Nice!!! English is not my mother tongue,sorry! How do you modify it "character.unity3d ", I change the model and texture of the character head, the game will crash! I will be very grateful if you can help me.Thank you very much! (I have UABE and asset studio)
I wonder if you perhaps know how to remove weapon effects as well? I'm talking about the burning swords and dripping acid that comes with weapon enchanting. It's ugly, annoying and needs to go away!
Great work! Could you please describe the process of making this? Specifically what tools you used to edit the unity files. I would like to change the appearance of a few other items in the game. Thanks!
I used Unity Pro to make edits and Hex Editor to apply them over vanilla game files to avoid issues [since Unity Pro plugin generate few atm, and its impossible to edit most of the things just by using it alone].
As for the specific instructions i can explain it over an example :
Lets say you have Armor_01.unity3d file and you want to change the armor appearance. You open that file in Unity Pro and save it as lets say Armor_01_Unmoded.unity3d. Without any modifications. Now again you open the vanilla file Armor_01.unity3d, edit the correct values for your changes [in case of armor appearance those are stored in Transformation label under Armor Type and Model Variation fields] and save it as lets say Armor_01_Moded.unity3d.
Now you open those new two files Armor_01_Unmoded.unity3d and Armor_01_Moded.unity3d in Hex Editor - for example TinyHexer and use compare files function. You need to scroll the files downward and find differences at the bottom index [those at the top does not matter at all], when you find those and learn what to alter you need to apply those changes over the vanilla Armor_01.unity3d file.
EDIT: Ok, I used this http://rien-ici.com/iemod/asset_editor to be able to open the files in Unity and edit them. Tested it on a helm and it seemed to work.
Thanks for the help, now I will hopefully be able to wear a matching armor and helm without sacrificing stats.
I try to use the same application to edit .unity3d files but I cant seem to get it to work. How do you install Asset Editor for Pillars of Eternity into Unity 3d?
Yes it was done as a request mod from one of the users. He didn't liked the appearance of original Vengiatta Rugia [blue one], so I changed it for him.
Then in that case - excellent job! - are you planning on creating new armor sets - some of the vanilla is so meh... - you obviously have the skill maybe not the time tho eh
13 comments
English is not my mother tongue,sorry! How do you modify it "character.unity3d ", I change the model and texture of the character head, the game will crash! I will be very grateful if you can help me.Thank you very much!
(I have UABE and asset studio)
I wonder if you perhaps know how to remove weapon effects as well?
I'm talking about the burning swords and dripping acid that comes with weapon enchanting. It's ugly, annoying and needs to go away!
Thanks!
/Olle
As for the specific instructions i can explain it over an example :
Lets say you have Armor_01.unity3d file and you want to change the armor appearance.
You open that file in Unity Pro and save it as lets say Armor_01_Unmoded.unity3d. Without any modifications.
Now again you open the vanilla file Armor_01.unity3d, edit the correct values for your changes [in case of armor appearance those are stored in Transformation label under Armor Type and Model Variation fields] and save it as lets say Armor_01_Moded.unity3d.
Now you open those new two files Armor_01_Unmoded.unity3d and Armor_01_Moded.unity3d in Hex Editor - for example TinyHexer and use compare files function.
You need to scroll the files downward and find differences at the bottom index [those at the top does not matter at all], when you find those and learn what to alter you need to apply those changes over the vanilla Armor_01.unity3d file.
EDIT: Ok, I used this http://rien-ici.com/iemod/asset_editor to be able to open the files in Unity and edit them. Tested it on a helm and it seemed to work.
Thanks for the help, now I will hopefully be able to wear a matching armor and helm without sacrificing stats.