Pillars of Eternity
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QueridoAsno

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QueridoAsno

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About this mod

A mod that changes foods (only those that can be crafted) for more effective use and differentiating them from common foods.

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I made this mod just for my own use, but the new ways to play with a focus on item management proved to be so much fun that I decided to share.
The mod changes all craftable foods and some drinks.
I always thought that raw foods, and created dishes, had practically no difference in terms of benefits that would make us choose not to consume them without properly preparing the recipe.
doubled the duration of all dishes, the general bonuses are based on 40% of the recipe ingredient bonus, but without modifying the original food.
To try and balance, all prices have been drastically increased for more logic and playability factor.