shutgun shells, and 2 neuromods.  But you need the necropsy skill to get the neuromods.  Like the original mimic organ that they replace.  Since mimics are the most common typhon in the game, this small edit was enough to give the player the ability to acquire large amounts of ammo and recycler grenades.   But it's intentionally limited to those three items.  In my play through, I found that it made the recycler grenades and those two guns useful.  But I could still burn through all of it when fighting bigger creatures with my guns or if I went crazy and tried to recycle everything in a map area.  To me that strikes a good balance on a game where I want to turn off my unlimited ammo mod.  As for the extra neuromods, that seems to strike the right balance too.  You can't get any extra neuromods until after you reach the Talos1 lobby the first time.  And while you can acquire some important skills quickly, it's not ridiculous.  To me it seems more like the rate you should be able to do those things at.

    I would suggest that you post another version of your mod with a psychoscope with those specific changes for people who aren't too crazy about the ridiculously limited amount of ammo and raw materials in the game.  Who would prefer a more balanced game with reasonable amounts of things but that still presents a challenge.  Especially  at higher difficulty levels.  For people like me who like having unlimited ammo, they can recycle the extra ammo and recycler grenades to gain some additional raw materials.  And they can still benefit from the extra neuromods available.  Which for me was the one thing the unlimited ammo mod couldn't help me with.  I could post my version myself.  But since this is only a small alteration to your existing mod, it seems more appropriate for you to take credit for it.  Otherwise I would consider posting it with credits to you for your excellent original mod that it's based on.  And probably the Greed mod as well.  Since it's kind of a merging of the two ideas.