Pillars of Eternity
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ioymjckdzwhquvbxltrfgsaenp

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10 comments

  1. itwilighto
    itwilighto
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    Does not work with the latest public_beta without reapplying the changes again mentioned by @ioymjckdzwhquvbxltrfgsaenp in a comment below, might be because Unity versions are different.

    If anyone is interested to reapply this patch again to the latest public_beta dll, the additional change to restore the sway animation implemented by @ioymjckdzwhquvbxltrfgsaenp is as follows:

    //Add to the end of method FrontEndTitleIntroductionManager.Start()

    UISwayMotion component = this.BackgroundCamera.GetComponent<UISwayMotion>();
    if (component)
    {
        component.enabled = true;
    }
  2. OmarComin410
    OmarComin410
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    STILL WORKS AS OF: 1/26/2024
  3. HyphenC
    HyphenC
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    This is great. Thank you!
  4. SixtyMinutemen
    SixtyMinutemen
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    Works great!
  5. Frustrataur
    Frustrataur
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    Confirmed working on Steam version also.  Thanks heaps for doing this.  Always bugged me that they never gave us the ability to swap - especially considering how atmospheric the original was.  I found the WM menu super underwhelming.
  6. Dragon32
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    Would it be possible to make this as a Patchwork mod?

    I'm using (and I'm sure a bunch of others are) a number of other mods which use Patchwork to modify Assembly-CSharp.dll so can't use a replacement like this.

    1. Theoretically it should work, but I couldn't get it to patch alongside IE Mod with Patchwork. :(

      If another modder reading wants to give it a try, these are the methods I modified:

      FrontEndTitleIntroductionManager::Start()

      • Added this.SwitchBackgroundImmediate(MainMenuBackgroundType.BaseGame);

      FrontEndTitleIntroductionManager::StartFrontEndIntroduction()

      • Removed this.BlackFade.Play(true);

      Credits::HandleCreditsFinished()

      • Removed FrontendTitleIntroductionManager.Instance.SwitchBackground(GameState.Option.PreferredMainMenuBackground);
      • Added FrontendTitleIntroductionManager.Instance.SwitchBackground(MainMenuBackgroundType.BaseGame);

    2. Dragon32
      Dragon32
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      Ah, shame. Thanks for trying though.
    3. Ebannaw
      Ebannaw
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      Thank you so much. I have been looking for something like this for a while. Can confirm it works for steam as well.
  7. gtenshi
    gtenshi
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    Confirm it works with Steam. Thank you for uploading this.

    Good timing. I just got back in the game and this was uploaded the night before.