Found a problem with this mod neither the spells gained per level or the added spells (such as touch of rot) are added or selected can you please fix this ?
Firstly, thanks for sharing this mod it’s a really good idea to add other priest subclasses to play with and your modified abilities and spells list seems to be me lore friendly. However, I’m encountering a display issue. Indeed, the praying hand icon as we could see on your first screenshot doesn’t appear on the ability tree. Does anyone know if it’s a bug and if so, how to fix that?
Thanks for fixing this quickly. If you allow me, as a visual aesthetic maniac, I’ve two other suggestions: - separate automatically learned spells from others in the GUI of the ability tree (following the same way as other GUI priest subclasses) - change Rymrgand’s description to avoid redundancy with the hyperlink one. I’ve tried to make a new one based on official Pillars of Eternity Wiki. And btw, if you’re interested, I've made a French translation of your mod (including my modifications).
> separate automatically learned spells from others in the GUI of the ability tree
There'll be a fix for this and some more progressiontable tweaks that I'll hope to release in the next few days.
> change Rymrgand’s description to avoid redundancy with the hyperlink one
Isn't that how the other subclasses look, however, though?
> a French translation of your mod
Wow, awesome! I'd be interested for sure. There is some more text I'd soon like to add to the mod first, though, so to avoid a partial translation, I'll wait until I've gotten that out first ;)
This is pretty cool! I always wanted to be a priest for the other gods~ You should look into the "Incarnate" ability in the priest line and try to make a model for Rymrgand to be summoned!
pretty neat, just gotta add some inherent learned spells and maybe a power level boost associated with the subclass passive(to compensate for no healing) or maybe give them more casts per level?
edit: nvm i just noticed those spells u already get by levelling they just arent shown like normal auto acquired spells
so yeah u're mostly golden, just consider a buff to compensate for no healing?
13 comments
However, I’m encountering a display issue. Indeed, the praying hand icon as we could see on your first screenshot doesn’t appear on the ability tree. Does anyone know if it’s a bug and if so, how to fix that?
If you allow me, as a visual aesthetic maniac, I’ve two other suggestions:
- separate automatically learned spells from others in the GUI of the ability tree (following the same way as other GUI priest subclasses)
- change Rymrgand’s description to avoid redundancy with the hyperlink one. I’ve tried to make a new one based on official Pillars of Eternity Wiki.
And btw, if you’re interested, I've made a French translation of your mod (including my modifications).
Thanks again!
There'll be a fix for this and some more progressiontable tweaks that I'll hope to release in the next few days.
> change Rymrgand’s description to avoid redundancy with the hyperlink one
Isn't that how the other subclasses look, however, though?
> a French translation of your mod
Wow, awesome! I'd be interested for sure. There is some more text I'd soon like to add to the mod first, though, so to avoid a partial translation, I'll wait until I've gotten that out first ;)
For the translation just message me when you think it's the right time.
edit: nvm i just noticed those spells u already get by levelling they just arent shown like normal auto acquired spells
so yeah u're mostly golden, just consider a buff to compensate for no healing?