Games
My games
Your favourited games will be displayed here
Mods
Mod updates
Explore this month's nominated mods.
The elegant, powerful and open-source mod manager.
Collections
Learn from the community with tutorials and guides.
Images
Videos
Upgrade your account to unlock all media content.
Community
News
Support
Wiki
Vortex
Share your ideas, discuss them with the community, and cast your vote on feedback provided.
Oh dear! Something has gone wrong!
Try reloading the notifications.
No unread notifications right now
You're up to date
All games (3,695)
Recently added (71)
All mods
New
Trending
Most endorsed
Top files
Mod categories
Mods of the month
Recent activity
All collections
Recently added
Highest rated
Media
Latest
Forums
Support authors
All news
Site news
Competitions
Interviews
Help
Contact
Give feedback
FAQ
Game guides
Tutorial
Tools
Vortex help
API documentation
Install Vortex
To enjoy the benefits of Nexus Mods, please log in or register a new account
local old_bs_init = CarryTweakData.initfunction CarryTweakData:init(tweak_data) old_bs_init(self, tweak_data) self.types = {being = {}} self.types.being.move_speed_modifier = 1 self.types.being.jump_modifier = 1 self.types.being.can_run = true self.types.being.throw_distance_multiplier = 1 self.types.mega_heavy = { move_speed_modifier = 1, jump_modifier = 1, can_run = true, throw_distance_multiplier = 1 } self.types.very_heavy = { move_speed_modifier = 1, jump_modifier = 1, can_run = true, throw_distance_multiplier = 1 } self.types.slightly_very_heavy = deep_clone(self.types.very_heavy) self.types.slightly_very_heavy.throw_distance_multiplier = 1 self.types.slightly_very_heavy.move_speed_modifier = 1 self.types.heavy = { move_speed_modifier = 1, jump_modifier = 1, can_run = true, throw_distance_multiplier = 1 } self.types.slightly_heavy = { move_speed_modifier = 1, jump_modifier = 1, can_run = true, throw_distance_multiplier = 1 } self.types.medium = { move_speed_modifier = 1, jump_modifier = 1, can_run = true, throw_distance_multiplier = 1 } self.types.light = { move_speed_modifier = 1, jump_modifier = 1, can_run = true, throw_distance_multiplier = 1 } self.types.coke_light = { move_speed_modifier = 1, jump_modifier = 1, can_run = true, throw_distance_multiplier = 1 } self.types.cg22_light = { move_speed_modifier = 1, jump_modifier = 1, can_run = true, throw_distance_multiplier = 1 } self.types.cg22_heavy = { move_speed_modifier = 1, jump_modifier = 1, can_run = true, throw_distance_multiplier = 1 } self.types.explosives = deep_clone(self.types.medium) self.types.explosives.can_explode = true self.types.cloaker_explosives = deep_clone(self.types.medium) self.types.cloaker_explosives.can_poof = true self.small_loot = { money_bundle = tweak_data:get_value("money_manager", "small_loot", "money_bundle"), money_bundle_value = tweak_data:get_value("money_manager", "small_loot", "money_bundle_value"), ring_band = tweak_data:get_value("money_manager", "small_loot", "ring_band"), diamondheist_vault_bust = tweak_data:get_value("money_manager", "small_loot", "diamondheist_vault_bust"), diamondheist_vault_diamond = tweak_data:get_value("money_manager", "small_loot", "diamondheist_vault_diamond"), diamondheist_big_diamond = tweak_data:get_value("money_manager", "small_loot", "diamondheist_big_diamond"), mus_small_artifact = tweak_data:get_value("money_manager", "small_loot", "mus_small_artifact"), value_gold = tweak_data:get_value("money_manager", "small_loot", "value_gold"), gen_atm = tweak_data:get_value("money_manager", "small_loot", "gen_atm"), special_deposit_box = tweak_data:get_value("money_manager", "small_loot", "special_deposit_box"), slot_machine_payout = tweak_data:get_value("money_manager", "small_loot", "slot_machine_payout"), vault_loot_chest = tweak_data:get_value("money_manager", "small_loot", "vault_loot_chest"), vault_loot_diamond_chest = tweak_data:get_value("money_manager", "small_loot", "vault_loot_diamond_chest"), vault_loot_banknotes = tweak_data:get_value("money_manager", "small_loot", "vault_loot_banknotes"), vault_loot_silver = tweak_data:get_value("money_manager", "small_loot", "vault_loot_silver"), vault_loot_diamond_collection = tweak_data:get_value("money_manager", "small_loot", "vault_loot_diamond_collection"), vault_loot_trophy = tweak_data:get_value("money_manager", "small_loot", "vault_loot_trophy"), money_wrap_single_bundle_vscaled = tweak_data:get_value("money_manager", "small_loot", "money_wrap_single_bundle_vscaled"), spawn_bucket_of_money = tweak_data:get_value("money_manager", "small_loot", "spawn_bucket_of_money"), vault_loot_gold = tweak_data:get_value("money_manager", "small_loot", "vault_loot_gold"), vault_loot_cash = tweak_data:get_value("money_manager", "small_loot", "vault_loot_cash"), vault_loot_coins = tweak_data:get_value("money_manager", "small_loot", "vault_loot_coins"), vault_loot_ring = tweak_data:get_value("money_manager", "small_loot", "vault_loot_ring"), vault_loot_jewels = tweak_data:get_value("money_manager", "small_loot", "vault_loot_jewels"), vault_loot_macka = tweak_data:get_value("money_manager", "small_loot", "vault_loot_macka"), federali_medal = tweak_data:get_value("money_manager", "small_loot", "federali_medal") } self.types.piggy_feed = deep_clone(self.types.coke_light) self.gold = { type = "heavy", name_id = "hud_carry_gold", bag_value = "gold", visual_unit_name = "units/payday2/characters/npc_acc_loot_bag_1/npc_acc_loot_bag_1", AI_carry = { SO_category = "enemies" } } self.money = { type = "medium", name_id = "hud_carry_money", bag_value = "money", visual_unit_name = "units/payday2/characters/npc_acc_loot_bag_1/npc_acc_loot_bag_1", dye = true, AI_carry = { SO_category = "enemies" } } self.diamonds = { type = "light", name_id = "hud_carry_diamonds", bag_value = "diamonds", visual_unit_name = "units/payday2/characters/npc_acc_loot_bag_1/npc_acc_loot_bag_1", AI_carry = { SO_category = "enemies" } } self.painting = { type = "light", name_id = "hud_carry_painting", bag_value = "painting", unit = "units/payday2/pickups/gen_pku_canvasbag/gen_pku_canvasbag", visual_unit_name = "units/payday2/characters/npc_acc_canvas_bag_1/npc_acc_canvas_bag_1", AI_carry = { SO_category = "enemies" } } self.coke = { type = "coke_light", name_id = "hud_carry_coke", bag_value = "coke", visual_unit_name = "units/payday2/characters/npc_acc_loot_bag_1/npc_acc_loot_bag_1", AI_carry = { SO_category = "enemies" } } self.meth = { type = "coke_light", name_id = "hud_carry_meth", bag_value = "meth", visual_unit_name = "units/payday2/characters/npc_acc_loot_bag_1/npc_acc_loot_bag_1", AI_carry = { SO_category = "enemies" } } self.lance_bag = { type = "medium", name_id = "hud_carry_lance_bag", skip_exit_secure = true, unit = "units/payday2/pickups/gen_pku_toolbag/gen_pku_toolbag", visual_unit_name = "units/payday2/characters/npc_acc_tools_bag_1/npc_acc_tools_bag_1" } self.lance_bag_large = { type = "heavy", name_id = "hud_carry_huge_bag", skip_exit_secure = true, unit = "units/payday2/pickups/gen_pku_toolbag_large/gen_pku_toolbag_large", visual_unit_name = "units/payday2/characters/npc_acc_tools_bag_large_1/npc_acc_tools_bag_large_1" } self.cage_bag = { type = "medium", name_id = "hud_carry_cage_bag", skip_exit_secure = true, unit = "units/payday2/pickups/gen_pku_cage_bag/gen_pku_cage_bag", visual_unit_name = "units/payday2/characters/npc_acc_cage_bag_1/npc_acc_cage_bag_1" } self.weapon = { type = "heavy", name_id = "hud_carry_weapon", bag_value = "weapons", visual_unit_name = "units/payday2/characters/npc_acc_loot_bag_1/npc_acc_loot_bag_1" } self.weapons = { type = "heavy", bag_value = "weapons", name_id = "hud_carry_weapons", visual_unit_name = "units/payday2/characters/npc_acc_loot_bag_1/npc_acc_loot_bag_1", no_area_trigger_detection = true } self.grenades = { type = "explosives", name_id = "hud_carry_grenades", bag_value = "weapons", unit = "units/pd2_dlc1/pickups/gen_pku_explosivesbag/gen_pku_explosivesbag", visual_unit_name = "units/payday2/characters/npc_acc_explosives_bag_1/npc_acc_explosives_bag_1", AI_carry = { SO_category = "enemies" } } self.person = { type = "being", name_id = "hud_carry_person", unit = "units/payday2/pickups/gen_pku_bodybag/gen_pku_bodybag", visual_unit_name = "units/payday2/characters/npc_acc_body_bag_1/npc_acc_body_bag_1", default_value = 1, is_unique_loot = true, skip_exit_secure = true, remove_on_weapons_hot = true, no_area_trigger_detection = true } self.special_person = { type = "being", name_id = "hud_carry_special_person", unit = "units/payday2/pickups/gen_pku_bodybag/gen_pku_bodybag", visual_unit_name = "units/payday2/characters/npc_acc_body_bag_1/npc_acc_body_bag_1", default_value = 1, is_unique_loot = true, skip_exit_secure = true, no_area_trigger_detection = true } self.circuit = { type = "heavy", name_id = "hud_carry_circuit", bag_value = "circuit", visual_unit_name = "units/payday2/characters/npc_acc_loot_bag_1/npc_acc_loot_bag_1" } self.engine_01 = { type = "heavy", name_id = "hud_carry_engine_1", skip_exit_secure = true, visual_unit_name = "units/payday2/characters/npc_acc_loot_bag_1/npc_acc_loot_bag_1", AI_carry = { SO_category = "enemies" } } self.engine_02 = { type = "heavy", name_id = "hud_carry_engine_2", skip_exit_secure = true, visual_unit_name = "units/payday2/characters/npc_acc_loot_bag_1/npc_acc_loot_bag_1", AI_carry = { SO_category = "enemies" } } self.engine_03 = { type = "heavy", name_id = "hud_carry_engine_3", skip_exit_secure = true, visual_unit_name = "units/payday2/characters/npc_acc_loot_bag_1/npc_acc_loot_bag_1", AI_carry = { SO_category = "enemies" } } self.engine_04 = { type = "heavy", name_id = "hud_carry_engine_4", skip_exit_secure = true, visual_unit_name = "units/payday2/characters/npc_acc_loot_bag_1/npc_acc_loot_bag_1", AI_carry = { SO_category = "enemies" } } self.engine_05 = { type = "heavy", name_id = "hud_carry_engine_5", skip_exit_secure = true, visual_unit_name = "units/payday2/characters/npc_acc_loot_bag_1/npc_acc_loot_bag_1", AI_carry = { SO_category = "enemies" } } self.engine_06 = { type = "heavy", name_id = "hud_carry_engine_6", skip_exit_secure = true, visual_unit_name = "units/payday2/characters/npc_acc_loot_bag_1/npc_acc_loot_bag_1", AI_carry = { SO_category = "enemies" } } self.engine_07 = { type = "heavy", name_id = "hud_carry_engine_7", skip_exit_secure = true, visual_unit_name = "units/payday2/characters/npc_acc_loot_bag_1/npc_acc_loot_bag_1", AI_carry = { SO_category = "enemies" } } self.engine_08 = { type = "heavy", name_id = "hud_carry_engine_8", skip_exit_secure = true, visual_unit_name = "units/payday2/characters/npc_acc_loot_bag_1/npc_acc_loot_bag_1", AI_carry = { SO_category = "enemies" } } self.engine_09 = { type = "heavy", name_id = "hud_carry_engine_9", skip_exit_secure = true, visual_unit_name = "units/payday2/characters/npc_acc_loot_bag_1/npc_acc_loot_bag_1", AI_carry = { SO_category = "enemies" } } self.engine_10 = { type = "heavy", name_id = "hud_carry_engine_10", skip_exit_secure = true, visual_unit_name = "units/payday2/characters/npc_acc_loot_bag_1/npc_acc_loot_bag_1", AI_carry = { SO_category = "enemies" } } self.engine_11 = { type = "heavy", name_id = "hud_carry_engine_11", skip_exit_secure = true, visual_unit_name = "units/payday2/characters/npc_acc_loot_bag_1/npc_acc_loot_bag_1", AI_carry = { SO_category = "enemies" } } self.engine_12 = { type = "heavy", name_id = "hud_carry_engine_12", skip_exit_secure = true, visual_unit_name = "units/payday2/characters/npc_acc_loot_bag_1/npc_acc_loot_bag_1", AI_carry = { SO_category = "enemies" } } self.turret = { type = "heavy", name_id = "hud_carry_turret", bag_value = "turret", visual_unit_name = "units/payday2/characters/npc_acc_loot_bag_1/npc_acc_loot_bag_1", AI_carry = { SO_category = "enemies" } } self.ammo = { type = "medium", name_id = "hud_carry_ammo", bag_value = "shells", unit = "units/pd2_dlc1/pickups/gen_pku_explosivesbag/gen_pku_explosivesbag", visual_unit_name = "units/payday2/characters/npc_acc_explosives_bag_1/npc_acc_explosives_bag_1", AI_carry = { SO_category = "enemies" } } self.artifact_statue = { type = "very_heavy", name_id = "hud_carry_artifact", bag_value = "artifact_statue", visual_unit_name = "units/payday2/characters/npc_acc_loot_bag_1/npc_acc_loot_bag_1", AI_carry = { SO_category = "enemies" } } self.mus_artifact = { type = "medium", name_id = "hud_carry_artifact", bag_value = "mus_artifact_bag", visual_unit_name = "units/payday2/characters/npc_acc_loot_bag_1/npc_acc_loot_bag_1", AI_carry = { SO_category = "enemies" } } self.mus_artifact_paint = { type = "light", name_id = "hud_carry_artifact", bag_value = "mus_artifact_bag", unit = "units/payday2/pickups/gen_pku_canvasbag/gen_pku_canvasbag", visual_unit_name = "units/payday2/characters/npc_acc_canvas_bag_1/npc_acc_canvas_bag_1", AI_carry = { SO_category = "enemies" } } self.samurai_suit = { type = "medium", name_id = "hud_carry_samurai", bag_value = "samurai_suit", visual_unit_name = "units/payday2/characters/npc_acc_loot_bag_1/npc_acc_loot_bag_1", AI_carry = { SO_category = "enemies" } } self.equipment_bag = { type = "medium", name_id = "hud_carry_equipment_bag", skip_exit_secure = true, unit = "units/payday2/pickups/gen_pku_toolbag/gen_pku_toolbag", visual_unit_name = "units/payday2/characters/npc_acc_tools_bag_1/npc_acc_tools_bag_1" } self.coke_pure = { type = "coke_light", name_id = "hud_carry_coke_pure", bag_value = "coke_pure", visual_unit_name = "units/payday2/characters/npc_acc_loot_bag_1/npc_acc_loot_bag_1", AI_carry = { SO_category = "enemies" } } self.evidence_bag = { type = "light", name_id = "hud_carry_evidence_bag", bag_value = "evidence_bag", visual_unit_name = "units/payday2/characters/npc_acc_loot_bag_1/npc_acc_loot_bag_1", AI_carry = { SO_category = "enemies" } } self.sandwich = { type = "very_heavy", name_id = "hud_carry_sandwich", bag_value = "sandwich", AI_carry = { SO_category = "enemies" }, unit = "units/payday2/pickups/gen_pku_cage_bag/gen_pku_cage_bag", visual_unit_name = "units/payday2/characters/npc_acc_cage_bag_1/npc_acc_cage_bag_1" } self.hope_diamond = { type = "coke_light", name_id = "hud_carry_hope_diamond", bag_value = "hope_diamond", AI_carry = { SO_category = "enemies" }, unit = "units/payday2/pickups/gen_pku_cage_bag/gen_pku_cage_bag", visual_unit_name = "units/payday2/characters/npc_acc_cage_bag_1/npc_acc_cage_bag_1" } self.cro_loot1 = { type = "medium", name_id = "hud_carry_cro_loot", bag_value = "cro_loot", visual_unit_name = "units/payday2/characters/npc_acc_loot_bag_1/npc_acc_loot_bag_1", AI_carry = { SO_category = "enemies" } } self.cro_loot2 = { type = "heavy", name_id = "hud_carry_cro_loot", bag_value = "cro_loot", visual_unit_name = "units/payday2/characters/npc_acc_loot_bag_1/npc_acc_loot_bag_1", AI_carry = { SO_category = "enemies" } } self.ladder_bag = { type = "light", name_id = "hud_carry_ladder_bag", skip_exit_secure = true, unit = "units/payday2/pickups/gen_pku_cage_bag/gen_pku_cage_bag", visual_unit_name = "units/payday2/characters/npc_acc_cage_bag_1/npc_acc_cage_bag_1", AI_carry = { SO_category = "enemies" } } self.vehicle_falcogini = { type = "light", name_id = "hud_carry_vehicle_falcogini", skip_exit_secure = false, is_vehicle = true, visual_object = "", unit = "", bag_value = "vehicle_falcogini", AI_carry = { SO_category = "" }, no_area_trigger_detection = true } self.warhead = { type = "very_heavy", name_id = "hud_carry_warhead", bag_value = "warhead", unit = "units/pd2_dlc1/pickups/gen_pku_explosivesbag/gen_pku_explosivesbag", visual_unit_name = "units/payday2/characters/npc_acc_explosives_bag_1/npc_acc_explosives_bag_1" } self.winch_part = { type = "heavy", name_id = "hud_carry_winch_bag", skip_exit_secure = true, unit = "units/payday2/pickups/gen_pku_toolbag_large/gen_pku_toolbag_large", visual_unit_name = "units/payday2/characters/npc_acc_tools_bag_large_1/npc_acc_tools_bag_large_1" } self.winch_part_2 = { type = "heavy", name_id = "hud_carry_winch_bag", skip_exit_secure = true, unit = "units/payday2/pickups/gen_pku_toolbag_large/gen_pku_toolbag_large_2", visual_unit_name = "units/payday2/characters/npc_acc_tools_bag_large_1/npc_acc_tools_bag_large_1" } self.winch_part_3 = { type = "heavy", name_id = "hud_carry_winch_bag", skip_exit_secure = true, unit = "units/payday2/pickups/gen_pku_toolbag_large/gen_pku_toolbag_large_3", visual_unit_name = "units/payday2/characters/npc_acc_tools_bag_large_1/npc_acc_tools_bag_large_1" } self.fireworks = { type = "light", name_id = "hud_carry_fireworks_bag", skip_exit_secure = true, unit = "units/payday2/pickups/gen_pku_cage_bag/gen_pku_cage_bag", visual_unit_name = "units/payday2/characters/npc_acc_cage_bag_1/npc_acc_cage_bag_1" } self.watertank_empty = { type = "light", name_id = "hud_carry_watertank_empty_bag", skip_exit_secure = true, unit = "units/payday2/pickups/gen_pku_cage_bag/gen_pku_cage_bag", visual_unit_name = "units/payday2/characters/npc_acc_cage_bag_1/npc_acc_cage_bag_1" } self.watertank_full = { type = "heavy", name_id = "hud_carry_watertank_full_bag", skip_exit_secure = true, unit = "units/payday2/pickups/gen_pku_cage_bag/gen_pku_cage_bag", visual_unit_name = "units/payday2/characters/npc_acc_cage_bag_1/npc_acc_cage_bag_1" } self.unknown = { type = "heavy", name_id = "hud_carry_???", skip_exit_secure = false, AI_carry = { SO_category = "enemies" }, unit = "units/payday2/pickups/gen_pku_cage_bag/gen_pku_cage_bag", visual_unit_name = "units/payday2/characters/npc_acc_cage_bag_1/npc_acc_cage_bag_1" } self.safe_wpn = { type = "slightly_very_heavy", name_id = "hud_carry_safe", unit = "units/pd2_dlc_jolly/pickups/gen_pku_safe_wpn_bag/gen_pku_safe_wpn_bag", visual_unit_name = "units/payday2/characters/npc_acc_safe_wpn_1/npc_acc_safe_wpn_1" } self.safe_ovk = { type = "slightly_very_heavy", name_id = "hud_carry_compl_ovk_safe", unit = "units/pd2_dlc_jolly/pickups/gen_pku_safe_ovk_bag/gen_pku_safe_ovk_bag", visual_unit_name = "units/payday2/characters/npc_acc_safe_ovk_1/npc_acc_safe_ovk_1" } self.safe_secure_dummy = { type = "slightly_very_heavy", name_id = "hud_carry_safe", bag_value = "safe", unit = "units/pd2_dlc_jolly/pickups/gen_safe_secure_dummy/gen_safe_secure_dummy", visual_unit_name = "units/payday2/characters/npc_acc_safe_wpn_1/npc_acc_safe_wpn_1" } self.din_pig = { type = "heavy", name_id = "hud_carry_pig", visual_unit_name = "units/payday2/characters/npc_acc_loot_bag_1/npc_acc_loot_bag_1", AI_carry = { SO_category = "enemies" } } self.nail_muriatic_acid = { type = "light", name_id = "hud_int_equipment_acid", skip_exit_secure = true, unit = "units/payday2/pickups/gen_pku_toolbag/gen_pku_toolbag", visual_unit_name = "units/payday2/characters/npc_acc_tools_bag_1/npc_acc_tools_bag_1", AI_carry = { SO_category = "enemies" } } self.nail_caustic_soda = { type = "light", name_id = "hud_int_equipment_caustic_soda", skip_exit_secure = true, unit = "units/payday2/pickups/gen_pku_toolbag_large/gen_pku_toolbag_large", visual_unit_name = "units/payday2/characters/npc_acc_tools_bag_large_1/npc_acc_tools_bag_large_1", AI_carry = { SO_category = "enemies" } } self.nail_hydrogen_chloride = { type = "light", name_id = "hud_int_equipment_hydrogen_chloride", skip_exit_secure = true, unit = "units/payday2/pickups/gen_pku_cage_bag/gen_pku_cage_bag", visual_unit_name = "units/payday2/characters/npc_acc_cage_bag_1/npc_acc_cage_bag_1", AI_carry = { SO_category = "enemies" } } self.nail_euphadrine_pills = { type = "light", name_id = "hud_carry_euphadrine_pills", skip_exit_secure = true, visual_unit_name = "units/payday2/characters/npc_acc_loot_bag_1/npc_acc_loot_bag_1", AI_carry = { SO_category = "enemies" } } self.meth_half = { type = "coke_light", name_id = "hud_carry_meth", bag_value = "meth_half", visual_unit_name = "units/payday2/characters/npc_acc_loot_bag_1/npc_acc_loot_bag_1", AI_carry = { SO_category = "enemies" } } self.equipment_bag_global_event = { type = "medium", name_id = "hud_carry_equipment_bag", skip_exit_secure = true, unit = "units/pd2_dlc_cane/pickups/gen_pku_toolbag_global_event/gen_pku_toolbag_global_event", visual_unit_name = "units/payday2/characters/npc_acc_tools_bag_1/npc_acc_tools_bag_1" } self.present = { type = "coke_light", name_id = "hud_carry_present", bag_value = "present", visual_unit_name = "units/payday2/characters/npc_acc_loot_bag_1/npc_acc_loot_bag_1", AI_carry = { SO_category = "enemies" } } self.paper_roll = { type = "medium", name_id = "hud_carry_paper_roll", skip_exit_secure = true, unit = "units/payday2/pickups/gen_pku_toolbag/gen_pku_toolbag", visual_unit_name = "units/payday2/characters/npc_acc_tools_bag_1/npc_acc_tools_bag_1" } self.counterfeit_money = { type = "medium", name_id = "hud_carry_counterfeit_money", bag_value = "counterfeit_money", visual_unit_name = "units/payday2/characters/npc_acc_loot_bag_1/npc_acc_loot_bag_1", AI_carry = { SO_category = "enemies" } } self.uno_gold = { type = "heavy", name_id = "hud_carry_mayan_gold", visual_unit_name = "units/payday2/characters/npc_acc_loot_bag_1/npc_acc_loot_bag_1", AI_carry = { SO_category = "enemies" } } self.goat = { type = "medium", name_id = "hud_carry_goat", unit = "units/pd2_dlc_peta/pickups/pta_pku_goatbag/pta_pku_goatbag", visual_unit_name = "units/pd2_dlc_peta/characters/npc_acc_goat_bag_1/npc_acc_goat_bag_1", AI_carry = { SO_category = "enemies" } } self.masterpiece_painting = { type = "light", name_id = "hud_carry_masterpiece_painting", bag_value = "masterpiece_painting", visual_unit_name = "units/payday2/characters/npc_acc_loot_bag_1/npc_acc_loot_bag_1", AI_carry = { SO_category = "enemies" } } self.breaching_charges = { type = "medium", name_id = "hud_carry_breaching_charges", skip_exit_secure = true, unit = "units/payday2/pickups/gen_pku_toolbag/gen_pku_toolbag", visual_unit_name = "units/payday2/characters/npc_acc_tools_bag_1/npc_acc_tools_bag_1" } self.prototype = { type = "medium", name_id = "hud_carry_prototype", bag_value = "prototype", visual_unit_name = "units/payday2/characters/npc_acc_loot_bag_1/npc_acc_loot_bag_1", AI_carry = { SO_category = "enemies" } } self.master_server = { type = "heavy", name_id = "hud_carry_master_server", bag_value = "master_server", visual_unit_name = "units/payday2/characters/npc_acc_loot_bag_1/npc_acc_loot_bag_1", AI_carry = { SO_category = "enemies" } } self.lost_artifact = { type = "medium", name_id = "hud_carry_lost_artifact", bag_value = "lost_artifact", visual_unit_name = "units/payday2/characters/npc_acc_loot_bag_1/npc_acc_loot_bag_1", AI_carry = { SO_category = "enemies" } } self.parachute = { type = "light", name_id = "hud_carry_parachute", skip_exit_secure = true, visual_unit_name = "units/pd2_dlc_jerry/characters/npc_acc_parachute_1/npc_acc_parachute_1", unit = "units/pd2_dlc_jerry/pickups/gen_pku_parachute_bag/gen_pku_parachute_bag", AI_carry = { SO_category = "enemies" } } self.drk_bomb_part = { type = "medium", name_id = "hud_carry_cro_loot", bag_value = "drk_bomb_part", unit = "units/pd2_dlc1/pickups/gen_pku_explosivesbag/gen_pku_explosivesbag", visual_unit_name = "units/payday2/characters/npc_acc_explosives_bag_1/npc_acc_explosives_bag_1", AI_carry = { SO_category = "enemies" } } self.weapon_glock = { type = "light", name_id = "hud_carry_weapon_glock", bag_value = "weapon_glock", visual_unit_name = "units/payday2/characters/npc_acc_loot_bag_1/npc_acc_loot_bag_1" } self.weapon_scar = { type = "medium", name_id = "hud_carry_weapon_scar", bag_value = "weapon_scar", visual_unit_name = "units/payday2/characters/npc_acc_loot_bag_1/npc_acc_loot_bag_1" } self.mad_master_server_value_1 = { type = "heavy", name_id = "hud_carry_master_server", bag_value = "mad_master_server_value_1", visual_unit_name = "units/payday2/characters/npc_acc_loot_bag_1/npc_acc_loot_bag_1", AI_carry = { SO_category = "enemies" } } self.mad_master_server_value_2 = { type = "heavy", name_id = "hud_carry_master_server", bag_value = "mad_master_server_value_2", visual_unit_name = "units/payday2/characters/npc_acc_loot_bag_1/npc_acc_loot_bag_1", AI_carry = { SO_category = "enemies" } } self.mad_master_server_value_3 = { type = "heavy", name_id = "hud_carry_master_server", bag_value = "mad_master_server_value_3", visual_unit_name = "units/payday2/characters/npc_acc_loot_bag_1/npc_acc_loot_bag_1", AI_carry = { SO_category = "enemies" } } self.mad_master_server_value_4 = { type = "heavy", name_id = "hud_carry_master_server", bag_value = "mad_master_server_value_4", visual_unit_name = "units/payday2/characters/npc_acc_loot_bag_1/npc_acc_loot_bag_1", AI_carry = { SO_category = "enemies" } } self.bike_part_light = { type = "light", name_id = "hud_carry_bike_part", visual_unit_name = "units/payday2/characters/npc_acc_loot_bag_1/npc_acc_loot_bag_1", AI_carry = { SO_category = "enemies" } } self.bike_part_heavy = { type = "heavy", name_id = "hud_carry_bike_part", visual_unit_name = "units/payday2/characters/npc_acc_loot_bag_1/npc_acc_loot_bag_1", AI_carry = { SO_category = "enemies" } } self.drone_control_helmet = { type = "light", name_id = "hud_carry_helmet", bag_value = "mad_master_server_value_4", unit = "units/payday2/pickups/gen_pku_cage_bag/gen_pku_cage_bag", visual_unit_name = "units/payday2/characters/npc_acc_cage_bag_1/npc_acc_cage_bag_1", AI_carry = { SO_category = "enemies" } } self.chl_puck = { type = "light", name_id = "hud_carry_lance_bag", skip_exit_secure = true, unit = "units/payday2/pickups/gen_pku_toolbag/gen_pku_toolbag", visual_unit_name = "units/payday2/characters/npc_acc_tools_bag_1/npc_acc_tools_bag_1" } self.toothbrush = { type = "heavy", name_id = "hud_carry_giant_toothbrush", bag_value = "toothbrush", unit = "units/payday2/pickups/gen_pku_cage_bag/gen_pku_cage_bag", visual_unit_name = "units/payday2/characters/npc_acc_cage_bag_1/npc_acc_cage_bag_1", AI_carry = { SO_category = "enemies" } } self.cloaker_gold = {} self.cloaker_gold = { type = "cloaker_explosives", name_id = "hud_carry_cloaker_gold", bag_value = "cloaker_gold", unit = "units/pd2_dlc_help/pickups/gen_pku_spooky_bag/gen_pku_spooky_bag", visual_unit_name = "units/pd2_dlc_help/characters/npc_acc_spooky_bag/npc_acc_spooky_bag", AI_carry = { SO_category = "enemies" } } self.cloaker_money = { type = "cloaker_explosives", name_id = "hud_carry_cloaker_money", bag_value = "cloaker_money", unit = "units/pd2_dlc_help/pickups/gen_pku_spooky_bag/gen_pku_spooky_bag", visual_unit_name = "units/pd2_dlc_help/characters/npc_acc_spooky_bag/npc_acc_spooky_bag", AI_carry = { SO_category = "enemies" } } self.cloaker_cocaine = { type = "cloaker_explosives", name_id = "hud_carry_cloaker_cocaine", bag_value = "cloaker_cocaine", unit = "units/pd2_dlc_help/pickups/gen_pku_spooky_bag/gen_pku_spooky_bag", visual_unit_name = "units/pd2_dlc_help/characters/npc_acc_spooky_bag/npc_acc_spooky_bag", AI_carry = { SO_category = "enemies" } } self.diamond_necklace = { type = "light", name_id = "hud_carry_diamond_necklace", bag_value = "diamond_necklace", unit = "units/payday2/pickups/gen_pku_cage_bag/gen_pku_cage_bag", visual_unit_name = "units/payday2/characters/npc_acc_cage_bag_1/npc_acc_cage_bag_1", AI_carry = { SO_category = "enemies" } } self.vr_headset = { type = "light", name_id = "hud_carry_vr_headset", bag_value = "vr_headset", unit = "units/payday2/pickups/gen_pku_cage_bag/gen_pku_cage_bag", visual_unit_name = "units/payday2/characters/npc_acc_cage_bag_1/npc_acc_cage_bag_1", AI_carry = { SO_category = "enemies" } } self.women_shoes = { type = "light", name_id = "hud_carry_shoes", bag_value = "women_shoes", unit = "units/payday2/pickups/gen_pku_cage_bag/gen_pku_cage_bag", visual_unit_name = "units/payday2/characters/npc_acc_cage_bag_1/npc_acc_cage_bag_1", AI_carry = { SO_category = "enemies" } } self.expensive_vine = { type = "light", name_id = "hud_carry_expensive_wine", bag_value = "expensive_vine", unit = "units/payday2/pickups/gen_pku_cage_bag/gen_pku_cage_bag", visual_unit_name = "units/payday2/characters/npc_acc_cage_bag_1/npc_acc_cage_bag_1", AI_carry = { SO_category = "enemies" } } self.ordinary_wine = { type = "light", name_id = "hud_carry_wine", bag_value = "ordinary_wine", unit = "units/payday2/pickups/gen_pku_cage_bag/gen_pku_cage_bag", visual_unit_name = "units/payday2/characters/npc_acc_loot_bag_1/npc_acc_loot_bag_1", AI_carry = { SO_category = "enemies" } } self.robot_toy = { type = "light", name_id = "hud_carry_robot_toy", bag_value = "robot_toy", unit = "units/payday2/pickups/gen_pku_cage_bag/gen_pku_cage_bag", visual_unit_name = "units/payday2/characters/npc_acc_cage_bag_1/npc_acc_cage_bag_1", AI_carry = { SO_category = "enemies" } } self.yayo = { type = "coke_light", name_id = "hud_carry_yayo", bag_value = "coke", visual_unit_name = "units/payday2/characters/npc_acc_loot_bag_1/npc_acc_loot_bag_1", AI_carry = { SO_category = "enemies" } } self.rubies = { type = "heavy", name_id = "hud_carry_rubies", bag_value = "rubies", visual_unit_name = "units/payday2/characters/npc_acc_loot_bag_1/npc_acc_loot_bag_1", AI_carry = { SO_category = "enemies" } } self.red_diamond = { type = "coke_light", name_id = "hud_carry_red_diamond", bag_value = "red_diamond", AI_carry = { SO_category = "enemies" }, unit = "units/payday2/pickups/gen_pku_cage_bag/gen_pku_cage_bag", visual_unit_name = "units/payday2/characters/npc_acc_cage_bag_1/npc_acc_cage_bag_1" } self.diamonds_dah = { type = "light", name_id = "hud_carry_diamonds_dah", bag_value = "diamonds", visual_unit_name = "units/payday2/characters/npc_acc_loot_bag_1/npc_acc_loot_bag_1", AI_carry = { SO_category = "enemies" } } self.box_unknown_tag = { type = "heavy", bag_value = "box_unknown", name_id = "hud_carry_box", skip_exit_secure = false, AI_carry = { SO_category = "enemies" }, unit = "units/payday2/pickups/gen_pku_cage_bag/gen_pku_cage_bag", visual_unit_name = "units/payday2/characters/npc_acc_cage_bag_1/npc_acc_cage_bag_1" } self.battery = { type = "slightly_heavy", name_id = "hud_carry_battery", unit = "units/payday2/pickups/gen_pku_toolbag/gen_pku_toolbag", visual_unit_name = "units/payday2/characters/npc_acc_tools_bag_1/npc_acc_tools_bag_1", skip_exit_secure = true, AI_carry = { SO_category = "enemies" } } self.box_unknown = { type = "heavy", bag_value = "box_unknown", name_id = "hud_carry_box", skip_exit_secure = false, AI_carry = { SO_category = "enemies" }, unit = "units/payday2/pickups/gen_pku_cage_bag/gen_pku_cage_bag", visual_unit_name = "units/payday2/characters/npc_acc_cage_bag_1/npc_acc_cage_bag_1" } self.black_tablet = { type = "medium", bag_value = "box_unknown", name_id = "hud_carry_black_tablet", skip_exit_secure = false, AI_carry = { SO_category = "enemies" }, unit = "units/payday2/pickups/gen_pku_cage_bag/gen_pku_cage_bag", visual_unit_name = "units/payday2/characters/npc_acc_cage_bag_1/npc_acc_cage_bag_1" } self.old_wine = { type = "slightly_heavy", name_id = "hud_carry_old_wine", bag_value = "old_wine", visual_unit_name = "units/payday2/characters/npc_acc_loot_bag_1/npc_acc_loot_bag_1", AI_carry = { SO_category = "enemies" } } self.roman_armor = deep_clone(self.samurai_suit) self.roman_armor.name_id = "hud_carry_roman_armor" self.faberge_egg = { type = "light", name_id = "hud_carry_faberge_egg", bag_value = "faberge_egg", visual_unit_name = "units/payday2/characters/npc_acc_loot_bag_1/npc_acc_loot_bag_1", AI_carry = { SO_category = "enemies" } } self.treasure = { type = "heavy", name_id = "hud_carry_treasure", bag_value = "treasure", visual_unit_name = "units/payday2/characters/npc_acc_loot_bag_1/npc_acc_loot_bag_1", AI_carry = { SO_category = "enemies" } } self.hydraulic_opener = { type = "heavy", name_id = "hud_carry_hydraulic_opener", unit = "units/payday2/pickups/gen_pku_toolbag/gen_pku_toolbag", visual_unit_name = "units/payday2/characters/npc_acc_tools_bag_1/npc_acc_tools_bag_1" } self.chas_artifact = { type = "heavy", name_id = "hud_carry_dragon_statue", bag_value = "artifact_statue", unit = "units/payday2/pickups/gen_pku_cage_bag/gen_pku_cage_bag", visual_unit_name = "units/payday2/characters/npc_acc_cage_bag_1/npc_acc_cage_bag_1", AI_carry = { SO_category = "enemies" } } self.chas_teaset = { type = "light", name_id = "hud_carry_tea_set", bag_value = "money", visual_unit_name = "units/payday2/characters/npc_acc_loot_bag_1/npc_acc_loot_bag_1", AI_carry = { SO_category = "enemies" } } self.gnome = { type = "medium", name_id = "hud_carry_gnome", bag_value = "garden_gnome", unit = "units/payday2/pickups/gen_pku_cage_bag/gen_pku_cage_bag", visual_unit_name = "units/payday2/characters/npc_acc_cage_bag_1/npc_acc_cage_bag_1", AI_carry = { SO_category = "enemies" } } self.turret_part = { type = "medium", name_id = "hud_carry_turret", bag_value = "turret_part", unit = "units/pd2_dlc_ranc/pickups/ranc_pku_turretbag/turret_bag", visual_unit_name = "units/pd2_dlc_ranc/pickups/ranc_pku_turretbag/npc_ranc_turret_bag", AI_carry = { SO_category = "enemies" } } self.ranc_weapon = { type = "slightly_heavy", name_id = "hud_carry_weapon", bag_value = "ranc_weapon", visual_unit_name = "units/payday2/characters/npc_acc_loot_bag_1/npc_acc_loot_bag_1", AI_carry = { SO_category = "enemies" } } self.pda9_feed = { type = "piggy_feed", name_id = "hud_carry_feed", unit = "units/pd2_dlc_pda9/props/pda9_pickup_feed_bag/pda9_pickup_feed_bag", visual_unit_name = "units/pd2_dlc_pda9/props/pda9_pickup_feed_bag/pda9_acc_feed_bag", expire_t = 10, no_area_trigger_detection = true } self.trai_printing_plates = { type = "medium", name_id = "hud_carry_printing_plates", bag_value = "money", visual_unit_name = "units/payday2/characters/npc_acc_loot_bag_1/npc_acc_loot_bag_1", AI_carry = { SO_category = "enemies" } } self.corp_papers = { type = "light", name_id = "hud_carry_papers", bag_value = "corp_papers", visual_unit_name = "units/payday2/characters/npc_acc_loot_bag_1/npc_acc_loot_bag_1", AI_carry = { SO_category = "enemies" } } self.corp_prototype = { type = "heavy", name_id = "hud_carry_corp_prototype", bag_value = "corp_prototype", visual_unit_name = "units/payday2/characters/npc_acc_loot_bag_1/npc_acc_loot_bag_1", AI_carry = { SO_category = "enemies" } } self.cg22_bag = { type = "cg22_light", name_id = "hud_carry_bag", unit = "units/pd2_dlc_cg22/pickups/cg22_pku_bag/cg22_pku_bag", visual_unit_name = "units/pd2_dlc_cg22/pickups/cg22_npc_bag/npc_cg22_bag", AI_carry = { SO_category = "enemies" }, no_area_trigger_detection = true } self.cg22_bag_green = { type = "cg22_heavy", name_id = "hud_carry_bag_green", unit = "units/pd2_dlc_cg22/pickups/cg22_pku_bag/cg22_pku_bag_green", visual_unit_name = "units/pd2_dlc_cg22/pickups/cg22_npc_bag/npc_cg22_bag_green", AI_carry = { SO_category = "enemies" }, no_area_trigger_detection = true } self.cg22_bag_yellow = { type = "cg22_light", name_id = "hud_carry_bag_yellow", unit = "units/pd2_dlc_cg22/pickups/cg22_pku_bag/cg22_pku_bag_yellow", visual_unit_name = "units/pd2_dlc_cg22/pickups/cg22_npc_bag/npc_cg22_bag_yellow", AI_carry = { SO_category = "enemies" }, no_area_trigger_detection = true }end
12 comments
to fix go into code.lua and replace everything with
local old_bs_init = CarryTweakData.init
function CarryTweakData:init(tweak_data)
old_bs_init(self, tweak_data)
self.types = {being = {}}
self.types.being.move_speed_modifier = 1
self.types.being.jump_modifier = 1
self.types.being.can_run = true
self.types.being.throw_distance_multiplier = 1
self.types.mega_heavy = {
move_speed_modifier = 1,
jump_modifier = 1,
can_run = true,
throw_distance_multiplier = 1
}
self.types.very_heavy = {
move_speed_modifier = 1,
jump_modifier = 1,
can_run = true,
throw_distance_multiplier = 1
}
self.types.slightly_very_heavy = deep_clone(self.types.very_heavy)
self.types.slightly_very_heavy.throw_distance_multiplier = 1
self.types.slightly_very_heavy.move_speed_modifier = 1
self.types.heavy = {
move_speed_modifier = 1,
jump_modifier = 1,
can_run = true,
throw_distance_multiplier = 1
}
self.types.slightly_heavy = {
move_speed_modifier = 1,
jump_modifier = 1,
can_run = true,
throw_distance_multiplier = 1
}
self.types.medium = {
move_speed_modifier = 1,
jump_modifier = 1,
can_run = true,
throw_distance_multiplier = 1
}
self.types.light = {
move_speed_modifier = 1,
jump_modifier = 1,
can_run = true,
throw_distance_multiplier = 1
}
self.types.coke_light = {
move_speed_modifier = 1,
jump_modifier = 1,
can_run = true,
throw_distance_multiplier = 1
}
self.types.cg22_light = {
move_speed_modifier = 1,
jump_modifier = 1,
can_run = true,
throw_distance_multiplier = 1
}
self.types.cg22_heavy = {
move_speed_modifier = 1,
jump_modifier = 1,
can_run = true,
throw_distance_multiplier = 1
}
self.types.explosives = deep_clone(self.types.medium)
self.types.explosives.can_explode = true
self.types.cloaker_explosives = deep_clone(self.types.medium)
self.types.cloaker_explosives.can_poof = true
self.small_loot = {
money_bundle = tweak_data:get_value("money_manager", "small_loot", "money_bundle"),
money_bundle_value = tweak_data:get_value("money_manager", "small_loot", "money_bundle_value"),
ring_band = tweak_data:get_value("money_manager", "small_loot", "ring_band"),
diamondheist_vault_bust = tweak_data:get_value("money_manager", "small_loot", "diamondheist_vault_bust"),
diamondheist_vault_diamond = tweak_data:get_value("money_manager", "small_loot", "diamondheist_vault_diamond"),
diamondheist_big_diamond = tweak_data:get_value("money_manager", "small_loot", "diamondheist_big_diamond"),
mus_small_artifact = tweak_data:get_value("money_manager", "small_loot", "mus_small_artifact"),
value_gold = tweak_data:get_value("money_manager", "small_loot", "value_gold"),
gen_atm = tweak_data:get_value("money_manager", "small_loot", "gen_atm"),
special_deposit_box = tweak_data:get_value("money_manager", "small_loot", "special_deposit_box"),
slot_machine_payout = tweak_data:get_value("money_manager", "small_loot", "slot_machine_payout"),
vault_loot_chest = tweak_data:get_value("money_manager", "small_loot", "vault_loot_chest"),
vault_loot_diamond_chest = tweak_data:get_value("money_manager", "small_loot", "vault_loot_diamond_chest"),
vault_loot_banknotes = tweak_data:get_value("money_manager", "small_loot", "vault_loot_banknotes"),
vault_loot_silver = tweak_data:get_value("money_manager", "small_loot", "vault_loot_silver"),
vault_loot_diamond_collection = tweak_data:get_value("money_manager", "small_loot", "vault_loot_diamond_collection"),
vault_loot_trophy = tweak_data:get_value("money_manager", "small_loot", "vault_loot_trophy"),
money_wrap_single_bundle_vscaled = tweak_data:get_value("money_manager", "small_loot", "money_wrap_single_bundle_vscaled"),
spawn_bucket_of_money = tweak_data:get_value("money_manager", "small_loot", "spawn_bucket_of_money"),
vault_loot_gold = tweak_data:get_value("money_manager", "small_loot", "vault_loot_gold"),
vault_loot_cash = tweak_data:get_value("money_manager", "small_loot", "vault_loot_cash"),
vault_loot_coins = tweak_data:get_value("money_manager", "small_loot", "vault_loot_coins"),
vault_loot_ring = tweak_data:get_value("money_manager", "small_loot", "vault_loot_ring"),
vault_loot_jewels = tweak_data:get_value("money_manager", "small_loot", "vault_loot_jewels"),
vault_loot_macka = tweak_data:get_value("money_manager", "small_loot", "vault_loot_macka"),
federali_medal = tweak_data:get_value("money_manager", "small_loot", "federali_medal")
}
self.types.piggy_feed = deep_clone(self.types.coke_light)
self.gold = {
type = "heavy",
name_id = "hud_carry_gold",
bag_value = "gold",
visual_unit_name = "units/payday2/characters/npc_acc_loot_bag_1/npc_acc_loot_bag_1",
AI_carry = {
SO_category = "enemies"
}
}
self.money = {
type = "medium",
name_id = "hud_carry_money",
bag_value = "money",
visual_unit_name = "units/payday2/characters/npc_acc_loot_bag_1/npc_acc_loot_bag_1",
dye = true,
AI_carry = {
SO_category = "enemies"
}
}
self.diamonds = {
type = "light",
name_id = "hud_carry_diamonds",
bag_value = "diamonds",
visual_unit_name = "units/payday2/characters/npc_acc_loot_bag_1/npc_acc_loot_bag_1",
AI_carry = {
SO_category = "enemies"
}
}
self.painting = {
type = "light",
name_id = "hud_carry_painting",
bag_value = "painting",
unit = "units/payday2/pickups/gen_pku_canvasbag/gen_pku_canvasbag",
visual_unit_name = "units/payday2/characters/npc_acc_canvas_bag_1/npc_acc_canvas_bag_1",
AI_carry = {
SO_category = "enemies"
}
}
self.coke = {
type = "coke_light",
name_id = "hud_carry_coke",
bag_value = "coke",
visual_unit_name = "units/payday2/characters/npc_acc_loot_bag_1/npc_acc_loot_bag_1",
AI_carry = {
SO_category = "enemies"
}
}
self.meth = {
type = "coke_light",
name_id = "hud_carry_meth",
bag_value = "meth",
visual_unit_name = "units/payday2/characters/npc_acc_loot_bag_1/npc_acc_loot_bag_1",
AI_carry = {
SO_category = "enemies"
}
}
self.lance_bag = {
type = "medium",
name_id = "hud_carry_lance_bag",
skip_exit_secure = true,
unit = "units/payday2/pickups/gen_pku_toolbag/gen_pku_toolbag",
visual_unit_name = "units/payday2/characters/npc_acc_tools_bag_1/npc_acc_tools_bag_1"
}
self.lance_bag_large = {
type = "heavy",
name_id = "hud_carry_huge_bag",
skip_exit_secure = true,
unit = "units/payday2/pickups/gen_pku_toolbag_large/gen_pku_toolbag_large",
visual_unit_name = "units/payday2/characters/npc_acc_tools_bag_large_1/npc_acc_tools_bag_large_1"
}
self.cage_bag = {
type = "medium",
name_id = "hud_carry_cage_bag",
skip_exit_secure = true,
unit = "units/payday2/pickups/gen_pku_cage_bag/gen_pku_cage_bag",
visual_unit_name = "units/payday2/characters/npc_acc_cage_bag_1/npc_acc_cage_bag_1"
}
self.weapon = {
type = "heavy",
name_id = "hud_carry_weapon",
bag_value = "weapons",
visual_unit_name = "units/payday2/characters/npc_acc_loot_bag_1/npc_acc_loot_bag_1"
}
self.weapons = {
type = "heavy",
bag_value = "weapons",
name_id = "hud_carry_weapons",
visual_unit_name = "units/payday2/characters/npc_acc_loot_bag_1/npc_acc_loot_bag_1",
no_area_trigger_detection = true
}
self.grenades = {
type = "explosives",
name_id = "hud_carry_grenades",
bag_value = "weapons",
unit = "units/pd2_dlc1/pickups/gen_pku_explosivesbag/gen_pku_explosivesbag",
visual_unit_name = "units/payday2/characters/npc_acc_explosives_bag_1/npc_acc_explosives_bag_1",
AI_carry = {
SO_category = "enemies"
}
}
self.person = {
type = "being",
name_id = "hud_carry_person",
unit = "units/payday2/pickups/gen_pku_bodybag/gen_pku_bodybag",
visual_unit_name = "units/payday2/characters/npc_acc_body_bag_1/npc_acc_body_bag_1",
default_value = 1,
is_unique_loot = true,
skip_exit_secure = true,
remove_on_weapons_hot = true,
no_area_trigger_detection = true
}
self.special_person = {
type = "being",
name_id = "hud_carry_special_person",
unit = "units/payday2/pickups/gen_pku_bodybag/gen_pku_bodybag",
visual_unit_name = "units/payday2/characters/npc_acc_body_bag_1/npc_acc_body_bag_1",
default_value = 1,
is_unique_loot = true,
skip_exit_secure = true,
no_area_trigger_detection = true
}
self.circuit = {
type = "heavy",
name_id = "hud_carry_circuit",
bag_value = "circuit",
visual_unit_name = "units/payday2/characters/npc_acc_loot_bag_1/npc_acc_loot_bag_1"
}
self.engine_01 = {
type = "heavy",
name_id = "hud_carry_engine_1",
skip_exit_secure = true,
visual_unit_name = "units/payday2/characters/npc_acc_loot_bag_1/npc_acc_loot_bag_1",
AI_carry = {
SO_category = "enemies"
}
}
self.engine_02 = {
type = "heavy",
name_id = "hud_carry_engine_2",
skip_exit_secure = true,
visual_unit_name = "units/payday2/characters/npc_acc_loot_bag_1/npc_acc_loot_bag_1",
AI_carry = {
SO_category = "enemies"
}
}
self.engine_03 = {
type = "heavy",
name_id = "hud_carry_engine_3",
skip_exit_secure = true,
visual_unit_name = "units/payday2/characters/npc_acc_loot_bag_1/npc_acc_loot_bag_1",
AI_carry = {
SO_category = "enemies"
}
}
self.engine_04 = {
type = "heavy",
name_id = "hud_carry_engine_4",
skip_exit_secure = true,
visual_unit_name = "units/payday2/characters/npc_acc_loot_bag_1/npc_acc_loot_bag_1",
AI_carry = {
SO_category = "enemies"
}
}
self.engine_05 = {
type = "heavy",
name_id = "hud_carry_engine_5",
skip_exit_secure = true,
visual_unit_name = "units/payday2/characters/npc_acc_loot_bag_1/npc_acc_loot_bag_1",
AI_carry = {
SO_category = "enemies"
}
}
self.engine_06 = {
type = "heavy",
name_id = "hud_carry_engine_6",
skip_exit_secure = true,
visual_unit_name = "units/payday2/characters/npc_acc_loot_bag_1/npc_acc_loot_bag_1",
AI_carry = {
SO_category = "enemies"
}
}
self.engine_07 = {
type = "heavy",
name_id = "hud_carry_engine_7",
skip_exit_secure = true,
visual_unit_name = "units/payday2/characters/npc_acc_loot_bag_1/npc_acc_loot_bag_1",
AI_carry = {
SO_category = "enemies"
}
}
self.engine_08 = {
type = "heavy",
name_id = "hud_carry_engine_8",
skip_exit_secure = true,
visual_unit_name = "units/payday2/characters/npc_acc_loot_bag_1/npc_acc_loot_bag_1",
AI_carry = {
SO_category = "enemies"
}
}
self.engine_09 = {
type = "heavy",
name_id = "hud_carry_engine_9",
skip_exit_secure = true,
visual_unit_name = "units/payday2/characters/npc_acc_loot_bag_1/npc_acc_loot_bag_1",
AI_carry = {
SO_category = "enemies"
}
}
self.engine_10 = {
type = "heavy",
name_id = "hud_carry_engine_10",
skip_exit_secure = true,
visual_unit_name = "units/payday2/characters/npc_acc_loot_bag_1/npc_acc_loot_bag_1",
AI_carry = {
SO_category = "enemies"
}
}
self.engine_11 = {
type = "heavy",
name_id = "hud_carry_engine_11",
skip_exit_secure = true,
visual_unit_name = "units/payday2/characters/npc_acc_loot_bag_1/npc_acc_loot_bag_1",
AI_carry = {
SO_category = "enemies"
}
}
self.engine_12 = {
type = "heavy",
name_id = "hud_carry_engine_12",
skip_exit_secure = true,
visual_unit_name = "units/payday2/characters/npc_acc_loot_bag_1/npc_acc_loot_bag_1",
AI_carry = {
SO_category = "enemies"
}
}
self.turret = {
type = "heavy",
name_id = "hud_carry_turret",
bag_value = "turret",
visual_unit_name = "units/payday2/characters/npc_acc_loot_bag_1/npc_acc_loot_bag_1",
AI_carry = {
SO_category = "enemies"
}
}
self.ammo = {
type = "medium",
name_id = "hud_carry_ammo",
bag_value = "shells",
unit = "units/pd2_dlc1/pickups/gen_pku_explosivesbag/gen_pku_explosivesbag",
visual_unit_name = "units/payday2/characters/npc_acc_explosives_bag_1/npc_acc_explosives_bag_1",
AI_carry = {
SO_category = "enemies"
}
}
self.artifact_statue = {
type = "very_heavy",
name_id = "hud_carry_artifact",
bag_value = "artifact_statue",
visual_unit_name = "units/payday2/characters/npc_acc_loot_bag_1/npc_acc_loot_bag_1",
AI_carry = {
SO_category = "enemies"
}
}
self.mus_artifact = {
type = "medium",
name_id = "hud_carry_artifact",
bag_value = "mus_artifact_bag",
visual_unit_name = "units/payday2/characters/npc_acc_loot_bag_1/npc_acc_loot_bag_1",
AI_carry = {
SO_category = "enemies"
}
}
self.mus_artifact_paint = {
type = "light",
name_id = "hud_carry_artifact",
bag_value = "mus_artifact_bag",
unit = "units/payday2/pickups/gen_pku_canvasbag/gen_pku_canvasbag",
visual_unit_name = "units/payday2/characters/npc_acc_canvas_bag_1/npc_acc_canvas_bag_1",
AI_carry = {
SO_category = "enemies"
}
}
self.samurai_suit = {
type = "medium",
name_id = "hud_carry_samurai",
bag_value = "samurai_suit",
visual_unit_name = "units/payday2/characters/npc_acc_loot_bag_1/npc_acc_loot_bag_1",
AI_carry = {
SO_category = "enemies"
}
}
self.equipment_bag = {
type = "medium",
name_id = "hud_carry_equipment_bag",
skip_exit_secure = true,
unit = "units/payday2/pickups/gen_pku_toolbag/gen_pku_toolbag",
visual_unit_name = "units/payday2/characters/npc_acc_tools_bag_1/npc_acc_tools_bag_1"
}
self.coke_pure = {
type = "coke_light",
name_id = "hud_carry_coke_pure",
bag_value = "coke_pure",
visual_unit_name = "units/payday2/characters/npc_acc_loot_bag_1/npc_acc_loot_bag_1",
AI_carry = {
SO_category = "enemies"
}
}
self.evidence_bag = {
type = "light",
name_id = "hud_carry_evidence_bag",
bag_value = "evidence_bag",
visual_unit_name = "units/payday2/characters/npc_acc_loot_bag_1/npc_acc_loot_bag_1",
AI_carry = {
SO_category = "enemies"
}
}
self.sandwich = {
type = "very_heavy",
name_id = "hud_carry_sandwich",
bag_value = "sandwich",
AI_carry = {
SO_category = "enemies"
},
unit = "units/payday2/pickups/gen_pku_cage_bag/gen_pku_cage_bag",
visual_unit_name = "units/payday2/characters/npc_acc_cage_bag_1/npc_acc_cage_bag_1"
}
self.hope_diamond = {
type = "coke_light",
name_id = "hud_carry_hope_diamond",
bag_value = "hope_diamond",
AI_carry = {
SO_category = "enemies"
},
unit = "units/payday2/pickups/gen_pku_cage_bag/gen_pku_cage_bag",
visual_unit_name = "units/payday2/characters/npc_acc_cage_bag_1/npc_acc_cage_bag_1"
}
self.cro_loot1 = {
type = "medium",
name_id = "hud_carry_cro_loot",
bag_value = "cro_loot",
visual_unit_name = "units/payday2/characters/npc_acc_loot_bag_1/npc_acc_loot_bag_1",
AI_carry = {
SO_category = "enemies"
}
}
self.cro_loot2 = {
type = "heavy",
name_id = "hud_carry_cro_loot",
bag_value = "cro_loot",
visual_unit_name = "units/payday2/characters/npc_acc_loot_bag_1/npc_acc_loot_bag_1",
AI_carry = {
SO_category = "enemies"
}
}
self.ladder_bag = {
type = "light",
name_id = "hud_carry_ladder_bag",
skip_exit_secure = true,
unit = "units/payday2/pickups/gen_pku_cage_bag/gen_pku_cage_bag",
visual_unit_name = "units/payday2/characters/npc_acc_cage_bag_1/npc_acc_cage_bag_1",
AI_carry = {
SO_category = "enemies"
}
}
self.vehicle_falcogini = {
type = "light",
name_id = "hud_carry_vehicle_falcogini",
skip_exit_secure = false,
is_vehicle = true,
visual_object = "",
unit = "",
bag_value = "vehicle_falcogini",
AI_carry = {
SO_category = ""
},
no_area_trigger_detection = true
}
self.warhead = {
type = "very_heavy",
name_id = "hud_carry_warhead",
bag_value = "warhead",
unit = "units/pd2_dlc1/pickups/gen_pku_explosivesbag/gen_pku_explosivesbag",
visual_unit_name = "units/payday2/characters/npc_acc_explosives_bag_1/npc_acc_explosives_bag_1"
}
self.winch_part = {
type = "heavy",
name_id = "hud_carry_winch_bag",
skip_exit_secure = true,
unit = "units/payday2/pickups/gen_pku_toolbag_large/gen_pku_toolbag_large",
visual_unit_name = "units/payday2/characters/npc_acc_tools_bag_large_1/npc_acc_tools_bag_large_1"
}
self.winch_part_2 = {
type = "heavy",
name_id = "hud_carry_winch_bag",
skip_exit_secure = true,
unit = "units/payday2/pickups/gen_pku_toolbag_large/gen_pku_toolbag_large_2",
visual_unit_name = "units/payday2/characters/npc_acc_tools_bag_large_1/npc_acc_tools_bag_large_1"
}
self.winch_part_3 = {
type = "heavy",
name_id = "hud_carry_winch_bag",
skip_exit_secure = true,
unit = "units/payday2/pickups/gen_pku_toolbag_large/gen_pku_toolbag_large_3",
visual_unit_name = "units/payday2/characters/npc_acc_tools_bag_large_1/npc_acc_tools_bag_large_1"
}
self.fireworks = {
type = "light",
name_id = "hud_carry_fireworks_bag",
skip_exit_secure = true,
unit = "units/payday2/pickups/gen_pku_cage_bag/gen_pku_cage_bag",
visual_unit_name = "units/payday2/characters/npc_acc_cage_bag_1/npc_acc_cage_bag_1"
}
self.watertank_empty = {
type = "light",
name_id = "hud_carry_watertank_empty_bag",
skip_exit_secure = true,
unit = "units/payday2/pickups/gen_pku_cage_bag/gen_pku_cage_bag",
visual_unit_name = "units/payday2/characters/npc_acc_cage_bag_1/npc_acc_cage_bag_1"
}
self.watertank_full = {
type = "heavy",
name_id = "hud_carry_watertank_full_bag",
skip_exit_secure = true,
unit = "units/payday2/pickups/gen_pku_cage_bag/gen_pku_cage_bag",
visual_unit_name = "units/payday2/characters/npc_acc_cage_bag_1/npc_acc_cage_bag_1"
}
self.unknown = {
type = "heavy",
name_id = "hud_carry_???",
skip_exit_secure = false,
AI_carry = {
SO_category = "enemies"
},
unit = "units/payday2/pickups/gen_pku_cage_bag/gen_pku_cage_bag",
visual_unit_name = "units/payday2/characters/npc_acc_cage_bag_1/npc_acc_cage_bag_1"
}
self.safe_wpn = {
type = "slightly_very_heavy",
name_id = "hud_carry_safe",
unit = "units/pd2_dlc_jolly/pickups/gen_pku_safe_wpn_bag/gen_pku_safe_wpn_bag",
visual_unit_name = "units/payday2/characters/npc_acc_safe_wpn_1/npc_acc_safe_wpn_1"
}
self.safe_ovk = {
type = "slightly_very_heavy",
name_id = "hud_carry_compl_ovk_safe",
unit = "units/pd2_dlc_jolly/pickups/gen_pku_safe_ovk_bag/gen_pku_safe_ovk_bag",
visual_unit_name = "units/payday2/characters/npc_acc_safe_ovk_1/npc_acc_safe_ovk_1"
}
self.safe_secure_dummy = {
type = "slightly_very_heavy",
name_id = "hud_carry_safe",
bag_value = "safe",
unit = "units/pd2_dlc_jolly/pickups/gen_safe_secure_dummy/gen_safe_secure_dummy",
visual_unit_name = "units/payday2/characters/npc_acc_safe_wpn_1/npc_acc_safe_wpn_1"
}
self.din_pig = {
type = "heavy",
name_id = "hud_carry_pig",
visual_unit_name = "units/payday2/characters/npc_acc_loot_bag_1/npc_acc_loot_bag_1",
AI_carry = {
SO_category = "enemies"
}
}
self.nail_muriatic_acid = {
type = "light",
name_id = "hud_int_equipment_acid",
skip_exit_secure = true,
unit = "units/payday2/pickups/gen_pku_toolbag/gen_pku_toolbag",
visual_unit_name = "units/payday2/characters/npc_acc_tools_bag_1/npc_acc_tools_bag_1",
AI_carry = {
SO_category = "enemies"
}
}
self.nail_caustic_soda = {
type = "light",
name_id = "hud_int_equipment_caustic_soda",
skip_exit_secure = true,
unit = "units/payday2/pickups/gen_pku_toolbag_large/gen_pku_toolbag_large",
visual_unit_name = "units/payday2/characters/npc_acc_tools_bag_large_1/npc_acc_tools_bag_large_1",
AI_carry = {
SO_category = "enemies"
}
}
self.nail_hydrogen_chloride = {
type = "light",
name_id = "hud_int_equipment_hydrogen_chloride",
skip_exit_secure = true,
unit = "units/payday2/pickups/gen_pku_cage_bag/gen_pku_cage_bag",
visual_unit_name = "units/payday2/characters/npc_acc_cage_bag_1/npc_acc_cage_bag_1",
AI_carry = {
SO_category = "enemies"
}
}
self.nail_euphadrine_pills = {
type = "light",
name_id = "hud_carry_euphadrine_pills",
skip_exit_secure = true,
visual_unit_name = "units/payday2/characters/npc_acc_loot_bag_1/npc_acc_loot_bag_1",
AI_carry = {
SO_category = "enemies"
}
}
self.meth_half = {
type = "coke_light",
name_id = "hud_carry_meth",
bag_value = "meth_half",
visual_unit_name = "units/payday2/characters/npc_acc_loot_bag_1/npc_acc_loot_bag_1",
AI_carry = {
SO_category = "enemies"
}
}
self.equipment_bag_global_event = {
type = "medium",
name_id = "hud_carry_equipment_bag",
skip_exit_secure = true,
unit = "units/pd2_dlc_cane/pickups/gen_pku_toolbag_global_event/gen_pku_toolbag_global_event",
visual_unit_name = "units/payday2/characters/npc_acc_tools_bag_1/npc_acc_tools_bag_1"
}
self.present = {
type = "coke_light",
name_id = "hud_carry_present",
bag_value = "present",
visual_unit_name = "units/payday2/characters/npc_acc_loot_bag_1/npc_acc_loot_bag_1",
AI_carry = {
SO_category = "enemies"
}
}
self.paper_roll = {
type = "medium",
name_id = "hud_carry_paper_roll",
skip_exit_secure = true,
unit = "units/payday2/pickups/gen_pku_toolbag/gen_pku_toolbag",
visual_unit_name = "units/payday2/characters/npc_acc_tools_bag_1/npc_acc_tools_bag_1"
}
self.counterfeit_money = {
type = "medium",
name_id = "hud_carry_counterfeit_money",
bag_value = "counterfeit_money",
visual_unit_name = "units/payday2/characters/npc_acc_loot_bag_1/npc_acc_loot_bag_1",
AI_carry = {
SO_category = "enemies"
}
}
self.uno_gold = {
type = "heavy",
name_id = "hud_carry_mayan_gold",
visual_unit_name = "units/payday2/characters/npc_acc_loot_bag_1/npc_acc_loot_bag_1",
AI_carry = {
SO_category = "enemies"
}
}
self.goat = {
type = "medium",
name_id = "hud_carry_goat",
unit = "units/pd2_dlc_peta/pickups/pta_pku_goatbag/pta_pku_goatbag",
visual_unit_name = "units/pd2_dlc_peta/characters/npc_acc_goat_bag_1/npc_acc_goat_bag_1",
AI_carry = {
SO_category = "enemies"
}
}
self.masterpiece_painting = {
type = "light",
name_id = "hud_carry_masterpiece_painting",
bag_value = "masterpiece_painting",
visual_unit_name = "units/payday2/characters/npc_acc_loot_bag_1/npc_acc_loot_bag_1",
AI_carry = {
SO_category = "enemies"
}
}
self.breaching_charges = {
type = "medium",
name_id = "hud_carry_breaching_charges",
skip_exit_secure = true,
unit = "units/payday2/pickups/gen_pku_toolbag/gen_pku_toolbag",
visual_unit_name = "units/payday2/characters/npc_acc_tools_bag_1/npc_acc_tools_bag_1"
}
self.prototype = {
type = "medium",
name_id = "hud_carry_prototype",
bag_value = "prototype",
visual_unit_name = "units/payday2/characters/npc_acc_loot_bag_1/npc_acc_loot_bag_1",
AI_carry = {
SO_category = "enemies"
}
}
self.master_server = {
type = "heavy",
name_id = "hud_carry_master_server",
bag_value = "master_server",
visual_unit_name = "units/payday2/characters/npc_acc_loot_bag_1/npc_acc_loot_bag_1",
AI_carry = {
SO_category = "enemies"
}
}
self.lost_artifact = {
type = "medium",
name_id = "hud_carry_lost_artifact",
bag_value = "lost_artifact",
visual_unit_name = "units/payday2/characters/npc_acc_loot_bag_1/npc_acc_loot_bag_1",
AI_carry = {
SO_category = "enemies"
}
}
self.parachute = {
type = "light",
name_id = "hud_carry_parachute",
skip_exit_secure = true,
visual_unit_name = "units/pd2_dlc_jerry/characters/npc_acc_parachute_1/npc_acc_parachute_1",
unit = "units/pd2_dlc_jerry/pickups/gen_pku_parachute_bag/gen_pku_parachute_bag",
AI_carry = {
SO_category = "enemies"
}
}
self.drk_bomb_part = {
type = "medium",
name_id = "hud_carry_cro_loot",
bag_value = "drk_bomb_part",
unit = "units/pd2_dlc1/pickups/gen_pku_explosivesbag/gen_pku_explosivesbag",
visual_unit_name = "units/payday2/characters/npc_acc_explosives_bag_1/npc_acc_explosives_bag_1",
AI_carry = {
SO_category = "enemies"
}
}
self.weapon_glock = {
type = "light",
name_id = "hud_carry_weapon_glock",
bag_value = "weapon_glock",
visual_unit_name = "units/payday2/characters/npc_acc_loot_bag_1/npc_acc_loot_bag_1"
}
self.weapon_scar = {
type = "medium",
name_id = "hud_carry_weapon_scar",
bag_value = "weapon_scar",
visual_unit_name = "units/payday2/characters/npc_acc_loot_bag_1/npc_acc_loot_bag_1"
}
self.mad_master_server_value_1 = {
type = "heavy",
name_id = "hud_carry_master_server",
bag_value = "mad_master_server_value_1",
visual_unit_name = "units/payday2/characters/npc_acc_loot_bag_1/npc_acc_loot_bag_1",
AI_carry = {
SO_category = "enemies"
}
}
self.mad_master_server_value_2 = {
type = "heavy",
name_id = "hud_carry_master_server",
bag_value = "mad_master_server_value_2",
visual_unit_name = "units/payday2/characters/npc_acc_loot_bag_1/npc_acc_loot_bag_1",
AI_carry = {
SO_category = "enemies"
}
}
self.mad_master_server_value_3 = {
type = "heavy",
name_id = "hud_carry_master_server",
bag_value = "mad_master_server_value_3",
visual_unit_name = "units/payday2/characters/npc_acc_loot_bag_1/npc_acc_loot_bag_1",
AI_carry = {
SO_category = "enemies"
}
}
self.mad_master_server_value_4 = {
type = "heavy",
name_id = "hud_carry_master_server",
bag_value = "mad_master_server_value_4",
visual_unit_name = "units/payday2/characters/npc_acc_loot_bag_1/npc_acc_loot_bag_1",
AI_carry = {
SO_category = "enemies"
}
}
self.bike_part_light = {
type = "light",
name_id = "hud_carry_bike_part",
visual_unit_name = "units/payday2/characters/npc_acc_loot_bag_1/npc_acc_loot_bag_1",
AI_carry = {
SO_category = "enemies"
}
}
self.bike_part_heavy = {
type = "heavy",
name_id = "hud_carry_bike_part",
visual_unit_name = "units/payday2/characters/npc_acc_loot_bag_1/npc_acc_loot_bag_1",
AI_carry = {
SO_category = "enemies"
}
}
self.drone_control_helmet = {
type = "light",
name_id = "hud_carry_helmet",
bag_value = "mad_master_server_value_4",
unit = "units/payday2/pickups/gen_pku_cage_bag/gen_pku_cage_bag",
visual_unit_name = "units/payday2/characters/npc_acc_cage_bag_1/npc_acc_cage_bag_1",
AI_carry = {
SO_category = "enemies"
}
}
self.chl_puck = {
type = "light",
name_id = "hud_carry_lance_bag",
skip_exit_secure = true,
unit = "units/payday2/pickups/gen_pku_toolbag/gen_pku_toolbag",
visual_unit_name = "units/payday2/characters/npc_acc_tools_bag_1/npc_acc_tools_bag_1"
}
self.toothbrush = {
type = "heavy",
name_id = "hud_carry_giant_toothbrush",
bag_value = "toothbrush",
unit = "units/payday2/pickups/gen_pku_cage_bag/gen_pku_cage_bag",
visual_unit_name = "units/payday2/characters/npc_acc_cage_bag_1/npc_acc_cage_bag_1",
AI_carry = {
SO_category = "enemies"
}
}
self.cloaker_gold = {}
self.cloaker_gold = {
type = "cloaker_explosives",
name_id = "hud_carry_cloaker_gold",
bag_value = "cloaker_gold",
unit = "units/pd2_dlc_help/pickups/gen_pku_spooky_bag/gen_pku_spooky_bag",
visual_unit_name = "units/pd2_dlc_help/characters/npc_acc_spooky_bag/npc_acc_spooky_bag",
AI_carry = {
SO_category = "enemies"
}
}
self.cloaker_money = {
type = "cloaker_explosives",
name_id = "hud_carry_cloaker_money",
bag_value = "cloaker_money",
unit = "units/pd2_dlc_help/pickups/gen_pku_spooky_bag/gen_pku_spooky_bag",
visual_unit_name = "units/pd2_dlc_help/characters/npc_acc_spooky_bag/npc_acc_spooky_bag",
AI_carry = {
SO_category = "enemies"
}
}
self.cloaker_cocaine = {
type = "cloaker_explosives",
name_id = "hud_carry_cloaker_cocaine",
bag_value = "cloaker_cocaine",
unit = "units/pd2_dlc_help/pickups/gen_pku_spooky_bag/gen_pku_spooky_bag",
visual_unit_name = "units/pd2_dlc_help/characters/npc_acc_spooky_bag/npc_acc_spooky_bag",
AI_carry = {
SO_category = "enemies"
}
}
self.diamond_necklace = {
type = "light",
name_id = "hud_carry_diamond_necklace",
bag_value = "diamond_necklace",
unit = "units/payday2/pickups/gen_pku_cage_bag/gen_pku_cage_bag",
visual_unit_name = "units/payday2/characters/npc_acc_cage_bag_1/npc_acc_cage_bag_1",
AI_carry = {
SO_category = "enemies"
}
}
self.vr_headset = {
type = "light",
name_id = "hud_carry_vr_headset",
bag_value = "vr_headset",
unit = "units/payday2/pickups/gen_pku_cage_bag/gen_pku_cage_bag",
visual_unit_name = "units/payday2/characters/npc_acc_cage_bag_1/npc_acc_cage_bag_1",
AI_carry = {
SO_category = "enemies"
}
}
self.women_shoes = {
type = "light",
name_id = "hud_carry_shoes",
bag_value = "women_shoes",
unit = "units/payday2/pickups/gen_pku_cage_bag/gen_pku_cage_bag",
visual_unit_name = "units/payday2/characters/npc_acc_cage_bag_1/npc_acc_cage_bag_1",
AI_carry = {
SO_category = "enemies"
}
}
self.expensive_vine = {
type = "light",
name_id = "hud_carry_expensive_wine",
bag_value = "expensive_vine",
unit = "units/payday2/pickups/gen_pku_cage_bag/gen_pku_cage_bag",
visual_unit_name = "units/payday2/characters/npc_acc_cage_bag_1/npc_acc_cage_bag_1",
AI_carry = {
SO_category = "enemies"
}
}
self.ordinary_wine = {
type = "light",
name_id = "hud_carry_wine",
bag_value = "ordinary_wine",
unit = "units/payday2/pickups/gen_pku_cage_bag/gen_pku_cage_bag",
visual_unit_name = "units/payday2/characters/npc_acc_loot_bag_1/npc_acc_loot_bag_1",
AI_carry = {
SO_category = "enemies"
}
}
self.robot_toy = {
type = "light",
name_id = "hud_carry_robot_toy",
bag_value = "robot_toy",
unit = "units/payday2/pickups/gen_pku_cage_bag/gen_pku_cage_bag",
visual_unit_name = "units/payday2/characters/npc_acc_cage_bag_1/npc_acc_cage_bag_1",
AI_carry = {
SO_category = "enemies"
}
}
self.yayo = {
type = "coke_light",
name_id = "hud_carry_yayo",
bag_value = "coke",
visual_unit_name = "units/payday2/characters/npc_acc_loot_bag_1/npc_acc_loot_bag_1",
AI_carry = {
SO_category = "enemies"
}
}
self.rubies = {
type = "heavy",
name_id = "hud_carry_rubies",
bag_value = "rubies",
visual_unit_name = "units/payday2/characters/npc_acc_loot_bag_1/npc_acc_loot_bag_1",
AI_carry = {
SO_category = "enemies"
}
}
self.red_diamond = {
type = "coke_light",
name_id = "hud_carry_red_diamond",
bag_value = "red_diamond",
AI_carry = {
SO_category = "enemies"
},
unit = "units/payday2/pickups/gen_pku_cage_bag/gen_pku_cage_bag",
visual_unit_name = "units/payday2/characters/npc_acc_cage_bag_1/npc_acc_cage_bag_1"
}
self.diamonds_dah = {
type = "light",
name_id = "hud_carry_diamonds_dah",
bag_value = "diamonds",
visual_unit_name = "units/payday2/characters/npc_acc_loot_bag_1/npc_acc_loot_bag_1",
AI_carry = {
SO_category = "enemies"
}
}
self.box_unknown_tag = {
type = "heavy",
bag_value = "box_unknown",
name_id = "hud_carry_box",
skip_exit_secure = false,
AI_carry = {
SO_category = "enemies"
},
unit = "units/payday2/pickups/gen_pku_cage_bag/gen_pku_cage_bag",
visual_unit_name = "units/payday2/characters/npc_acc_cage_bag_1/npc_acc_cage_bag_1"
}
self.battery = {
type = "slightly_heavy",
name_id = "hud_carry_battery",
unit = "units/payday2/pickups/gen_pku_toolbag/gen_pku_toolbag",
visual_unit_name = "units/payday2/characters/npc_acc_tools_bag_1/npc_acc_tools_bag_1",
skip_exit_secure = true,
AI_carry = {
SO_category = "enemies"
}
}
self.box_unknown = {
type = "heavy",
bag_value = "box_unknown",
name_id = "hud_carry_box",
skip_exit_secure = false,
AI_carry = {
SO_category = "enemies"
},
unit = "units/payday2/pickups/gen_pku_cage_bag/gen_pku_cage_bag",
visual_unit_name = "units/payday2/characters/npc_acc_cage_bag_1/npc_acc_cage_bag_1"
}
self.black_tablet = {
type = "medium",
bag_value = "box_unknown",
name_id = "hud_carry_black_tablet",
skip_exit_secure = false,
AI_carry = {
SO_category = "enemies"
},
unit = "units/payday2/pickups/gen_pku_cage_bag/gen_pku_cage_bag",
visual_unit_name = "units/payday2/characters/npc_acc_cage_bag_1/npc_acc_cage_bag_1"
}
self.old_wine = {
type = "slightly_heavy",
name_id = "hud_carry_old_wine",
bag_value = "old_wine",
visual_unit_name = "units/payday2/characters/npc_acc_loot_bag_1/npc_acc_loot_bag_1",
AI_carry = {
SO_category = "enemies"
}
}
self.roman_armor = deep_clone(self.samurai_suit)
self.roman_armor.name_id = "hud_carry_roman_armor"
self.faberge_egg = {
type = "light",
name_id = "hud_carry_faberge_egg",
bag_value = "faberge_egg",
visual_unit_name = "units/payday2/characters/npc_acc_loot_bag_1/npc_acc_loot_bag_1",
AI_carry = {
SO_category = "enemies"
}
}
self.treasure = {
type = "heavy",
name_id = "hud_carry_treasure",
bag_value = "treasure",
visual_unit_name = "units/payday2/characters/npc_acc_loot_bag_1/npc_acc_loot_bag_1",
AI_carry = {
SO_category = "enemies"
}
}
self.hydraulic_opener = {
type = "heavy",
name_id = "hud_carry_hydraulic_opener",
unit = "units/payday2/pickups/gen_pku_toolbag/gen_pku_toolbag",
visual_unit_name = "units/payday2/characters/npc_acc_tools_bag_1/npc_acc_tools_bag_1"
}
self.chas_artifact = {
type = "heavy",
name_id = "hud_carry_dragon_statue",
bag_value = "artifact_statue",
unit = "units/payday2/pickups/gen_pku_cage_bag/gen_pku_cage_bag",
visual_unit_name = "units/payday2/characters/npc_acc_cage_bag_1/npc_acc_cage_bag_1",
AI_carry = {
SO_category = "enemies"
}
}
self.chas_teaset = {
type = "light",
name_id = "hud_carry_tea_set",
bag_value = "money",
visual_unit_name = "units/payday2/characters/npc_acc_loot_bag_1/npc_acc_loot_bag_1",
AI_carry = {
SO_category = "enemies"
}
}
self.gnome = {
type = "medium",
name_id = "hud_carry_gnome",
bag_value = "garden_gnome",
unit = "units/payday2/pickups/gen_pku_cage_bag/gen_pku_cage_bag",
visual_unit_name = "units/payday2/characters/npc_acc_cage_bag_1/npc_acc_cage_bag_1",
AI_carry = {
SO_category = "enemies"
}
}
self.turret_part = {
type = "medium",
name_id = "hud_carry_turret",
bag_value = "turret_part",
unit = "units/pd2_dlc_ranc/pickups/ranc_pku_turretbag/turret_bag",
visual_unit_name = "units/pd2_dlc_ranc/pickups/ranc_pku_turretbag/npc_ranc_turret_bag",
AI_carry = {
SO_category = "enemies"
}
}
self.ranc_weapon = {
type = "slightly_heavy",
name_id = "hud_carry_weapon",
bag_value = "ranc_weapon",
visual_unit_name = "units/payday2/characters/npc_acc_loot_bag_1/npc_acc_loot_bag_1",
AI_carry = {
SO_category = "enemies"
}
}
self.pda9_feed = {
type = "piggy_feed",
name_id = "hud_carry_feed",
unit = "units/pd2_dlc_pda9/props/pda9_pickup_feed_bag/pda9_pickup_feed_bag",
visual_unit_name = "units/pd2_dlc_pda9/props/pda9_pickup_feed_bag/pda9_acc_feed_bag",
expire_t = 10,
no_area_trigger_detection = true
}
self.trai_printing_plates = {
type = "medium",
name_id = "hud_carry_printing_plates",
bag_value = "money",
visual_unit_name = "units/payday2/characters/npc_acc_loot_bag_1/npc_acc_loot_bag_1",
AI_carry = {
SO_category = "enemies"
}
}
self.corp_papers = {
type = "light",
name_id = "hud_carry_papers",
bag_value = "corp_papers",
visual_unit_name = "units/payday2/characters/npc_acc_loot_bag_1/npc_acc_loot_bag_1",
AI_carry = {
SO_category = "enemies"
}
}
self.corp_prototype = {
type = "heavy",
name_id = "hud_carry_corp_prototype",
bag_value = "corp_prototype",
visual_unit_name = "units/payday2/characters/npc_acc_loot_bag_1/npc_acc_loot_bag_1",
AI_carry = {
SO_category = "enemies"
}
}
self.cg22_bag = {
type = "cg22_light",
name_id = "hud_carry_bag",
unit = "units/pd2_dlc_cg22/pickups/cg22_pku_bag/cg22_pku_bag",
visual_unit_name = "units/pd2_dlc_cg22/pickups/cg22_npc_bag/npc_cg22_bag",
AI_carry = {
SO_category = "enemies"
},
no_area_trigger_detection = true
}
self.cg22_bag_green = {
type = "cg22_heavy",
name_id = "hud_carry_bag_green",
unit = "units/pd2_dlc_cg22/pickups/cg22_pku_bag/cg22_pku_bag_green",
visual_unit_name = "units/pd2_dlc_cg22/pickups/cg22_npc_bag/npc_cg22_bag_green",
AI_carry = {
SO_category = "enemies"
},
no_area_trigger_detection = true
}
self.cg22_bag_yellow = {
type = "cg22_light",
name_id = "hud_carry_bag_yellow",
unit = "units/pd2_dlc_cg22/pickups/cg22_pku_bag/cg22_pku_bag_yellow",
visual_unit_name = "units/pd2_dlc_cg22/pickups/cg22_npc_bag/npc_cg22_bag_yellow",
AI_carry = {
SO_category = "enemies"
},
no_area_trigger_detection = true
}
end
not really sure whats actually needed to fix the crash so i just replaced the code with all that