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MaxQuest

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7 comments

  1. ShrimpBallin
    ShrimpBallin
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    Do you have any mod recommend to slow down leveling as well? I found that I often level up too fast. Half way through the game and I'm already already max level.
  2. helpmejubah
    helpmejubah
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    I overleved a little, what would I need to change in text files to increase enemies levels +1 or 2? (just temp while im still low) further
    1. MaxQuest
      MaxQuest
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      You can edit PathOfTheMakers/design/gamedata/levelscaling.gamedatabundle

      But be aware the changes only affect enemies that were not spawned yet. Afaik it is not retro-active.

      Also, enemies are leveled-up up to your level (depending on level difference), so if you have overleved a little, doubt it needs to be upped even further.
  3. helpmejubah
    helpmejubah
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    Thank you! I just started using deadlyfire and I was worried about the scaling effecting some things like you mentioned, so this is great timing, haha.
  4. TNO12
    TNO12
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    Hello, thanks for the mod! Is it compatible with Sigil of Balance?
    1. MaxQuest
      MaxQuest
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      Sigil of Balance edits:

      • accuracy/defenses progression
      • enemy scaling

      The first part is compatible. While the second is also affected by "Path of the Makers"


      • If you will load "Path of the Makers" followed by "Sigil of Balance" the game will use enemy scaling from "Sigil of Balance".
      • If you will load "Sigil of Balance" followed by "Path of the Makers" the game will use enemy scaling from "Path of the Makers" for enemies 0-7 levels below your party, and I suppose scaling from "Sigil of Balance" for the rest.


      If you want to use only scaling from "Path of the Makers" then delete progressiontables.gamedatabundle from /override/Sigil of Balance/gamedata/ folder.
    2. TNO12
      TNO12
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      Ok, thank you!