Pillars of Eternity
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Siphonos

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87 comments

  1. Niyolu
    Niyolu
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    nice mod,sounds cool,but doesn't work for me.sad
  2. CoronerZg
    CoronerZg
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    Hey Siphonos,

    I have a question if I may... I've been tweaking your mod a bit, Death's Embrace to be exact, and atm it works great with +50 acc, +50 def, +100% attack speed and x2 mov speed for 15 seconds while you're under 20% of endurance. However, one thing I can't figure out is how to add Intellect related duration... I saw in your patch notes that you actually had Intellect scaled duration before version 0.85, so I would be grateful if you could explain how you did that?

    I figured out that changing float DurationOverride = 0.000000 into 10.000000, will change duration to 10 intellect scaled seconds, but if I do that, file will just ignore all the values from StatusEffectParams and not just float DurationAdjustment = 15.000000

    Anyway, this has been driving me crazy for some time, so any help would be great!
    1. Siphonos
      Siphonos
      • member
      • 5 kudos
      Ah hey sorry im so late, yeah i for the life of me can't remember at all.

      Modding this game was so confusing, and definitely the hardest of any game I've ever modded, let me check and see if i can get back to you.
    2. bearhiderug
      bearhiderug
      • member
      • 6 kudos
      three years ago
    3. liquoredupchimp
      liquoredupchimp
      • supporter
      • 12 kudos
      6-years now. Hang in there, bro. 
  3. purbayadsgn
    purbayadsgn
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    hey, i got a question.. should i just paste the files there, or should i change the name? cause the files were unity3d and all the files in the game files were mainasset and file
  4. 6ustav14
    6ustav14
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    hey, sounds pretty cool but i cant make it works, could someone help me pls?
    1. v4l45hu
      v4l45hu
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      Got it to work:
      Replace original files in
      .. /Pillars of Eternity/Pillars of Eternity_Data/Assetbudles/prefabs/object bundles
      by the mod files.
      Quicksave + Quickload and it should work :)

  5. RubADucko
    RubADucko
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    Hello, is this mod compatible with the Epic Version? 
  6. Celepito
    Celepito
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    Most likely pretty late, but is Death's Embrace additional to the normal passiv or does it replace it?
  7. Xarez
    Xarez
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    Death's Embrace should trigger only once per battle, right? It triggers multiple times for me

    I love the new Deaths' God-Likes racial, it looks, feels and works amazing, and sounds amazing with my char's evil voice and when he uses Sworn Enemy and says: "Death to our enemies!". The only thing I'd like is that his racial should trigger only once per encounter.
    1. Xarez
      Xarez
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      Or 2x per encounter would be nice, because battles on the PotD difficulty are long
    2. Xarez
      Xarez
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      Hello? Has the mod been abandoned? It has potential, just adjust it and will be fine! I'm thinking about starting a new game, because my Death God-Like DPS paladin is too OP in the mid-late game. He has the most critics, the most hits, the most kills. Even my other dps chars can't compete with him. Neither my battlemage with buffs and summoned weapon, nor ranged rogue.

      Chars are just less squishy with unique equipment in mid-late game and if Death God-Like's racial triggers more than once per encounter, then he's nearly unkillable and OP DPS.

      May I suggest you a change to Death God-Likes? Maybe make them have some bonuses (maybe attack speed and damage), when AN ENEMY has less than 50% endurance? Vanilla racial is weak, because it's nearly unnoticeable and it's similar (or even the same) to a passive that can take every char after lvl up. In the other hand, your change in their racial is fun, but OP in mid-late game, when it can trigger easily, char is very well equipped, has buffs, etc. And with this "bug", where it can trigger on and on and on.
    3. Siphonos
      Siphonos
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      • 5 kudos
      Ill see about fixing it, this game wasn't meant to be modded, so modding it is a big pain.

      I'll see about fixing it so it only procs one per day.
  8. AlbinoPankake
    AlbinoPankake
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    Hi, sorry to bother you, but I really want to play your mod and don't know how to install it. Is there anything I have to do to the file after I download it before chucking it in the object bundles folder? Because I did that and it had no effect on my game. I'm on El Capitan Mac OS X using 7zx.
  9. raven3134
    raven3134
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    Just wanted to say thanks for this.

    My Fire Godlike Druid thanks you too.

    Peace
    1. Siphonos
      Siphonos
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      • 5 kudos
      Np

      You too.
  10. gs11
    gs11
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    Great job. Really appreciated. Not tested much long, but when I'l play enough, give some feedback for sure.

    Just at the beginning :

    I'm have question about poison and disease effect, I' ve tried to findt info on obsidian forum, but didn't get it.

    What specific speels/skills inflict such a effect?

    And second: in Your description about Death Godlike racial talent, You said that it should have some prevetning death ability,(like dead Man Stands boots or sth ). Is it actually working?
    1. Siphonos
      Siphonos
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      • 5 kudos
      I think only enemy creatures can do such effects.

      But the talent envenom may do it too.

      Spiders can do it to you and its pretty devastating.

      Yes ofcourse its working, but it only procs below 10% hp which is a dangerous level.

      Basically you could get hit from 11% to 0% and it won't work (as intended)

      So its just a gamer tip, not a tip to make the mod work, it does.

      It's a high risk high reward racial.
    2. gs11
      gs11
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      But what specific effect proc? You mean +130 defense preventing from death or what?;p
    3. Siphonos
      Siphonos
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      Yeah lol, like I said "nigh invincible" =)


      The alpine dragon would probely still wreck u but yeah lol.