0 of 0

File information

Last updated

Original upload

Created by

ydaraishy

Uploaded by

ydaraishy

Virus scan

Safe to use

Tags for this mod

13 comments

  1. Know this is a long shot, but is there any chance of the same mod for the first game? I'd love to play the same priest through both games.
  2. elderago
    elderago
    • supporter
    • 2 kudos
    Found a problem with this mod neither the spells gained per level or the added spells (such as touch of rot) are added or selected can you please fix this ?
    1. andreas261
      andreas261
      • member
      • 0 kudos
      ..still bugged
  3. leohoshi
    leohoshi
    • member
    • 1 kudos
    Have you considered add Ice spell passive for penetration? Btw love your Priest mods :D
  4. PrincessUnicorn69
    PrincessUnicorn69
    • member
    • 0 kudos
    Firstly, thanks for sharing this mod it’s a really good idea to add other priest subclasses to play with and your modified abilities and spells list seems to be me lore friendly.
    However, I’m encountering a display issue. Indeed, the praying hand icon as we could see on your first screenshot doesn’t appear on the ability tree. Does anyone know if it’s a bug and if so, how to fix that?

    1. ydaraishy
      ydaraishy
      • member
      • 0 kudos
      Yes, it's a bug. Thanks for reporting! I'll fix this shortly.
    2. PrincessUnicorn69
      PrincessUnicorn69
      • member
      • 0 kudos
      Thanks for fixing this quickly.
      If you allow me, as a visual aesthetic maniac, I’ve two other suggestions:
      - separate automatically learned spells from others in the GUI of the ability tree (following the same way as other GUI priest subclasses)
      - change Rymrgand’s description to avoid redundancy with the hyperlink one. I’ve tried to make a new one based on official Pillars of Eternity Wiki.
      And btw, if you’re interested, I've made a French translation of your mod (including my modifications).

      Thanks again!
    3. ydaraishy
      ydaraishy
      • member
      • 0 kudos
      > separate automatically learned spells from others in the GUI of the ability tree

      There'll be a fix for this and some more progressiontable tweaks that I'll hope to release in the next few days.

      > change Rymrgand’s description to avoid redundancy with the hyperlink one

      Isn't that how the other subclasses look, however, though?

      > a French translation of your mod

      Wow, awesome! I'd be interested for sure. There is some more text I'd soon like to add to the mod first, though, so to avoid a partial translation, I'll wait until I've gotten that out first ;)
    4. PrincessUnicorn69
      PrincessUnicorn69
      • member
      • 0 kudos
      No for example for Skaen : there is the Skaen hyperlink description (id 234) and another one dedicated to priest of Skaen subclasse (id 586).

      For the translation just message me when you think it's the right time.
  5. guynice
    guynice
    • supporter
    • 4 kudos
    Very cool concept. I like the modified spell list. Looking forward to updates to Holy Radiance.
  6. Mockingbird66
    Mockingbird66
    • member
    • 0 kudos
    This is pretty cool! I always wanted to be a priest for the other gods~ You should look into the "Incarnate" ability in the priest line and try to make a model for Rymrgand to be summoned!
  7. Porcelyn
    Porcelyn
    • premium
    • 34 kudos
    Very cool (haha).
  8. Effecter101
    Effecter101
    • member
    • 0 kudos
    pretty neat, just gotta add some inherent learned spells and maybe a power level boost associated with the subclass passive(to compensate for no healing) or maybe give them more casts per level?


    edit: nvm i just noticed those spells u already get by levelling they just arent shown like normal auto acquired spells

    so yeah u're mostly golden, just consider a buff to compensate for no healing?