Pillars of Eternity 2: Deadfire
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JamesDC

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santa2000

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6 comments

  1. socalaries
    socalaries
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    Thanks for addressing this and the ranger pet, they were underwhelming features.
    Think you can take a crack at fixing the stag form casting bug, or creating a workaround?
    1. santa2000
      santa2000
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      Hi there,
      Sorry I haven't been on nexusmods for a while.
      You're very welcome.
      I'm not sure what you are referring to with the stag form casting bug. What's the issue?
      Keep safe and healthy during these difficult times!
      Kind regards
    2. socalaries
      socalaries
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      Thank you, I am fine and I hope you are too.
      As for the bug, some spells refuse to cast while stagshifted, for example woodskin, and some others. The character freezes during the cast animation and won't move until given a new command.
    3. santa2000
      santa2000
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      ah ok i didn't know.
      i dont think i have the skillset to do that unfortunately
      all the best
      J
  2. Bhaalspawn666
    Bhaalspawn666
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    Hi guys sorry if this is stupid to ask,,, but will this work on steam. I loved BG2 more than anyother game..but the fact you cant walk around spiritshifted is taking all the love out of this game for me ..its weird I know but here in the bowls of the internet I think you get it. I want to play it so much but is it possible to add this mod to steam?? Or do I have to mail someone in steam and ask them to do this?
    1. Calypsopoxta
      Calypsopoxta
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      I play the steam version of this game and I've got over 10 mods from here working just fine. Like all of them, just download the file and slap it in your override folder. I actually hadn't even thought to check the steam workshop till just now, hah. (too many times there has been none)
      Be warned, being in shifter mode all the time presents one slight issue. When you save the game while in shifter mode, loading back in bugs out the shifter armor/weapon replacements. The modder warns of this. You need to end spirit shift before saving when you plan to actually use the save.

      It's for this reason that I plan to ask santa2000 if they can make a file WITHOUT that option, or at least some way to make spirit shift end at the end of combat for this very reason. (it was, however, incredibly useful for understanding the spirit shift weapons)