Pillars of Eternity 2: Deadfire
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noqn

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noqn

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9 comments

  1. myztikrice
    myztikrice
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    This should be used in addition to Complete Legacy Creation?
    1. noqn
      noqn
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      Use Complete Legacy Creation instead, it covers some more topics. I forgot to update the description of this mod page, ops...
  2. somethingsomewhere
    somethingsomewhere
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    I really appreciate your making this! I lost my original PoE save and the legacy system they provided made all kinds of mistakes!
  3. GOsteW
    GOsteW
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    Maybe it's a silly question, because I'm new to modding PoE, but will these choices you added actually affect the game, since the vanilla game didn't have them? I mean, the variables were already there and they just forgot to put the choice in the Legacy creation?
    1. noqn
      noqn
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      They will affect the game, more specifically some dialogue in the DLCs.

      I would guess that the developers initially left these choices out since they weren't used in the main campaign, and when the DLCs were released they might've forgot about about compatability with the legacy creator or updating it with all the relevant variables.
    2. GOsteW
      GOsteW
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      Thanks!
  4. SireDun
    SireDun
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    I have no idea why, but this mod gave me periodic stuttering that scaled with fps (every 13 sec at 60fps, every 26 at 30fps). Quite strange, I tested multiple times with and without just this mod to make sure. It might also be an interaction with some other part of my setup, so ymmv. I like the mod concept though, and I'm a fan of a lot of other mods you make, and if no one else is experiencing the issue it's probably some interaction with my setup.
    1. noqn
      noqn
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      I'm so sorry for the late reply, and I can't thank you enough for noticing this.

      In the last update, I added a global variable (b_Legacy_Iovara_Complete) to keep track of whether to show the [Requried] tag and so on, the exact same method the vanilla dialogue options does it. After removing the global variables file, the stutter is gone. I have no clue how appending new global variables could have this effect and I feel incredibly shitty for letting it through. I've uploaded a patch to fix this, I wish I had not had my hands full these last weeks and gotten to this sooner. I'm so sorry for this, apologies aren't enough.
  5. Markus33
    Markus33
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    The game devs never bothered to fix those issues even after all this time?