Sound Mod is a mod for Garden Warfare 2 that fixes a ton of in-game music bugs and enables unused music!
Requirements
This mod does not have any known dependencies other than the base game.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are not allowed to modify my files, including creating bug fixes or improving on features under any circumstances
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou are not allowed to use assets from this file under any circumstances
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
BreakfastBrainz2: helped me with images for the site and made the mod icon that appears in Frosty Mod Manager.
Donation Points system
This mod is not opted-in to receive Donation Points
Fixed Seeds of Time and Great White North finale music being glitched due to Wall-nut Hills base 6 fix
Fixed Wall-nut Hills Base 6 capture music not properly getting more intense as it was being captured.
Version 1.9.2
Attempted some changes that should lessen the time the mod takes to launch.
Graveyard Ops Challenge C now plays in Graveyard Ops.
Fixed Graveyard Ops Boss Wave B not playing on Wave 10.
Version 1.9.1
Fixed Wall-nut Hills Pool Objective music not playing.
Version 1.9.0
Wall-nut Hills music now works like the other GW2 Turf Takeover music.
Rux is now in the Sewers again.
Music issues with Customization Music, Flag of Power music, and more not working in the Hub have been fixed.
Version 1.8.1
Added fix for Super Boss Wave Music
Optimized Launch Time
Fixed intros for Baron von Bats, Gargantuar, and Giga Gargantuar themes
Added outros for Graveyard Ops Low Version B and Graveyard Ops Challenge Version B
Sound Mod is a mod for Garden Warfare 2 that fixes a ton of in-game music bugs and enables unused music!
Features: - Fixes bugs where Seeds of Time and Great White North had missing Zombie Takeover tracks. - Fixes bug where Seeds of Time's 4th plant base variation didn't play often. - Wall-nut Hills now uses music from Garden Warfare 1 instead of Seeds of Time, Pool objective now actually plays music. - Fixes a bug where the plants' Base Captured jingle didn't play in Herbal Assault. - Fixes a bug where some variations of Story Mode exploratory music didn't play. - Gardens & Graveyards/Herbal Assault capturing music can now be heard from way further distances than usual. - Rux's music now plays again. - Super Boss Wave Music now plays in Garden and Graveyard Ops. - Many other Ops related music fixes. - Rux moved back to the Sewers, similar to older GW2 versions.
Credits: - BreakfastBrainz2: Made mod icon and mod header image