Turns all grid pieces into none-grid pieces, allowing free placement and rotation of roofs, walls etc. so no more 10+ building groups when you want to build something that's not all 90° angles.
Needed to install the injectable version of the mod
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This mod turns any grid objects into none-grid scenery pieces and also allows free rotation of habitat props and donoation boxes (need to be placed first, then selected for the advanced move option to work) further more it removes the snapping of bins and benches to the path edges, allowing for a more precise placement of those.
Grid pieces like roofs are no longer grid-bound, they work like any other none-grid building piece in the game and can be moved with all the advanced move options inside or outside of a building group.
The auto closing of corners still works when the pieces are aligned properly.
Placing a previously grid-bound piece no longer opens a new building group. If you want them to count as one building you have to work with the multi-select tool and group them together. From there on you can simply edit the group as usual.
Since the pieces no longer snap to a grid you may have to work with the angle snap and align to surface options more than usual when decorating shops etc.