Any idea how to make this work with Toybox? Toybox seems to take primacy, but if I hit reload for this mod in the UMM mod menu then this mod works, but Toybox stops working.
First thank's for your ecellant Work. I konw you have pass many time to give us a great work free so i'm a little shame to ask you what i'll wiil say.
Many Peapole use Vortex is very usefull and timesaver. But Vortex Uncompress the zip, rar, 7z, ... with the root folder for Vortex the name of the zip, ... So name it Main... it's not very Good and moreover i have 2 other mod with Zip, ... named Main.... also. So not easy to manage. Morover i could not rename it in vortex or explorer cause after Vortex don't regonize it for update.
I'm not sur for Your mod and it's less a pb but a work i'll do done evry update use Root Folder (Zip, ... Name) files/folder under to do its Sym Link in Games Mods Folder. So if you do a zip with all files directly in it without put in a Folder (Named as the Mod Name it's the best) you can imagine if i have more than one mod i say me mod conflict :) and moreover that don't work at all. So i need evry time to Create myself The Folder and Put the raw files in it in the explorer.
Don't be upset by what i say the number of peapole, mod, and different games mod i have the same pb it's very very large. So i write here but i heavean the best it to explain that to all modder for all game but i don't know how post a genreral message to all modder of all game lol and i think it's not my job nethier nexus will be happy if ill do it ;).
So just if you could name you zip, .... with the normal convention name (ModName.Version.etc) it still very very kind of you :) for the second part i could continue to create forlder and do copy.
Sorry for this thread i'm very greatfull of your work and it s not say with angry or reporche is just a wish if you have time and will to do it it will be wonderfull else it's still very cool to have you great work like this.
May I ask if you also have ToyBox (1.4.13) installed and enabled?
I couldn't test extensively (just loaded a game in worldwound and checked the cards), but in my short experience: - ToyBox + more relic info : anomalies - more relic info : no anomalies - ToyBox : anomalies I downgraded to the previous version of ToyBox, the problem also disappeared, which makes me think maybe it is the latest update of ToyBox causing this.
If you have the problem with only this mod enabled I can try looking into it. I'm unfortunately not playing the game actively right now, so any instructions/saves to reproduce the problem would be appreciated.
As a side note, if you have ToyBox latest version and it is working correctly, this mod's functionality is subsumed by it. You can delete/disable this mod and enable "relic info" under bag of tricks there. Addition of this to ToyBox might be the reason this is not working correctly too, but any confirmation would be great.
This mod currently causes all Decrees to appear with default descriptive text ("Result Description" in the top box, "Mechanical Description" below it). Removing this mod remedied this problem for me. I double checked that I am using both the latest version of this mod, and of the game, at the time of writing.
Strange, I don't have this problem with version 0.2.1 of this mod and version 1.1.4f of the game (latest as of writing this). This was happening with an older version of the mod. I can build the mod against the latest patch if others are also having this problem.
Alternatively,. this mod's code was integrated into Toy Box recently, so you should be able to get its functionality from there too.
31 comments
I' just see now you have abandonned this mod :) Sorry.
Nevertheless Thank's for the Work you have do, i'ts was a great Mod :)
Best regard's ExA
First thank's for your ecellant Work. I konw you have pass many time to give us a great work free so i'm a little shame to ask you what i'll wiil say.
Many Peapole use Vortex is very usefull and timesaver. But Vortex Uncompress the zip, rar, 7z, ... with the root folder for Vortex the name of the zip, ... So name it Main... it's not very Good and moreover i have 2 other mod with Zip, ... named Main.... also. So not easy to manage. Morover i could not rename it in vortex or explorer cause after Vortex don't regonize it for update.
I'm not sur for Your mod and it's less a pb but a work i'll do done evry update use Root Folder (Zip, ... Name) files/folder under to do its Sym Link in Games Mods Folder. So if you do a zip with all files directly in it without put in a Folder (Named as the Mod Name it's the best) you can imagine if i have more than one mod i say me mod conflict :) and moreover that don't work at all. So i need evry time to Create myself The Folder and Put the raw files in it in the explorer.
Don't be upset by what i say the number of peapole, mod, and different games mod i have the same pb it's very very large. So i write here but i heavean the best it to explain that to all modder for all game but i don't know how post a genreral message to all modder of all game lol and i think it's not my job nethier nexus will be happy if ill do it ;).
So just if you could name you zip, .... with the normal convention name (ModName.Version.etc) it still very very kind of you :) for the second part i could continue to create forlder and do copy.
Sorry for this thread i'm very greatfull of your work and it s not say with angry or reporche is just a wish if you have time and will to do it it will be wonderfull else it's still very cool to have you great work like this.
Thank's in Advance,
Best Regards, ExA
As well as similar anomalies. Clicking the Reload button for this mod in UMM fixes it temporarily.
I couldn't test extensively (just loaded a game in worldwound and checked the cards), but in my short experience:
- ToyBox + more relic info : anomalies
- more relic info : no anomalies
- ToyBox : anomalies
I downgraded to the previous version of ToyBox, the problem also disappeared, which makes me think maybe it is the latest update of ToyBox causing this.
If you have the problem with only this mod enabled I can try looking into it. I'm unfortunately not playing the game actively right now, so any instructions/saves to reproduce the problem would be appreciated.
As a side note, if you have ToyBox latest version and it is working correctly, this mod's functionality is subsumed by it. You can delete/disable this mod and enable "relic info" under bag of tricks there. Addition of this to ToyBox might be the reason this is not working correctly too, but any confirmation would be great.
Alternatively,. this mod's code was integrated into Toy Box recently, so you should be able to get its functionality from there too.