Pillars of Eternity 2: Deadfire
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Flashman

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FlashmanHarry

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5 comments

  1. majber
    majber
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    How you do this mod? I want do sth similar just change starting class of Serafen. Is there any program to editing or tutorial?
  2. rich75
    rich75
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    Going to give this a try out on my next run in turn based mode with the Pistol Modal Mod, will keep you updated on my thoughts, cheers :>
  3. Fluffybunnyjin
    Fluffybunnyjin
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    Cool mod, however another player made one that lets you have this when choosing arms bearer and they conflict, sadly. Would be nice if they didn't. I feel like rangers would benefit from this (as well as other classes) greatly but I like this subclass and the modal on Eder too.
    1. FlashmanHarry
      FlashmanHarry
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      Thanks for the feedback!

      I like that change to make Arms Bearer allowing Weapon Set switch as Free Action in turn based. I will wait until the next Deadfire patch from Obsidian to update this mod, perhaps they will solve the issue, if not, I will see how to add compatibility for this! I want to play Deadfire turn based but with mechanics that are meaningful instead of the beta mechanics which many of them are not adapting well to turn based at the moment.
    2. FlashmanHarry
      FlashmanHarry
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      Hi, I sent you a PM. I cannot make this compatible with the mod you mentioned, however, I downloaded that mod, removed the conflicting change in that mod, and I now use the slightly forked version of that with this one privately. I shared you the file in case you are still interested in using it. For anyone wondering how to achieve this compatibility hack, basically remove the BlackJacket.gamedatabundle file from said mod's files.