0 of 0

File information

Last updated

Original upload

Created by

Miketan

Uploaded by

miketanjp

Virus scan

Safe to use

Tags for this mod

22 comments

  1. theUsers72773
    theUsers72773
    • member
    • 0 kudos
    I'm not a native English speaker, so I'm not sure if what I met was the unique scenarios you wrote. In version 6, the mission type is Assisted, and the map is peak-49.
    Finally, thank you for your so cooool mod.
    1. miketanjp
      miketanjp
      • member
      • 0 kudos
      Hello, sorry for my late reply.

      I think the issue is solved on steam workshop version. If you confirm me you still having issues with the nexus mod version of 5 and/or 6 mechs version, I am going to update this as well ASAP.

      Sorry for my late reply and thanks for the endorsment :))
  2. doomedIrregulars
    doomedIrregulars
    • member
    • 0 kudos
    I'm getting default 4 units on some scenarios, think you need to add:
    generic_military_demolitions
    generic_liberation_industry
    generic_breakin
    generic_assisted_basic
    generic_assault_alarm
    generic_assault
    1. miketanjp
      miketanjp
      • member
      • 0 kudos
      Sorry for my late reply, my bad (IRL and busy issues).
      Are you still having the issue? I have solved this on steam workshop version of the mod, so I am confirming this because I will then concentrate to fix it on nexus mod version as well.

      Thank you for your report and still sorry for the issue :(
  3. Takayoshi34231312
    Takayoshi34231312
    • member
    • 0 kudos
    I love this mod and thanks for your work, but the mod sometime works well but sometimes not. I am using the 6 version and I'm not sure if the 5 version have the same problem.
    1. miketanjp
      miketanjp
      • member
      • 0 kudos
      Hello! thank you for the endorsement! :) I appreciate it!

      Do you remember in which mission or situation are you encountering the problem? you can file me a report in "bugs" section and then posting on "report a bug". I will investigate properly :)
    2. Takayoshi34231312
      Takayoshi34231312
      • member
      • 0 kudos
      I'm sorry that recently I don't have much time so that until today I found the mission which have the issue again. And I don't know how to use the bugs section, I can only reply to you here. My game isn't the English version so I the word I used may doesn't as same as the game. I found in ambush mission the mod doesn't work. It's when I attack the equipment fleet. 
  4. TalRaziid
    TalRaziid
    • member
    • 0 kudos
    Does this work on the newest version?
    1. miketanjp
      miketanjp
      • member
      • 0 kudos
      Correct! recent feedback confirmed it works on 1.3 as well. In case it doesn't, please file me a report and I see what I can do :)
    2. TalRaziid
      TalRaziid
      • member
      • 0 kudos
      What all do you need for a report? i've got a battle site that only allows 4 mechs but it *is* in the first reason
    3. miketanjp
      miketanjp
      • member
      • 0 kudos
      Hello!

      Thank you for your post :)
      I just wanted to know in which circumstance you got the problem, so you can post it on "bugs" tab and then on "report a bug" button, so you can file a bug and can track it!

      Again thank you for the report!
  5. 22516965jvubf
    22516965jvubf
    • member
    • 0 kudos
        
    1. 22516965jvubf
      22516965jvubf
      • member
      • 0 kudos
      In the final battle of the capital, the 6-player mod only appeared in 5 people
    2. miketanjp
      miketanjp
      • member
      • 0 kudos
      Oh, that's unfortunate! I will look at it and going to release a new version soon! thanks for the report :)
  6. KingKazma1
    KingKazma1
    • premium
    • 0 kudos
    Any word on when you'll add the version with 6?
    1. miketanjp
      miketanjp
      • member
      • 0 kudos
      Hello!

      version 1.0.1 of the mod has been added; six units version has been added AND also putted the five units version as complementary option.
    2. miketanjp
      miketanjp
      • member
      • 0 kudos
      Hi!
      1.0.1 has been published; now with the six active mechs squad included!
  7. gundamofgod
    gundamofgod
    • member
    • 0 kudos
    Can you make it 6?
    1. miketanjp
      miketanjp
      • member
      • 0 kudos
      Definitely possible, I'll add it as a variant in the next days! thanks for the suggestion 😊
  8. warpowerfull
    warpowerfull
    • member
    • 0 kudos
    Doesn't seem to work for me. Does this require a new game?
    Edit: Nevermind its working now. I was enabling it incorrectly and than had to save and exit and reload for it to work.
    Good work.
    1. I had this exact same issue.   The instructions are pretty straightforward, but the mod enabler in game is a bit counter-intuitive.
    2. miketanjp
      miketanjp
      • member
      • 0 kudos
      No, it doesn't required to make a new game for that; it can be applied to an existent save, therefore it is safe to use!
      Even if you may someday remove the mod on a save where the mod is already present, it can be restored in stock condition and doesn't corrupt anything (at least from the tests I did on that regard).