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Changelogs
Version 2.0.0
Added support for all scalable scenery pieces to be configurable through TooMuchScaling.
Added dialog and seemless park reload when entering a park with a different scale to yours.
Ensured configuration is loaded when loading into a park and not on game start.
Added support for ModMenu (in development)
Implemented "grid-less" grid items. (All grid props are duplicated as off grid variants) (ForgeUtils REQUIRED)
This simple mod changes the scaling range of every scalable scenery piece in Planet Coaster 2.
You can configure this range by editing the file (in your favorite text editor): Mod_SceneryTooMuchScaling/Config.TooMuchScaling.ini (NB: Values are as decimals and are represented as percentages in game: i.e. 0.1 = 10%, 1 = 100%)
Known Issues:
Entering into a park without the mod would revert all exceeded scalable items to their nearest min / max limit.
Installation: Extract the zip file and place the folder in: C:\Program Files (x86)\Steam\steamapps\common\Planet Coaster 2\Win64\ovldata
Special Thanks:
Inaki - Overall help and guidance with Planet Coaster modding.
Hexabit - Developer of PZPlus, inspiration for the config editing feature of TooMuchScaling
Kaiodenic - Developer of FreeBuild, another inspiration for the config editing feature of TooMuchScaling