This mod does not appear to work for 5.0. I don't know if it's an incompatibility with the update or if he never figured out the save game issue for people who already spoke to this vendor but in my game, she just has her default items.
Is there any way that you could add the necklace "Precognition" and the hat "Fair favor" to the vendor? "Boots of the stone" would also be very much appreciated if possible.
I've now worked out what's wrong conclusively with a little help from one of my Modder friends
I was supplied with a savegame which 100% wouldn't show the items - then the gauntlet went down when he challenged me to get it to work :)
I've now resolved the situation but the issue is that it's a savegame problem
If you've talked to Eofania before in the game (bug) the Mod fails to load as expected. A little savegame hacking later I had my friend's save working. I can see exactly what the issue is so am going to be experimenting a little more so as not to lose game state.
Hopefully a little later in the week I'll have a web page that can tidy up any non-loading mods that break this way - I may as well fix everything rather than just mine...
so, Im attempting to try and add an item myself. im using a jstool plugin to view how the override file is layed out, i figured i could just copy and paste one of the items and replace the idem id with the itemid of what i want but now non of the items from your original mod are showing up in her inventory, am i doing somthing wrong?
Each <the above> has a different ItemID - note the commas between the <the above> stuff and especially the lack of one at the end
Your issue will be a missing comma in the list or one after the last item - both are nonsense JSON
When manually hacking a ItemList I tend to take a "}. {" secton and copy it intil nut not including the next "}, {" section then pasting that in before the ending "}. {" as this makes for easy good JSON
This results in the same ItemID twice so change one of them to something you want (start with something simple like a sword to check it works)
14 comments
I'll update the description when I do a refresh later (someone wanted an item added)
If you're currently on Port Maje using a saved game where you've already been to her area it appears that the savegame cache's the area you saved in.
I'll double check the solution in a while but essentially sail to anywhere else, land, get back on ship save, reload new save and sail back
She's now got it all
I started a few test characters to verify this
Devs are aware of this issue (I told them + have had replies on the subject)
I've now worked out what's wrong conclusively with a little help from one of my Modder friends
I was supplied with a savegame which 100% wouldn't show the items - then the gauntlet went down when he challenged me to get it to work :)
I've now resolved the situation but the issue is that it's a savegame problem
If you've talked to Eofania before in the game (bug) the Mod fails to load as expected. A little savegame hacking later I had my friend's save working. I can see exactly what the issue is so am going to be experimenting a little more so as not to lose game state.
Hopefully a little later in the week I'll have a web page that can tidy up any non-loading mods that break this way - I may as well fix everything rather than just mine...
Have you come up with a solution for savegames that do not show items no matter what? It would be great to buy DoC Breastplate.
Have returned to her a couple of times, but she still only has her standard items for sale......
An individual item reads like this....
{
"Conditional": {
"Operator": 0,
"Components": []
},
"OutputChance": 1,
"MinCount": 1,
"MaxCount": 1,
"Weight": 1,
"ItemID": "c2caa441-4723-4573-9e62-8c6529142261",
"LootListID": "00000000-0000-0000-0000-000000000000",
"LockedVisible": "false"
}
A bunch of items look like this
<the above>, <the above>, <the above>, <the above>
Each <the above> has a different ItemID - note the commas between the <the above> stuff and especially the lack of one at the end
Your issue will be a missing comma in the list or one after the last item - both are nonsense JSON
When manually hacking a ItemList I tend to take a "}. {" secton and copy it intil nut not including the next "}, {" section then pasting that in before the ending "}. {" as this makes for easy good JSON
This results in the same ItemID twice so change one of them to something you want (start with something simple like a sword to check it works)