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- Item Stacking
Item Stacking
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Version1.0.1.98
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- Manual
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Last updated
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Created by
akarnokdUploaded by
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This page was last updated on 15 June 2025, 8:12PM
- Changelogs
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Version 1.0.1.98
- Fix a logic issue with adaptive machine yielding.
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Version 1.0.1.97
- Reduce the stutter magnitude by adaptively spreading out Auto Crafters and Logistics Management.
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Version 1.0.1.96
- Improve the performance of Auto Crafters further.
- Fix a parallel-processing related crash.
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Version 1.0.1.95
- Improve the performance of Auto Crafters.
- Improve the performance of processing large inventories.
- Reinstate the version check, now with expected minimum game version.
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Version 1.0.1.94
- Improve the performance of the drone logistics management.
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Version 1.0.1.93
- Improve the performance of this mod.
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Version 1.0.1.92
- Performance optimizations.
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Version 1.0.1.91
- Improve the performance of the logistics when using supply-all inventories.
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Version 1.0.1.90
- Adapt to internal changes with the Ore Crushers / Recycler T2s.
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Version 1.0.1.89
- New option to enable/disable stacking in Ecosystems, default enabled.
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Version 1.0.1.87
- Improve the speed of saving large inventories.
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Version 1.0.1.86
- ix stacking of DNA Sequences that have the same traits, and thus equivalent, but in different order.
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Version 1.0.1.85
- Fix losing the genetic trait when petting an animal with almost full inventory.
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Version 1.0.1.84
- Fix a silent crash with secondary inventories.
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Version 1.0.1.83
- Remove the save & planet switching performance workarounds because now the vanilla has been fixed in these regards.
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Version 1.0.1.82
- Support game version v1.518
- New config option to enable/disable stacking in Harvesting Robots.
- Adapt to internal game changes.
- Fix a vanilla crash and possible performance issue when switching to planets which have certain type of growing machines.
- Fix a potential inifinite loop with the sped up world loading logic.
- Improve world loading speed when having hundreds of thousands of items.
- Update the integration API with the Machines Deposit Into Remote Containers mod
- Adapt to internal game changes
- Drones will no longer randomly jump planets when the stations are full.
- Disabling stacking in Planetary Delivery Depots should work now.
- Adapt to internal changes in game version 1.510
- Fix the food growers and farms spamming vegetables upon loading a save.
- On the Interplanetary Exchange screen, you can use Shift+Click to add 10, Ctrl+Shift+Click to add 100 items to the requests.
- Fix stacking on the Interplanetary Exchange screen.
- Fix per-planet drone logistics.
- Adapt changes to the machine item generation logic.
- Stacking in Interplatentary Exchange Rockets is now possible, default off.
- Prevent stacking in the Farms' new, hidden secondary inventory.
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Version 1.0.1.66
- Fix for Spacesuit Displayers not showing the spacesuit upon loading a save.
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Version 1.0.1.65
- Fix for the Auto-Crafter not showing the progress indicator in the UI.
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Version 1.0.1.64
- Blueprints obtained from deconstruction should now stack correctly by its unlocked item type.
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Version 1.0.1.61
- Target v1.404 or later.
- Fix for deconstucting when the inventory is nearly full.
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Version 1.0.1.58
- Target v1.316
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Version 1.0.1.57
- Disabling stacking on items and machines didn't work for the clients. Fixed.
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Version 1.0.1.55
- Target game version v1.314
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Version 1.0.1.53
- Target game version v1.312
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Version 1.0.1.52
- Fixed drone handling of secondary inventories not working on machines such as the Ore Crusher.
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Version 1.0.1.51
- Target v1.311
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Version 1.0.1.50
- Target v1.310
- Support the Ore Crushers of the DLC
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Version 1.0.1.47
- Target game version v1.214
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Version 1.0.1.45
- Target game version v1.212
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Version 1.0.1.44
- Target game version v1.211.
- Stack vehicle inventory (default false)
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Version 1.0.1.32
- Target game version v1.105
- New option, StackOnlyBackpack to force stacking only in the backpack, no matter the other settings.
- New options, OffsetX (-left, +right) and OffsetY (-down, +up) to position the stack count on the UI manually.
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Version 1.0.1.29
- Disable stacking in DNA Extractors to prevent the loss of extracted material.
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Version 1.0.1.28
- Target game version v1.103
- Added a workaround to the vanilla 8000 item limit in inventories introduced in this game version. Without it, large inventories will be trimmed by the game unconditionally.
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Version 1.0.1.27
- Target v1.102
- The vanilla drone logistics should be operational again if StackSize <= 1
- This mod and the Storage Buffer v1.0.1+ mod now interoperate correctly.
- Cleanup when the player finishes the game.
- Fix a crash when transferring all items between inventories with having stack sizes > 50.
- Fix for the significant stutter caused by syncing inventories on the client, mostly while Craft From Nearby Containers is active.
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Version 1.0.1.14
- This mod and the Storage Buffer v1.0.1+ mod now interoperate correctly.
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Version 1.0.1.13
- Target game version v1.005
- Improved performance of drone logistics when having hundreds of supply chests with lots of items specified for supply.
- Option to enable stacking in Anima Feeders. Default off.
- !!! The mod is incompatible with the Storage Buffer mod on NexusMods and will refuse to work when it is installed. I contacted the author to work out some compatibility changes on both ends. No ETA if and when this will happen.
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Version 1.0.1.9
- Potential fix for dropping items via gamepad.
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Version 1.0.1.8
- Now shows an error dialog in the main menu if an incompatible Craft From Nearby Containers mod is detected.
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Version 1.0.1.7
- - Target game version v1.003.
- - Adapt to internal changes with v1.003.
- - Fixed a vanilla bug that can result in display cases, crafting stations, auto-crafters or biodomes to disappear if they happen to display an item that is grabbable by drones and is then grabbed by drones unexpectedly.
- - <!!!> If you use Craft From Nearby Containers, make sure to update it to v1.0.0.14 or later or this mod will refuse to work.
- - Checking for backpack fullness while crafting should now work correctly - crafted items should no longer disappear but get a warning that the backpack is full.
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Version 1.0.1.3
- Reduce the potential hiccups with large drone - chest - stack counts in logistics.
- - Introduced a new configuration, LogisticsTimeLimit, to limit how much frametime should be allowed doing logistics, in microseconds.
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Version 1.0.1.2
- Fix the stacking of genetic traits and DNA sequences.
- - Note though that color traits are randomized so it is very unlikely they will stack.
- - Color traits spawned via Command Console can have deterministic color and thus stack.
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Version 1.0.1.1
- Crafting when using this mod should now correctly work with the relevant achievements.
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Version 1.0.1.0
- Support stacking the new Genetic Traits.
- Support stacking the new DNA Sequences.
- Adapt to the new inventory display logic of the vanilla game.
- The new Animal Shelters forcibly do not stack.
- Large logistics worlds may exhibit periodic performance drops while using stacking. Will be looked into in a future version.
- [Multiplayer] Moving a stack of items via Shift+Click should now work correctly on the client.
- Improve latency when transferring large a stack of items between inventories.
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Version 1.0.0.90
- Support (Cheat) Craft From Nearby Containers.
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Version 1.0.0.89
- arget game version v0.9.028.
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Version 1.0.0.87
- Target game version v0.9.027.
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Version 1.0.0.85
- Fix for controller input not working properly on the inventory screen.
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Version 1.0.0.84
- Target game version v0.9.026.
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Version 1.0.0.83
- Fixed the Machine Optimizers not stacking when they were allowed to.
- Fixed the game breaking after loading when having stack sizes in 100+.
- Targets game version v0.9.025. (Not compatible with any other version!)
- Support game version v0.9.024.
- Fix stacking in procedural wreck door opening mechanisms.
- Support game version v0.9.023.
- Support game version v0.9.022.
- Prevent the various display cases from stacking items.
- Fixed the broken or inoperable trade screen when rocket stacking was enabled.
- Support for game version v0.9.021.
- Do not show the developer menu's gear icon on the inventory screen in creative mode. (It doesn't work properly anyway as it is not intended for the live game.)
- Drone management logic no longer runs before the game has enabled logistics for the player(s).
- Improved the performance of gathering and assigning tasks in the logistics network with lots of demand inventories.
- Support for game version 0.9.020. This was a difficult one.
- Stacking can now be enabled/disabled for Drone Stations
- Assigning idle drones to a drone station now correctly considers the stacking properties of drone station inventories.
- Deconstucting panels now correctly considers the stacking properties of the player backpack.
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Version 1.0.0.65
- Co-opt the fixes in the mod (Feat) Multiplayer v0.2.0.76.
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Version 1.0.0.64
- Support game version v0.9.013.
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Version 1.0.0.63
- Target game version v0.9.012
- Support for upgrading equipment inplace while crafting.
- Optional integration with aedenthorn's Craft from Containers mod.
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Version 1.0.0.60
- Config option to enable (default)/disable stacking in AutoCrafters (StackAutoCrafters).
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Version 1.0.0.59
- Config option to enable (default)/disable stacking in Beehives (t2 generates Bees and Honey, via StackBeehives).
- Config option to enable (default)/disable stacking in Biodomes (t2 generates Tree Barks, via StackBiodomes).
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Version 1.0.0.58
- Config options StackOreExtractors, StackWaterCollectors, StackGasExtractors to enable/disable stacking in those machines.
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Version 1.0.0.57
- Disabling the backpack stacking didn't apply correctly upon entering a world when the game was launched fresh.
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Version 1.0.0.55
- (Cheat) Inventory Stacking (v1.0.0.55) - Support game version v0.9.010.
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Version 1.0.0.52
- Support game version 0.9.008 - Volcanos Patch #2
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Version 1.0.0.51
- Added the fusion reactor in the new area to the non-stackable list.
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Version 1.0.0.50
- Support game version v0.9.007
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Version 1.0.0.49
- Support for game version 0.9.006 - Volcanic Update
- New settings, StackOptimizer (default false) to enable stacking in the new Optimizer machines.
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Version 1.0.0.42
- Fix overprovisioning drones towards inventories marked as not stackable.
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Version 1.0.0.41
- Mandate game version v0.8.010.
- Slightly improve performance of the Auto Crafter's ingredient processing.
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Version 1.0.0.37
- Prevent the client side in multiplayer from executing the auto-launch and auto-shred logic when this mod is installed.
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Version 1.0.0.36
- Fix a crash when working with overfilled shredder inventories in auto-shred mode.
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Version 1.0.0.35
- Trade rocket auto launch should now work with rocket stacking enabled.
- Shredder auto shred should now work with shredder stacking enabled.
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Version 1.0.0.34
- Fix Honey Farms to allow stacking inside them again.
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Version 1.0.0.33
- Added config StackTradeRockets, default false, to not not stack rocket inventories to avoid conflicts with automatic drone feeding and automatic launch on full.
- Food growers, food farms, flower spreaders, tree spreaders, butterfly farms and flower pots no longer stack their "seed" slot.
- Added option StackShredder, default false, to enable item stacking in it - avoids issues with the auto-shredding vanilla feature.
- Adapt to new Drone ability to pick up grown objects in vanilla.
- Fix crash with Drones & world object grabs.
- Indicate the installed mods in the save file (for diagnostic purposes).
- Add mod target version warning screen to the main menu.
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Version 1.0.0.25
- Version number was not properly updated in the binary.
- Version number was not properly updated in the binary.
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Version 1.0.0.24
- Exclude another fusion reactor from stacking.
- Exclude another fusion reactor from stacking.
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Version 1.0.0.23
- Fix drone demand prioritization.
- Prevent the client-side logic frome execution in multiplayer.
- Fix drone demand prioritization.
- Prevent the client-side logic frome execution in multiplayer.
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Version 1.0.0.22
- Optimize the drone-task selection logic to improve performance with large stacks.
- Optimize the drone-task selection logic to improve performance with large stacks.
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Version 1.0.0.21
- Drones should now correctly see the extended capacity of containers on certain computers.
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Version 1.0.0.20
- Support game version 0.7.008 (although not sure what broke the drones).
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Version 1.0.0.19
- Drones now consider the extended capacity of containers.
- Drones now consider the extended container capacity.
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Version 1.0.0.18
- Support game version 0.7.007 - Fish and Drones
- Warden altars that lock in keys no longer stack
- Fusion reactors in wrecks, that now lock in the fusion cell, no longer stack
- Support game version 0.7.007
- Certain world containers no longer stack to prevent unwanted item lock-in.
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Version 1.0.0.16
- Warden Altars that open something no longer stack WardenKeys.
- - It is no longer possible to put too many WardenKeys into these specific altars, making them inaccessible and thus blocking game progress.
- - The other altars that initially host the various WardenKeys still stack because you can freely remove and add keys without risk of losing them.
- Warden Altars that open something no longer stack WardenKeys.
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Version 1.0.0.15
- Fixed an oversight (inherited from vanilla) that when an undroppable item is in the inventory, all slots after it will be marked as undroppable too.
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Version 1.0.0.14
- Support game version 0.6.006
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Version 1.0.0.10
- First release on Nexus.
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- Author's activity
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June 2025
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15 Jun 2025, 8:10PM | Action by: karnokd
Changelog added
'Change log added for version 1.0.1.98'
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15 Jun 2025, 8:10PM | Action by: karnokd
File added
'akarnokd-CheatInventoryStacking [version 1.0.1.98]'
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15 Jun 2025, 6:54PM | Action by: karnokd
Changelog added
'Change log added for version 1.0.1.97'
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15 Jun 2025, 6:54PM | Action by: karnokd
File added
'akarnokd-CheatInventoryStacking [version 1.0.1.97]'
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15 Jun 2025, 1:37PM | Action by: karnokd
Changelog added
'Change log added for version 1.0.1.96'
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15 Jun 2025, 1:37PM | Action by: karnokd
File added
'akarnokd-CheatInventoryStacking [version 1.0.1.96]'
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14 Jun 2025, 9:52PM | Action by: karnokd
Changelog added
'Change log added for version 1.0.1.95'
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14 Jun 2025, 9:51PM | Action by: karnokd
File added
'akarnokd-CheatInventoryStacking [version 1.0.1.95]'
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14 Jun 2025, 1:51PM | Action by: karnokd
Attribute change
'Description changed.'
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14 Jun 2025, 1:50PM | Action by: karnokd
Changelog added
'Change log added for version 1.0.1.94'
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14 Jun 2025, 1:49PM | Action by: karnokd
File added
'akarnokd-CheatInventoryStacking [version 1.0.1.94]'
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13 Jun 2025, 3:57PM | Action by: karnokd
Changelog added
'Change log added for version 1.0.1.93'
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13 Jun 2025, 3:57PM | Action by: karnokd
File added
'akarnokd-CheatInventoryStacking [version 1.0.1.93]'
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11 Jun 2025, 1:11PM | Action by: karnokd
Changelog added
'Change log added for version 1.0.1.92'
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11 Jun 2025, 1:11PM | Action by: karnokd
File added
'akarnokd-CheatInventoryStacking [version 1.0.1.92]'
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10 Jun 2025, 6:51PM | Action by: karnokd
Changelog added
'Change log added for version 1.0.1.91'
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10 Jun 2025, 6:48PM | Action by: karnokd
File added
'akarnokd-CheatInventoryStacking [version 1.0.1.91]'
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05 Jun 2025, 9:57AM | Action by: karnokd
Attribute change
'Description changed.'
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05 Jun 2025, 9:57AM | Action by: karnokd
Changelog added
'Change log added for version 1.0.1.90'
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05 Jun 2025, 9:57AM | Action by: karnokd
File added
'akarnokd-CheatInventoryStacking [version 1.0.1.90]'
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- Mod page activity
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June 2025
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21 Jun 2025, 1:35AM | Action by: DragosDrakkar
Tracked
'Item Stacking'
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20 Jun 2025, 8:32PM | Action by: yuriy2480
Untracked
'Item Stacking'
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19 Jun 2025, 9:45PM | Action by: OriginalWolfMan
Endorsed
'Item Stacking'
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18 Jun 2025, 10:56PM | Action by: torkelsonk
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'Item Stacking'
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18 Jun 2025, 7:19PM | Action by: Williamkes
Endorsed
'Item Stacking'
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18 Jun 2025, 7:57AM | Action by: MasterGhostman
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18 Jun 2025, 12:13AM | Action by: OverrideXXX
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17 Jun 2025, 11:38PM | Action by: Nargacuga1
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17 Jun 2025, 5:43PM | Action by: GigglesAndGrins
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17 Jun 2025, 3:25PM | Action by: diaa213g
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Item Stacking
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17 Jun 2025, 10:42AM | Action by: VinegarySole
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16 Jun 2025, 8:17AM | Action by: Talismancy
Endorsed
'Item Stacking'
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15 Jun 2025, 7:11PM | Action by: Jangaro
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'Item Stacking'
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15 Jun 2025, 2:09PM | Action by: Inoocently
Endorsed
'Item Stacking'
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15 Jun 2025, 7:20AM | Action by: Kepheus2nd
Endorsed
'Item Stacking'
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15 Jun 2025, 4:05AM | Action by: tylettyy
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'Item Stacking'
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14 Jun 2025, 10:09AM | Action by: Loonicorn
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'Item Stacking'
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14 Jun 2025, 7:46AM | Action by: izupinsama
Endorsed
'Item Stacking'
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12 Jun 2025, 11:52AM | Action by: tonystark77
Tracked
'Item Stacking'
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12 Jun 2025, 8:51AM | Action by: DiumStreamDev
Tracked
'Item Stacking'
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