Pillars of Eternity 2: Deadfire
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  1. grimrockFan3k
    • member
    • 94 posts
    • 3 kudos
    Very nice, I was asking the developers about exactly this type of functionality with PoE2 almost 2 years ago on their forums. Thanks to you, I don't have to wait for them to never do it! ~cheers

    Edit: seems I can't use this and the error window I get is too vague for me to know what's going on. https://i.imgur.com/verhrlr.jpg

    Edit2: possible 'patchwork framework + Combat Logging Mod' is too outdated for the new PoE2 patch that dropped just today (2018-09-25)?
    1. silentStatic
      • member
      • 34 posts
      • 1 kudos
      The problem was at my end - it should be fixed now.
      I have also included an option to save the tooltip information from a combat message.
  2. Entw1ne
    • supporter
    • 862 posts
    • 5 kudos
    Very convenient mod, definitely makes it far easier to test out builds/sets and go over the data as a whole later on rather than constantly checking after/during every encounter.

    Thank you for this, absolutely Endorsed as soon as I can. Take care!
  3. namelessone123
    • member
    • 20 posts
    • 0 kudos
    Interesting mod, I thought about a random idea, is it possible to have a realtime log on another monitor? So you could read everything nicely and comfortable. Basically some super basic display app that reads and shows data in realtime, from game files/extracted log?
  4. Pickysaurus
    • Community Manager
    • 12,439 posts
    • 271 kudos
    Hello there!
    Thank you for sharing your excellent new mod with the Nexus Mods Community!
    We like it so much we're going to promote your mod on our Social Media.
    Look out for your mod appearing on our Facebook or Twitter over the next few days!
    Keep up the awesome work!
    - Nexus Mods Staff