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Svarty

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svartalfimposter

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9 comments

  1. TheFiz
    TheFiz
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    For those interested, In the current build "leather_armor_aloth" causes a crash when entering Guilded Vale.  
  2. TheFiz
    TheFiz
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    Sorry for the double post.
  3. KirsanovVD
    KirsanovVD
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    I did it for all armor., thanks. Pretty cool.
  4. eyeseayew
    eyeseayew
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    It doesn't seem to be working for me and I followed the instructions.
    1. svartalfimposter
      svartalfimposter
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      Sorry to hear that :(
    2. fossa0
      fossa0
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      Instructions are incorrect, you should install at prefabs/objectbundle  
      so the place you should substitute the archives is in objectbundle folder, not prefabs, that's probably why it didn't work for him. Will test right now in a new game to be sure.
    3. svartalfimposter
      svartalfimposter
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      Thank you very much for this, I've updated the Description.
  5. thedogdays
    thedogdays
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    I'm trying to remove recovery penalty for other armor types, but I can't view the docs. If you don't mind me asking, what program are you opening these files with?
    1. svartalfimposter
      svartalfimposter
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      I found instructions on another mod which extended the duration on spirit shift;

      "
      1) Download Unity Asset Bundle Extractor
      2) Open C:\Program Files (x86)\Steam\steamapps\common\Pillars of Eternity\PillarsOfEternity_Data\assetbundles\prefabs\objectbundle\spiritshift_whatever
      3) Click Info. Sort by Size. Find and Select Monobehavior ( Size 548 ). Click Export Dump.
      4) Open your newly exported file with any text program. Look for Float DurationOverride = 15.000000. That's 15 seconds. Change it to any number, like 9999.000000 and save the file.
      5) Go back to Unity Asset Bundle Extractor (it should still be open). Click Import Dump. Select the file you just saved in Step 4.
      6) X back to the main Unity Asset Bundle Extractor screen. Click File > Save. Save this over your spiritshift_whatever file.

      *Disclaimer: Make sure to backup your spiritshift_whatever file before saving over it.
      "