Phantasy Star Online 2: New Genesis

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UberGrainy

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UberGrainy

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18 comments

  1. UberGrainy
    UberGrainy
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    IMPORTANT: As of the Dec 2021 Retem update, the game now checks for mods and will close if it finds any.

    I hear ARKS Tweaker can bypass the mod check.
  2. IndigoNovember
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    Thanks for removing all the fishy parts!

    Great to see you making mods for so many games I play (Monster Hunter World, Nioh 2, and now PSO2 NGS).
    1. UberGrainy
      UberGrainy
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      :D Glad you like my mods. I mostly just do obvious stuff that I wish the developers did.
    2. NeppDesu
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      I too, am grateful for all the mods i used from you for MHW.

      On an unrelated note, please create mods for MHSt2 if thats possible <3
  3. Nemesis03
    Nemesis03
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    Sad that mods breaks compatibility...
    1. UberGrainy
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      Which compatibility?

      If it's about the 3d models, it's because nobody ever seemed to figure out how the 3d models are separated inside the model files, since episode 4.
    2. Nemesis03
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      Yeah, that.
    3. UberGrainy
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      I think [Se] (set wear) may not have outer wear support anyway. So it's just the ability to enable/disable parts that gets lost.
  4. jarateguy
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    nice mod ! but if i may request, can the gold parts be added back in on the torso part in particular as the basewear looks a bit dull on those parts now (especially the collar part !)
    anyways great work and i hope to see more works in the future !
    1. UberGrainy
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      Thanks, glad you like it. It can, all I have to do is paste the old leotard back in. I'll upload an alternate version later.
    2. UberGrainy
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      I ran into a problem. It won't import the edited model, keeps giving errors. Not sure if I'll be able to figure out and solve it.
      I suspect it's because combining models does something to the number of materials, or some other attribute.
    3. jarateguy
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      ah, that's fine. the mod itself is still good!
      i'll just try to play around it with accessories for now.
    4. UberGrainy
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      I finally figured out how to fix it. Delete extra materials, purge orphan data to get rid of all that, reload project. Then under cleanup, delete loose geometry and split non-planar faces. For anyone who wants to know.
  5. DKMoon2
    DKMoon2
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    cool
  6. DeathClawDC
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    glad to see the glitchy part being out
    1. UberGrainy
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      There's a glitchy part?
    2. DeathClawDC
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      tail is glitch, spazzing out at certain times
    3. UberGrainy
      UberGrainy
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      Oh. I always turn it off in-game so I didn't know.